Player Matchup

Jing Wei
Jing Wei
AuburnAutumn
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,132 Elo+
Solo
Sol
Sol
Derekotsu
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,537 Elo+
Solo
Xbalanque
Xbalanque
IGot2P
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,576 Elo+
Solo
Susano
Susano
ImTheKhalessi
Susano
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 406L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
smellmyelite
Ao Kuang
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
266W - 240L
1,453 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,436 Elo+

VS

Team Averages
Level 42
1,454 SR
1,410 Elo+
Osiris
Osiris
Avisthehood
Osiris
Level 88
God Stats
2W - 4L
1,270 SR
Queue Stats
901W - 939L
1,429 Elo+
Solo
Ah Puch
Ah Puch
EverySharkiee
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,469 Elo+
Solo
Hou Yi
Hou Yi
MOONSHADOW586
Hou Yi
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 247L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
RICE1214
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,278 Elo+
Solo
Fenrir
Fenrir
ThxnkzsJGL
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AuburnAutumn
Jing Wei
20
3 / 7 / 9
11,828
739
15,208
17,360
7,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 8 / 11
11,982
749
18,221
18,220
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
IGot2P
Xbalanque
20
5 / 5 / 10
13,110
819
23,218
12,866
6,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
8,281
518
4,983
5,963
2,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
smellmyelite
Ao Kuang
20
7 / 4 / 7
12,569
786
10,535
18,724
15,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 6 / 15
10,212
638
5,443
16,587
19,021
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
19
6 / 2 / 14
11,427
714
15,274
16,604
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 3 / 12
12,931
808
13,884
14,390
7,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
RICE1214
Zhong Kui
18
3 / 2 / 16
10,897
681
11,714
15,645
12,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ThxnkzsJGL
Fenrir
19
9 / 5 / 12
11,639
727
14,622
21,033
19,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
18
Kills
28
28
Deaths
18
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AuburnAutumn
Jing Wei
3
7
9
1.07
L
Osiris
1
6
15
1.42
W
3
8
11
1.06
L
Ah Puch
6
2
14
6.5
W
Xbalanque
IGot2P
Xbalanque
5
5
10
2
W
0
4
2
0.25
L
9
3
12
5
L
Zhong Kui
RICE1214
Zhong Kui
3
2
16
5.5
L
Fenrir
ThxnkzsJGL
Fenrir
9
5
12
3
W
Ao Kuang
smellmyelite
Ao Kuang
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,165
Damage
60,937
73,133
Taken
84,259
39,455
Mitigated
67,356
21,108
Healing
38,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AuburnAutumn
Jing Wei
15,208
11,420
0
2,687
17,360
7,691
2,564
7,145
10,215
0
41,116
L
Osiris
5,443
1,354
2,742
1,220
16,587
19,021
140
4,168
12,084
0
8,054
W
18,221
5,026
0
4,419
18,220
7,795
1,691
6,332
11,888
36,042
0
L
Ah Puch
15,274
1,358
0
8,991
16,604
8,486
1,326
4,759
11,547
33,074
0
W
Xbalanque
IGot2P
Xbalanque
23,218
8,427
2,750
2,660
12,866
6,422
3,181
4,071
8,795
0
52,722
W
4,983
689
373
408
5,963
2,355
0
3,520
2,443
0
7,252
L
13,884
5,072
5,187
3,598
14,390
7,729
2,682
3,985
10,364
0
48,117
L
Zhong Kui
RICE1214
Zhong Kui
11,714
1,809
2,046
5,304
15,645
12,864
794
6,171
9,262
21,213
0
L
Fenrir
ThxnkzsJGL
Fenrir
14,622
433
4,537
4,491
21,033
19,256
320
8,544
12,246
0
16,424
W
Ao Kuang
smellmyelite
Ao Kuang
10,535
1,948
1,276
6,535
18,724
15,192
491
5,920
12,804
21,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,770
Gold Earned
57,106
203
Minions Killed
150
0
Camps Cleared
0
1,202,350
Distance Traveled
1,369,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,828
739
57
4
0
271,479
0
L
Osiris
10,212
638
11
1
0
230,393
0
W
Sol
11,982
749
47
3
0
233,350
0
L
Ah Puch
11,427
714
51
3
0
282,968
0
W
Xbalanque
13,110
819
75
5
0
268,371
0
W
Susano
8,281
518
6
0
0
140,317
0
L
Hou Yi
12,931
808
49
3
0
269,918
0
L
Zhong Kui
10,897
681
35
2
0
280,132
0
L
Fenrir
11,639
727
4
0
0
306,481
0
W
Ao Kuang
12,569
786
18
1
0
288,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role