Player Matchup

Ao Kuang
Ao Kuang
ComicallyCad
Ao Kuang
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 85L
1,578 Elo+
Solo
Ares
Ares
E-Girl-NotFree_
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,513 Elo+
Solo
Thor
Thor
FalseDragon616
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,747 Elo+
Solo
Sun Wukong
Sun Wukong
MiniCup
Sun Wukong
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 29L
1,583 Elo+
Solo
Jing Wei
Jing Wei
colunio88
Jing Wei
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,297 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,544 Elo+

VS

Team Averages
Level 38
1,622 SR
1,652 Elo+
Ao Kuang
Ao Kuang
Brunhild9
Ao Kuang
Level 8
God Stats
1W - 1L
1,793 SR
Queue Stats
31W - 26L
1,807 Elo+
Solo
Olorun
Olorun
ChristopherAM17
Olorun
Level 26
God Stats
2W - 1L
1,815 SR
Queue Stats
3W - 3L
1,591 Elo+
Party 1
Odin
Odin
DiscountSOT
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,483 Elo+
Solo
Fenrir
Fenrir
V1nc3nt3
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,708 Elo+
Solo
Ymir
Ymir
donpepe59
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 213L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ComicallyCad
Ao Kuang
17
8 / 1 / 4
9,426
943
15,883
18,247
11,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 11
8,274
827
9,104
15,418
13,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 2 / 7
8,459
846
11,697
9,377
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
MiniCup
Sun Wukong
16
7 / 3 / 10
9,067
907
11,071
14,283
11,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
colunio88
Jing Wei
14
0 / 3 / 6
7,503
750
4,634
7,188
3,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brunhild9
Ao Kuang
15
4 / 4 / 4
8,157
816
10,387
13,186
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 5 / 4
7,183
718
6,072
10,391
4,903
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 5 / 4
8,436
844
9,135
14,513
14,709
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
V1nc3nt3
Fenrir
13
3 / 5 / 5
7,708
771
10,592
13,482
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
0 / 4 / 8
7,414
741
9,703
11,521
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
23
Kills
11
11
Deaths
23
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Brunhild9
Ao Kuang
4
4
4
1.5
L
0
5
4
0.4
W
Ao Kuang
ComicallyCad
Ao Kuang
8
1
4
10
L
4
5
4
1.2
W
3
2
11
4.25
W
5
2
7
4.25
W
Sun Wukong
MiniCup
Sun Wukong
7
3
10
4
L
Fenrir
V1nc3nt3
Fenrir
3
5
5
1.1
W
Jing Wei
colunio88
Jing Wei
0
3
6
1
L
Ymir
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,389
Damage
45,889
64,513
Taken
63,093
44,693
Mitigated
46,835
16,182
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Brunhild9
Ao Kuang
10,387
2,101
0
4,366
13,186
7,824
0
5,175
7,647
23,835
0
L
6,072
3,132
761
659
10,391
4,903
58
2,729
7,515
19,170
0
W
Ao Kuang
ComicallyCad
Ao Kuang
15,883
3,847
0
8,799
18,247
11,284
548
4,015
13,830
43,822
0
L
9,135
1,378
215
2,952
14,513
14,709
0
7,683
6,239
794
22,049
W
9,104
1,157
0
2,897
15,418
13,951
0
8,703
6,237
17,495
0
W
11,697
2,122
0
198
9,377
4,449
560
4,313
4,851
0
26,286
W
Sun Wukong
MiniCup
Sun Wukong
11,071
1,852
0
3,116
14,283
11,642
30
6,452
7,281
0
28,624
L
Fenrir
V1nc3nt3
Fenrir
10,592
2,344
0
647
13,482
6,654
970
4,344
8,955
0
16,273
W
Jing Wei
colunio88
Jing Wei
4,634
2,924
0
1,172
7,188
3,367
927
1,208
5,761
0
20,316
L
Ymir
9,703
1,204
0
777
11,521
12,745
0
4,168
7,018
25,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,729
Gold Earned
38,898
193
Minions Killed
151
0
Camps Cleared
0
1,002,239
Distance Traveled
998,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,157
816
33
3
0
211,131
0
L
Olorun
7,183
718
32
3
0
198,614
0
W
Ao Kuang
9,426
943
63
6
0
222,791
0
L
Odin
8,436
844
32
3
0
200,679
0
W
Ares
8,274
827
13
1
0
195,778
0
W
Thor
8,459
846
39
4
0
211,014
0
W
Sun Wukong
9,067
907
41
4
0
199,939
0
L
Fenrir
7,708
771
12
1
0
204,090
0
W
Jing Wei
7,503
750
37
4
0
172,717
0
L
Ymir
7,414
741
42
4
0
184,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role