Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Iotaquota
Da Ji
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 41L
1,636 Elo+
Solo
Vamana
Vamana
Leon26027
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 47L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Wolfman7847
Nu Wa
Level 74
God Stats
15W - 6L
1,500 SR
Queue Stats
504W - 587L
1,445 Elo+
Solo
Nike
Nike
Yokindo
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,585 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,508 Elo+

VS

Team Averages
Level 86
1,463 SR
1,468 Elo+
Cernunnos
Cernunnos
Boris1267hun
Cernunnos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Solo
Ah Puch
Ah Puch
EriksenG
Ah Puch
Level 117
God Stats
6W - 6L
1,500 SR
Queue Stats
313W - 316L
1,479 Elo+
Solo
Freya
Freya
JPateAllDay91
Freya
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
232W - 248L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
QueenDiz
Sun Wukong
Level 173
God Stats
1W - 4L
1,314 SR
Queue Stats
670W - 685L
1,437 Elo+
Solo
Thanatos
Thanatos
laterecorded
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 0 / 11
8,896
890
10,630
3,659
2,022
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Iotaquota
Da Ji
16
9 / 1 / 7
8,554
855
19,224
9,775
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vamana
Leon26027
Vamana
10
1 / 2 / 8
6,580
658
2,506
5,280
2,320
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 8
6,994
699
3,811
5,346
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
Yokindo
Nike
14
3 / 4 / 10
7,794
779
5,292
11,668
11,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boris1267hun
Cernunnos
11
1 / 8 / 4
6,806
681
4,978
20,596
7,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
EriksenG
Ah Puch
15
2 / 2 / 5
7,931
793
11,623
7,448
2,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 5
7,028
703
4,090
2,525
1,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
QueenDiz
Sun Wukong
15
2 / 1 / 4
8,045
805
5,685
8,861
5,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
laterecorded
Thanatos
11
3 / 6 / 1
7,230
723
4,977
9,182
3,136
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
17
Kills
9
9
Deaths
17
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
11
8.5
L
Cernunnos
Boris1267hun
Cernunnos
1
8
4
0.38
L
Ah Puch
EriksenG
Ah Puch
2
2
5
2.25
W
Da Ji
Iotaquota
Da Ji
9
1
7
12.5
L
1
0
5
3.5
W
Vamana
Leon26027
Vamana
1
2
8
2.5
L
Sun Wukong
QueenDiz
Sun Wukong
2
1
4
4
W
1
2
8
2.5
W
Nike
Yokindo
Nike
3
4
10
2
L
Thanatos
laterecorded
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,463
Damage
31,353
35,728
Taken
48,612
23,436
Mitigated
19,882
8,297
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,630
996
1,439
956
3,659
2,022
0
1,911
1,748
39,143
0
L
Cernunnos
Boris1267hun
Cernunnos
4,978
519
44
3,314
20,596
7,785
0
5,909
14,687
0
10,720
L
Ah Puch
EriksenG
Ah Puch
11,623
129
350
3,389
7,448
2,336
0
588
6,860
32,119
0
W
Da Ji
Iotaquota
Da Ji
19,224
3,457
1,504
1,857
9,775
5,510
0
4,785
4,990
0
22,547
L
4,090
1,106
407
1,083
2,525
1,048
0
1,230
1,295
10,762
0
W
Vamana
Leon26027
Vamana
2,506
724
130
272
5,280
2,320
0
2,191
3,089
0
5,493
L
Sun Wukong
QueenDiz
Sun Wukong
5,685
861
409
3,707
8,861
5,577
0
3,213
5,648
0
18,628
W
3,811
1,865
387
330
5,346
2,290
27
2,611
2,735
7,965
816
W
Nike
Yokindo
Nike
5,292
998
829
593
11,668
11,294
0
4,215
7,453
0
10,595
L
Thanatos
laterecorded
Thanatos
4,977
1,180
617
3,629
9,182
3,136
0
2,949
6,233
0
7,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
37,040
126
Minions Killed
107
0
Camps Cleared
0
881,644
Distance Traveled
920,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,896
890
77
8
0
199,126
0
L
Cernunnos
6,806
681
11
1
0
174,033
0
L
Ah Puch
7,931
793
43
4
0
200,337
0
W
Da Ji
8,554
855
10
1
0
178,750
0
L
Freya
7,028
703
12
1
0
192,585
0
W
Vamana
6,580
658
6
1
0
191,212
0
L
Sun Wukong
8,045
805
30
3
0
216,788
0
W
Nu Wa
6,994
699
20
2
0
154,541
0
W
Nike
7,794
779
13
1
0
158,015
0
L
Thanatos
7,230
723
11
1
0
136,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role