Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Dvsquezi
Horus
Level 148
God Stats
7W - 8L
1,500 SR
Queue Stats
317W - 349L
1,457 Elo+
Solo
Chaac
Chaac
Leorick
Chaac
Level 85
God Stats
28W - 30L
1,445 SR
Queue Stats
131W - 142L
1,516 Elo+
Party 1
Sol
Sol
LuckyGamer5454
Sol
Level 62
God Stats
81W - 76L
1,545 SR
Queue Stats
329W - 305L
1,452 Elo+
Party 1
Ao Kuang
Ao Kuang
xPRXfosterXPRx
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,314 Elo+
Solo
Team Averages
Level 96
1,498 SR
1,448 Elo+

VS

Team Averages
Level 91
1,626 SR
1,511 Elo+
Merlin
Merlin
Average-Arc
Merlin
Level 68
God Stats
15W - 10L
1,753 SR
Queue Stats
257W - 229L
1,564 Elo+
Solo
Cerberus
Cerberus
KungFuuMassa
Cerberus
Level 157
God Stats
13W - 9L
1,641 SR
Queue Stats
425W - 379L
1,573 Elo+
Solo
Awilix
Awilix
LookBehindYou750
Awilix
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
357W - 323L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Not Nowa1
Guan Yu
Level 74
God Stats
2W - 1L
1,734 SR
Queue Stats
4W - 5L
1,418 Elo+
Solo
Olorun
Olorun
OhDarnImSorry
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 0
3,628
726
41
1,483
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Dvsquezi
Horus
6
0 / 1 / 3
3,995
799
1,373
3,871
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Leorick
Chaac
6
1 / 3 / 0
3,657
731
2,363
6,856
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
3 / 0 / 0
3,864
773
4,280
1,715
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
2
0 / 0 / 0
2,689
538
0
542
110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 0 / 0
3,736
747
807
713
155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
KungFuuMassa
Cerberus
7
3 / 1 / 0
4,464
893
3,885
6,190
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 0 / 1
3,887
777
1,151
4,058
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Not Nowa1
Guan Yu
5
0 / 2 / 1
3,538
708
600
4,923
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,470
694
1,534
3,258
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Merlin
0
0
0
0
L
Horus
Dvsquezi
Horus
0
1
3
1.5
W
Cerberus
KungFuuMassa
Cerberus
3
1
0
3
L
Chaac
Leorick
Chaac
1
3
0
0.33
W
1
0
1
1.5
L
3
0
0
3
W
Guan Yu
Not Nowa1
Guan Yu
0
2
1
0.25
W
0
1
0
0
L
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,057
Damage
7,977
14,467
Taken
19,142
5,840
Mitigated
7,543
4,289
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
41
41
0
0
1,483
474
0
807
676
17,375
0
W
Merlin
807
0
0
250
713
155
0
41
672
19,081
0
L
Horus
Dvsquezi
Horus
1,373
504
87
1,992
3,871
2,105
0
881
2,990
0
6,646
W
Cerberus
KungFuuMassa
Cerberus
3,885
680
0
3,078
6,190
3,121
24
0
6,190
22,488
0
L
Chaac
Leorick
Chaac
2,363
553
0
1,209
6,856
2,645
0
3,517
2,971
0
15,209
W
1,151
767
0
875
4,058
1,148
0
320
3,738
0
20,192
L
4,280
2,221
0
961
1,715
506
0
653
1,062
27,486
0
W
Guan Yu
Not Nowa1
Guan Yu
600
55
161
1,451
4,923
2,145
0
2,280
2,643
0
8,431
W
1,534
821
73
1,372
3,258
974
0
1,680
1,578
17,914
0
L
Ao Kuang
0
0
0
40
542
110
0
0
542
1,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,833
Gold Earned
19,095
126
Minions Killed
171
0
Camps Cleared
0
448,391
Distance Traveled
591,873
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,628
726
46
9
0
98,522
0
W
Merlin
3,736
747
34
7
0
107,221
1
L
Horus
3,995
799
13
3
0
112,523
0
W
Cerberus
4,464
893
52
10
0
104,237
4
L
Chaac
3,657
731
22
4
0
103,673
0
W
Awilix
3,887
777
36
7
0
144,209
0
L
Sol
3,864
773
41
8
0
103,670
0
W
Guan Yu
3,538
708
11
2
0
120,349
2
W
Olorun
3,470
694
38
8
0
115,857
0
L
Ao Kuang
2,689
538
4
1
0
30,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role