Player Matchup

Zeus
Zeus
DGS_titas22_NOT
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,213 Elo+
Party 1
Thanatos
Thanatos
Not___Claudi0
Thanatos
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 105L
1,053 Elo+
Party 1
Charybdis
Charybdis
TodorokiShoto_07
Charybdis
Level 32
God Stats
10W - 19L
1,134 SR
Queue Stats
73W - 92L
1,435 Elo+
Solo
Athena
Athena
ffonso2007
Athena
Level 43
God Stats
0W - 2L
1,257 SR
Queue Stats
83W - 113L
1,255 Elo+
Party 1
Achilles
Achilles
mystikalkiller
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,818 Elo+
Solo
Team Averages
Level 30
1,378 SR
1,355 Elo+

VS

Team Averages
Level 94
1,552 SR
1,490 Elo+
Zhong Kui
Zhong Kui
Burrows21
Zhong Kui
Level 69
God Stats
25W - 14L
1,500 SR
Queue Stats
162W - 163L
1,476 Elo+
Solo
Cliodhna
Cliodhna
FrstyThSnwSknk
Cliodhna
Level 68
God Stats
5W - 3L
1,519 SR
Queue Stats
9W - 10L
1,658 Elo+
Solo
Surtr
Surtr
OG--2DaMax
Surtr
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
240W - 233L
1,611 Elo+
Solo
Cupid
Cupid
RufusTheRat41
Cupid
Level 66
God Stats
8W - 3L
1,742 SR
Queue Stats
16W - 10L
1,338 Elo+
Solo
Vulcan
Vulcan
TeoMaker_786
Vulcan
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 157L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,191
455
7,095
14,515
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Not___Claudi0
Thanatos
12
2 / 6 / 3
7,932
441
7,781
14,134
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
13
1 / 2 / 2
8,020
446
5,842
14,707
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
ffonso2007
Athena
10
1 / 6 / 4
7,451
414
4,654
20,709
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
15
2 / 2 / 0
8,632
480
12,093
15,834
17,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Burrows21
Zhong Kui
14
6 / 3 / 4
9,206
511
13,183
15,740
9,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
14
6 / 1 / 9
9,501
528
12,429
15,453
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
15
2 / 1 / 4
9,311
517
9,276
18,180
17,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 1 / 4
7,706
428
5,507
8,627
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
10 / 1 / 4
10,640
591
16,660
9,131
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
24
24
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Burrows21
Zhong Kui
6
3
4
2.67
L
1
8
0
0.13
W
Cliodhna
6
1
9
10.5
L
Thanatos
Not___Claudi0
Thanatos
2
6
3
0.58
W
Surtr
2
1
4
4
W
0
1
4
2
W
Vulcan
10
1
4
12
L
Charybdis
1
2
2
1
L
Athena
ffonso2007
Athena
1
6
4
0.5
L
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,465
Damage
57,055
79,899
Taken
67,131
54,983
Mitigated
40,604
23,415
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Burrows21
Zhong Kui
13,183
1,994
198
7,264
15,740
9,788
517
1,839
13,901
61,988
0
L
7,095
714
0
1,150
14,515
5,644
444
8,894
5,621
51,894
1,463
W
Cliodhna
12,429
2,506
0
3,624
15,453
6,202
1,016
2,793
12,660
0
59,224
L
Thanatos
Not___Claudi0
Thanatos
7,781
3,374
0
9,248
14,134
7,404
0
4,124
10,010
0
45,901
W
Surtr
9,276
3,155
0
4,299
18,180
17,874
48
1,475
16,705
1,258
71,915
W
5,507
2,883
61
3,409
8,627
2,781
162
813
7,814
0
40,689
W
Vulcan
16,660
5,416
0
690
9,131
3,959
1,020
5,589
3,542
90,590
0
L
Charybdis
5,842
3,448
0
7,213
14,707
5,782
0
4,572
10,135
0
58,937
L
Athena
ffonso2007
Athena
4,654
1,952
0
3,755
20,709
18,768
0
10,376
10,333
25,692
0
L
Achilles
12,093
2,314
0
2,049
15,834
17,385
0
2,616
13,218
3,182
67,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
46,364
389
Minions Killed
471
0
Camps Cleared
0
1,587,226
Distance Traveled
1,716,968
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,206
511
86
5
0
326,952
0
L
Zeus
8,191
455
98
5
0
298,432
0
W
Cliodhna
9,501
528
87
5
0
421,405
0
L
Thanatos
7,932
441
63
4
0
304,506
0
W
Surtr
9,311
517
107
6
0
299,378
0
W
Cupid
7,706
428
64
4
0
307,276
7
W
Vulcan
10,640
591
127
7
0
361,957
0
L
Charybdis
8,020
446
88
5
0
315,211
0
L
Athena
7,451
414
33
2
0
334,515
0
L
Achilles
8,632
480
107
6
0
334,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role