Player Matchup

Medusa
Medusa
InvaderChris
Medusa
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 156L
1,283 Elo+
Solo
Zeus
Zeus
Jakeyboi-1990
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,687 Elo+
Solo
Thor
Thor
Talos_The_King
Thor
Level 69
God Stats
0W - 1L
1,575 SR
Queue Stats
93W - 94L
1,320 Elo+
Solo
Team Averages
Level 86
1,525 SR
1,430 Elo+

VS

Team Averages
Level 112
1,561 SR
1,528 Elo+
Chiron
Chiron
MEL__21
Chiron
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
280W - 275L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Shoto-Todoroki25
Baron Samedi
Level 104
God Stats
49W - 45L
1,615 SR
Queue Stats
602W - 569L
1,571 Elo+
Party 1
Atlas
Atlas
smoker_3080_
Atlas
Level 105
God Stats
76W - 67L
1,568 SR
Queue Stats
184W - 181L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 3 / 0
6,264
626
3,899
8,417
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,585
659
5,757
5,097
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 0
5,898
590
3,814
8,350
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MEL__21
Chiron
13
5 / 0 / 4
8,271
827
7,871
5,581
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Shoto-Todoroki25
Baron Samedi
13
3 / 0 / 6
7,519
752
4,807
4,686
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 7
6,802
680
5,625
6,442
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
L
0
1
0
0
W
Chiron
MEL__21
Chiron
5
0
4
7
W
Baron Samedi
Shoto-Todoroki25
Baron Samedi
3
0
6
6
L
0
5
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,470
Damage
18,303
21,864
Taken
16,709
8,396
Mitigated
9,013
2,973
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,899
1,101
0
643
8,417
2,983
0
3,957
4,066
0
18,442
L
5,757
190
0
1,955
5,097
1,684
0
2,212
2,681
34,281
0
W
Chiron
MEL__21
Chiron
7,871
3,047
770
2,350
5,581
2,030
0
1,429
3,970
0
39,397
W
Baron Samedi
Shoto-Todoroki25
Baron Samedi
4,807
112
290
1,597
4,686
2,266
26
1,115
3,386
33,102
0
L
3,814
577
0
375
8,350
3,729
0
3,469
4,627
0
10,304
W
5,625
1,352
0
1,500
6,442
4,717
0
3,245
3,085
11,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,747
Gold Earned
22,592
117
Minions Killed
137
0
Camps Cleared
0
534,525
Distance Traveled
593,928
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,264
626
33
3
0
197,279
0
L
Zeus
6,585
659
65
7
0
166,350
0
W
Chiron
8,271
827
59
6
0
204,545
0
W
Baron Samedi
7,519
752
62
6
0
194,714
1
L
Thor
5,898
590
19
2
0
170,896
0
W
Atlas
6,802
680
16
2
0
194,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role