Player Matchup

Artio
Artio
Boadisafa
Artio
Level 47
God Stats
9W - 10L
1,692 SR
Queue Stats
1,092W - 1,033L
1,485 Elo+
Solo
Hou Yi
Hou Yi
CrowAo
Hou Yi
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 166L
1,505 Elo+
Solo
Surtr
Surtr
LEG beetleink0
Surtr
Level 129
God Stats
6W - 7L
1,588 SR
Queue Stats
235W - 241L
1,442 Elo+
Solo
Anubis
Anubis
SugNFugPapi
Anubis
Level 44
God Stats
20W - 11L
1,887 SR
Queue Stats
408W - 402L
1,407 Elo+
Solo
Arachne
Arachne
xWhoDeYxW33Dx18
Arachne
Level 57
God Stats
3W - 1L
1,867 SR
Queue Stats
31W - 30L
1,469 Elo+
Solo
Team Averages
Level 72
1,707 SR
1,461 Elo+

VS

Team Averages
Level 89
1,466 SR
1,526 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LogisticZombie
Chronos
Level 124
God Stats
5W - 13L
1,329 SR
Queue Stats
197W - 168L
1,626 Elo+
Solo
Ravana
Ravana
OhDarnImSorry
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Boadisafa
Artio
11
3 / 1 / 5
7,716
514
3,283
13,560
9,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
CrowAo
Hou Yi
13
3 / 2 / 1
7,922
528
5,006
11,715
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 1
8,450
563
11,290
13,896
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
3 / 2 / 2
8,498
567
7,753
10,427
5,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 4
8,142
543
4,542
12,588
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 1 / 0
8,071
538
7,124
15,469
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
 
Poseidon
10
2 / 5 / 1
6,710
447
7,211
8,115
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
 
Ymir
11
0 / 1 / 2
6,603
440
5,525
7,907
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 3 / 3
8,667
578
11,274
10,739
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 1
8,332
555
7,859
7,246
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
9
9
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
1
0
2
L
Poseidon
 
Poseidon
2
5
1
0.5
L
Ymir
 
Ymir
0
1
2
1
W
Artio
Boadisafa
Artio
3
1
5
5.5
W
Hou Yi
CrowAo
Hou Yi
3
2
1
1.75
W
1
1
1
1.5
L
1
3
3
0.83
L
4
2
1
2.25
W
Anubis
3
2
2
2
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,874
Damage
38,993
62,186
Taken
49,476
38,736
Mitigated
27,176
25,349
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,124
2,793
0
7,911
15,469
12,897
0
1,152
13,128
793
57,031
L
Poseidon
 
Poseidon
7,211
956
0
454
8,115
2,417
0
2,237
5,878
49,648
0
L
Ymir
 
Ymir
5,525
1,283
311
1,324
7,907
4,729
0
1,699
6,064
30,024
0
W
Artio
Boadisafa
Artio
3,283
680
2,467
4,500
13,560
9,517
0
6,780
6,458
13,618
0
W
Hou Yi
CrowAo
Hou Yi
5,006
2,442
0
4,296
11,715
3,976
693
5,349
6,193
0
54,745
W
11,290
3,875
0
5,792
13,896
15,457
0
1,781
10,856
3,706
71,235
L
11,274
3,227
0
1,079
10,739
3,799
1,043
5,607
5,084
75,080
0
L
7,859
1,240
0
1,877
7,246
3,334
0
1,358
5,888
0
62,864
W
Anubis
7,753
101
0
5,959
10,427
5,311
0
5,319
4,989
68,187
0
W
4,542
3,657
0
2,335
12,588
4,475
0
4,189
8,261
0
59,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
38,383
441
Minions Killed
467
0
Camps Cleared
0
1,449,788
Distance Traveled
1,449,923
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,071
538
110
7
0
300,889
0
L
Poseidon
6,710
447
79
5
0
271,465
4
L
Ymir
6,603
440
57
4
0
282,886
2
W
Artio
7,716
514
18
1
0
305,215
3
W
Hou Yi
7,922
528
89
6
0
256,677
2
W
Surtr
8,450
563
122
8
0
284,418
2
L
Chronos
8,667
578
130
9
0
247,918
0
L
Ravana
8,332
555
91
6
0
346,765
2
W
Anubis
8,498
567
107
7
0
263,160
0
W
Arachne
8,142
543
105
7
0
340,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role