Player Matchup

Cthulhu
Cthulhu
Not_Despiiise
Cthulhu
Level 63
God Stats
4W - 5L
1,491 SR
Queue Stats
166W - 161L
1,402 Elo+
Party 1
Janus
Janus
RevenantFQ
Janus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,480 Elo+
Party 3
Surtr
Surtr
XnXD00MXuX
Surtr
Level 27
God Stats
9W - 5L
1,652 SR
Queue Stats
12W - 15L
1,514 Elo+
Party 3
Bastet
Bastet
XnXVEX4NAXuX
Bastet
Level 67
God Stats
1W - 1L
1,262 SR
Queue Stats
10W - 14L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
XxleahxX395
Danzaburou
Level 26
God Stats
14W - 9L
1,492 SR
Queue Stats
172W - 172L
1,372 Elo+
Party 1
Team Averages
Level 46
1,479 SR
1,457 Elo+

VS

Team Averages
Level 61
1,467 SR
1,415 Elo+
Tiamat
Tiamat
RuslikPVO
Tiamat
Level 39
God Stats
5W - 10L
1,097 SR
Queue Stats
117W - 119L
1,353 Elo+
Party 2
Guan Yu
Guan Yu
RzN_FL0R3S7
Guan Yu
Level 80
God Stats
0W - 1L
1,214 SR
Queue Stats
39W - 46L
1,445 Elo+
Party 4
Ymir
Ymir
RzN_M1GUEL1T0
Ymir
Level 28
God Stats
5W - 6L
1,788 SR
Queue Stats
65W - 79L
1,447 Elo+
Party 4
Scylla
Scylla
VFA_Catuts842
Scylla
Level 107
God Stats
6W - 6L
1,722 SR
Queue Stats
136W - 131L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
punts_dunts02
Heimdallr
Level 49
God Stats
1W - 4L
1,512 SR
Queue Stats
24W - 22L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 0 / 3
6,672
513
4,628
11,739
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
5 / 0 / 2
7,572
582
5,302
6,070
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
11
7 / 4 / 2
7,289
561
8,360
11,293
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
11
1 / 1 / 5
6,806
524
5,323
9,652
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Danzaburou
XxleahxX395
Danzaburou
10
1 / 1 / 3
6,649
511
4,312
7,267
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RuslikPVO
Tiamat
9
2 / 3 / 1
5,798
446
5,110
9,271
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
RzN_FL0R3S7
Guan Yu
8
0 / 6 / 1
5,339
411
5,092
13,366
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,617
432
4,234
10,440
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 3 / 1
6,070
467
5,195
5,762
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
punts_dunts02
Heimdallr
2
0 / 2 / 0
4,036
310
608
2,336
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
6
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
3
2.5
W
Janus
5
0
2
6
L
Tiamat
RuslikPVO
Tiamat
2
3
1
0.83
L
Guan Yu
RzN_FL0R3S7
Guan Yu
0
6
1
0.08
L
1
2
0
0.5
L
1
3
1
0.5
W
Surtr
7
4
2
2
W
Bastet
1
1
5
3.5
W
Danzaburou
XxleahxX395
Danzaburou
1
1
3
2.5
L
Heimdallr
punts_dunts02
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
20,239
46,021
Taken
41,175
22,363
Mitigated
26,926
12,378
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,628
553
373
3,827
11,739
9,165
204
2,863
8,798
32,497
0
W
Janus
5,302
515
0
1,158
6,070
2,184
336
4,536
1,294
45,277
0
L
Tiamat
RuslikPVO
Tiamat
5,110
164
91
1,479
9,271
5,008
0
4,160
4,893
24,538
0
L
Guan Yu
RzN_FL0R3S7
Guan Yu
5,092
517
194
3,764
13,366
10,453
0
1,363
11,440
0
25,336
L
4,234
1,026
0
270
10,440
9,014
0
3,363
7,077
24,849
0
L
5,195
371
0
390
5,762
1,826
0
790
4,841
33,722
0
W
Surtr
8,360
3,051
0
3,631
11,293
5,465
243
3,740
7,030
137
32,853
W
Bastet
5,323
1,587
0
2,258
9,652
3,014
1
1,809
7,625
0
40,772
W
Danzaburou
XxleahxX395
Danzaburou
4,312
858
0
1,131
7,267
2,535
1,242
1,097
6,044
0
38,519
L
Heimdallr
punts_dunts02
Heimdallr
608
368
0
510
2,336
625
0
363
1,973
0
4,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
26,860
267
Minions Killed
181
0
Camps Cleared
0
1,280,347
Distance Traveled
1,047,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,672
513
46
4
0
235,986
0
W
Janus
7,572
582
69
5
0
266,687
0
L
Tiamat
5,798
446
42
3
0
259,871
0
L
Guan Yu
5,339
411
37
3
0
268,053
1
L
Ymir
5,617
432
35
3
0
242,089
0
L
Scylla
6,070
467
61
5
0
230,740
0
W
Surtr
7,289
561
30
2
0
258,038
0
W
Bastet
6,806
524
64
5
0
265,298
0
W
Danzaburou
6,649
511
58
4
0
254,338
0
L
Heimdallr
4,036
310
6
0
0
46,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role