Player Matchup

Hel
Hel
 
Hel
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jdub1991s
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 111L
1,394 Elo+
Solo
Geb
Geb
SkylerHighler
Geb
Level 15
God Stats
2W - 0L
1,702 SR
Queue Stats
9W - 13L
1,632 Elo+
Solo
Vamana
Vamana
xXGiomar11Xx
Vamana
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 159L
1,462 Elo+
Solo
Vulcan
Vulcan
xXWHITEPRIDEXx
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,453 Elo+
Solo
Team Averages
Level 59
1,540 SR
1,488 Elo+

VS

Team Averages
Level 86
1,557 SR
1,450 Elo+
Nox
Nox
Cr8npain64
Nox
Level 29
God Stats
1W - 4L
1,316 SR
Queue Stats
210W - 198L
1,483 Elo+
Solo
Aphrodite
Aphrodite
DaBhamster
Aphrodite
Level 183
God Stats
4W - 2L
1,500 SR
Queue Stats
381W - 404L
1,467 Elo+
Solo
Thoth
Thoth
FakeTomcat99
Thoth
Level 91
God Stats
1W - 3L
1,692 SR
Queue Stats
51W - 51L
1,352 Elo+
Solo
Danzaburou
Danzaburou
QueproKOD
Danzaburou
Level 28
God Stats
2W - 2L
1,756 SR
Queue Stats
41W - 55L
1,411 Elo+
Solo
Hou Yi
Hou Yi
TrapHumble
Hou Yi
Level 99
God Stats
2W - 2L
1,519 SR
Queue Stats
113W - 99L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 1 / 6
10,322
688
3,726
15,001
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Jdub1991s
Medusa
17
2 / 3 / 6
10,123
675
9,388
16,239
7,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 7
10,226
682
8,994
15,639
10,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
19
3 / 3 / 8
10,852
723
10,357
31,888
31,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 3 / 7
12,117
808
27,195
13,018
8,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 11
10,633
709
12,965
12,344
11,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
DaBhamster
Aphrodite
16
2 / 2 / 6
9,303
620
4,110
11,199
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 3 / 7
10,171
678
16,788
10,775
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
QueproKOD
Danzaburou
17
5 / 2 / 7
10,277
685
19,875
15,133
6,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
TrapHumble
Hou Yi
15
1 / 4 / 10
8,933
596
8,862
13,112
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
13
Kills
13
14
Deaths
13
34
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
6
6
L
2
2
11
3.75
L
Aphrodite
DaBhamster
Aphrodite
2
2
6
2.5
L
3
3
7
2.17
W
Medusa
Jdub1991s
Medusa
2
3
6
1.67
L
Danzaburou
QueproKOD
Danzaburou
5
2
7
4.25
W
3
4
7
1.63
L
Hou Yi
TrapHumble
Hou Yi
1
4
10
1.5
W
Vamana
3
3
8
2.33
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,660
Damage
62,600
91,785
Taken
62,563
65,947
Mitigated
34,748
48,531
Healing
31,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,726
244
13,004
11,001
15,001
7,813
241
6,573
8,428
8,775
0
L
12,965
480
1,174
1,786
12,344
11,528
0
6,915
5,429
28,950
0
L
Aphrodite
DaBhamster
Aphrodite
4,110
445
11,266
7,086
11,199
6,441
31
6,513
4,686
18,593
0
L
16,788
280
0
2,781
10,775
4,713
0
7,112
3,663
35,567
0
W
Medusa
Jdub1991s
Medusa
9,388
3,382
436
2,592
16,239
7,962
1,466
9,801
6,438
0
25,782
L
Danzaburou
QueproKOD
Danzaburou
19,875
5,580
1,174
5,131
15,133
6,613
0
9,639
5,494
0
37,030
W
8,994
1,088
1,299
703
15,639
10,111
682
5,117
10,522
15,179
0
L
Hou Yi
TrapHumble
Hou Yi
8,862
2,425
580
813
13,112
5,453
0
9,736
3,376
0
24,233
W
Vamana
10,357
4,054
2,641
12,511
31,888
31,161
121
7,894
23,994
0
18,507
W
27,195
11,328
2,105
2,239
13,018
8,900
1,835
4,478
8,540
68,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,640
Gold Earned
49,317
176
Minions Killed
190
0
Camps Cleared
0
1,532,101
Distance Traveled
1,395,866
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,322
688
13
1
0
297,075
0
L
Nox
10,633
709
39
3
0
309,593
0
L
Aphrodite
9,303
620
52
3
0
218,625
0
L
Thoth
10,171
678
41
3
0
284,816
0
W
Medusa
10,123
675
34
2
0
310,070
0
L
Danzaburou
10,277
685
33
2
0
322,164
0
W
Geb
10,226
682
19
1
0
264,607
0
L
Hou Yi
8,933
596
25
2
0
260,668
0
W
Vamana
10,852
723
9
1
0
331,817
0
W
Vulcan
12,117
808
101
7
0
328,532
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role