Player Matchup

Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
CereMX722
Ymir
Bronze III
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 31L
1,515 MMR
Solo
Apollo
Apollo
Gold IV
Hexttor
Apollo
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,514 MMR
Solo
Thor
Thor
Gold III
IPaLyAnCoI
Thor
Gold III
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 40L
1,525 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,500 SR
1,511 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,634 SR
1,519 MMR
Ravana
Ravana
Gold II
ImYakshi
Ravana
Gold II
Level 140
God Stats
32W - 26L
1,632 SR
Queue Stats
109W - 101L
1,645 MMR
Party 1
Janus
Janus
Silver III
Mizuharа
Janus
Silver III
Level 193
God Stats
6W - 6L
1,807 SR
Queue Stats
154W - 134L
1,460 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
annadev
Nu Wa
Bronze III
Level 154
God Stats
2W - 9L
1,286 SR
Queue Stats
9W - 23L
1,500 MMR
Solo
Rama
Rama
Bronze III
freesty1er
Rama
Bronze III
Level 174
God Stats
1W - 0L
1,946 SR
Queue Stats
4W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
robertoM
Ganesha
Gold V
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
143W - 125L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 2 / 1
7,099
592
5,420
11,012
10,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
 
Yu Huang
11
0 / 4 / 0
6,592
549
1,803
7,236
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 2 / 1
5,511
459
2,635
10,165
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Hexttor
Apollo
10
0 / 1 / 1
5,777
481
4,934
9,422
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 0
6,371
531
5,928
9,821
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangMercuryHe BoFenrir

VS

Bans
MauiAtlasThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ImYakshi
Ravana
13
4 / 0 / 4
7,488
624
5,341
4,744
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Mizuharа
Janus
13
4 / 0 / 2
7,456
621
6,324
5,011
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
annadev
Nu Wa
11
0 / 3 / 4
6,382
532
5,139
7,500
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 0
6,977
581
9,895
10,988
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
robertoM
Ganesha
10
0 / 0 / 4
6,533
544
2,849
7,978
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
10
10
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
1
1.25
L
Yu Huang
 
Yu Huang
0
4
0
0
L
Ymir
0
2
1
0.25
L
Apollo
Hexttor
Apollo
0
1
1
0.5
L
2
1
0
2
W
Ravana
ImYakshi
Ravana
4
0
4
6
W
Janus
Mizuharа
Janus
4
0
2
5
W
Nu Wa
annadev
Nu Wa
0
3
4
0.67
W
2
1
0
2
W
Ganesha
robertoM
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
29,548
47,656
Taken
36,221
27,217
Mitigated
18,184
15,841
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,420
1,099
252
4,302
11,012
10,577
0
3,739
6,997
0
60,113
L
Yu Huang
 
Yu Huang
1,803
353
0
1,957
7,236
2,828
0
2,842
4,340
49,784
0
L
Ymir
2,635
358
0
2,771
10,165
6,820
0
1,789
8,356
17,320
0
L
Apollo
Hexttor
Apollo
4,934
2,747
0
2,778
9,422
3,610
0
1,149
8,231
0
47,813
L
5,928
2,105
0
3,781
9,821
3,382
0
4,321
5,420
0
44,211
W
Ravana
ImYakshi
Ravana
5,341
1,553
0
950
4,744
2,174
0
729
4,015
0
57,337
W
Janus
Mizuharа
Janus
6,324
1,010
95
1,259
5,011
1,857
416
1,423
3,588
67,393
0
W
Nu Wa
annadev
Nu Wa
5,139
1,306
0
643
7,500
1,703
459
0
7,500
42,249
0
W
9,895
8,317
0
6,859
10,988
4,923
0
1,598
9,390
0
61,581
W
Ganesha
robertoM
Ganesha
2,849
734
0
1,862
7,978
7,527
0
688
7,290
19,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
34,836
372
Minions Killed
414
0
Camps Cleared
0
1,245,834
Distance Traveled
1,290,200
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,099
592
98
8
0
273,582
0
L
Yu Huang
6,592
549
97
8
0
212,255
2
L
Ymir
5,511
459
28
2
0
251,690
0
L
Apollo
5,777
481
72
6
0
245,289
2
L
Thor
6,371
531
77
6
0
263,018
0
W
Ravana
7,488
624
88
7
0
311,251
4
W
Janus
7,456
621
108
9
0
270,524
0
W
Nu Wa
6,382
532
86
7
0
203,026
5
W
Rama
6,977
581
129
11
0
228,356
1
W
Ganesha
6,533
544
3
0
0
277,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role