Player Matchup

Ganesha
Ganesha
Dr34ming
Ganesha
Level 33
God Stats
8W - 11L
1,338 SR
Queue Stats
177W - 165L
1,457 Elo+
Solo
Skadi
Skadi
Hollandshoop050
Skadi
Level 66
God Stats
12W - 11L
1,500 SR
Queue Stats
682W - 730L
1,508 Elo+
Party 2
Janus
Janus
new-36748718
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,125 Elo+
Solo
Hun Batz
Hun Batz
set101
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 165L
1,569 Elo+
Party 2
Osiris
Osiris
你就不要想骑我
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 202L
1,347 Elo+
Solo
Team Averages
Level 80
1,468 SR
1,401 Elo+

VS

Team Averages
Level 68
1,480 SR
1,481 Elo+
Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Obli5ion
Scylla
Level 16
God Stats
8W - 3L
1,500 SR
Queue Stats
159W - 125L
1,534 Elo+
Party 1
Sobek
Sobek
feltt001
Sobek
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 101L
1,378 Elo+
Solo
Thanatos
Thanatos
sergilamotte
Thanatos
Level 87
God Stats
1W - 2L
1,248 SR
Queue Stats
11W - 12L
1,491 Elo+
Solo
Tyr
Tyr
zengzhiji
Tyr
Level 124
God Stats
4W - 3L
1,652 SR
Queue Stats
187W - 182L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dr34ming
Ganesha
8
0 / 1 / 1
5,311
483
3,590
8,311
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
4,746
431
2,740
7,373
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,646
513
2,341
6,537
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
set101
Hun Batz
11
4 / 4 / 0
6,420
584
5,829
10,757
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
5,330
485
3,186
6,586
7,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 0 / 3
7,526
684
10,301
11,424
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Obli5ion
Scylla
12
2 / 0 / 3
6,667
606
2,229
3,454
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
feltt001
Sobek
1
0 / 0 / 0
2,260
205
0
0
0
Thanatos
sergilamotte
Thanatos
12
7 / 3 / 4
7,285
662
8,583
11,106
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
6,394
581
3,753
7,624
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
3
5.5
L
Ganesha
Dr34ming
Ganesha
0
1
1
0.5
L
0
4
0
0
W
Scylla
Obli5ion
Scylla
2
0
3
3.5
W
Sobek
feltt001
Sobek
0
0
0
0
L
0
4
0
0
W
Thanatos
sergilamotte
Thanatos
7
3
4
3
L
Hun Batz
set101
Hun Batz
4
4
0
1
W
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,686
Damage
24,866
39,564
Taken
33,608
21,782
Mitigated
15,054
9,863
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,301
8,864
0
8,426
11,424
4,168
762
3,549
7,875
0
67,322
L
Ganesha
Dr34ming
Ganesha
3,590
668
0
2,410
8,311
6,664
0
0
8,311
16,085
0
L
2,740
1,367
0
780
7,373
2,409
0
123
7,250
0
30,466
W
Scylla
Obli5ion
Scylla
2,229
638
0
1,128
3,454
1,014
98
498
2,956
40,942
0
W
Sobek
feltt001
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
2,341
325
0
567
6,537
1,567
0
1,344
5,193
40,483
0
W
Thanatos
sergilamotte
Thanatos
8,583
3,235
0
9,976
11,106
4,698
1,080
1,884
9,222
0
38,725
L
Hun Batz
set101
Hun Batz
5,829
2,703
0
3,224
10,757
3,797
0
762
9,995
0
40,545
W
3,753
558
0
2,927
7,624
5,174
0
0
7,624
0
41,299
L
3,186
895
0
2,882
6,586
7,345
0
0
6,586
0
29,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
30,132
248
Minions Killed
325
0
Camps Cleared
0
1,063,692
Distance Traveled
845,380
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,526
684
108
10
0
198,945
2
L
Ganesha
5,311
483
5
0
0
198,486
3
L
Skadi
4,746
431
56
5
0
183,564
0
W
Scylla
6,667
606
79
7
0
208,218
0
W
Sobek
2,260
205
0
0
0
0
0
L
Janus
5,646
513
78
7
0
223,878
0
W
Thanatos
7,285
662
52
5
0
228,378
0
L
Hun Batz
6,420
584
67
6
0
242,769
0
W
Tyr
6,394
581
86
8
0
209,839
1
L
Osiris
5,330
485
42
4
0
214,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role