Player Matchup

Kumbhakarna
Kumbhakarna
Anifikus
Kumbhakarna
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 197L
1,578 Elo+
Solo
Athena
Athena
CPAIN666
Athena
Level 123
God Stats
8W - 3L
1,287 SR
Queue Stats
495W - 496L
1,591 Elo+
Solo
Poseidon
Poseidon
Stepkee
Poseidon
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TiesTwist
Morgan Le Fay
Level 170
God Stats
25W - 24L
1,577 SR
Queue Stats
1,356W - 1,371L
1,447 Elo+
Solo
Da Ji
Da Ji
atlerim
Da Ji
Level 158
God Stats
2W - 2L
1,480 SR
Queue Stats
365W - 385L
1,548 Elo+
Solo
Team Averages
Level 133
1,469 SR
1,539 Elo+

VS

Team Averages
Level 129
1,537 SR
1,505 Elo+
Charybdis
Charybdis
Imminent Bongo
Charybdis
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 113L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
KiritoX27
Baba Yaga
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,466 Elo+
Party 1
Rama
Rama
Pentin
Rama
Level 130
God Stats
1W - 3L
1,490 SR
Queue Stats
88W - 77L
1,478 Elo+
Party 1
Raijin
Raijin
Xeryv
Raijin
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
473W - 474L
1,430 Elo+
Solo
King Arthur
King Arthur
mrKLolik
King Arthur
Level 137
God Stats
2W - 0L
1,695 SR
Queue Stats
106W - 107L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Anifikus
Kumbhakarna
15
1 / 5 / 9
9,628
688
6,291
21,573
28,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
CPAIN666
Athena
16
2 / 5 / 11
9,038
646
6,345
20,552
29,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Stepkee
Poseidon
16
1 / 5 / 10
9,559
683
10,826
12,577
6,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
TiesTwist
Morgan Le Fay
18
6 / 5 / 7
10,242
732
20,606
15,148
9,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
atlerim
Da Ji
16
9 / 7 / 2
10,872
777
13,083
19,210
25,693
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Imminent Bongo
Charybdis
20
6 / 1 / 14
11,745
839
12,249
11,571
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
KiritoX27
Baba Yaga
16
4 / 4 / 9
10,164
726
11,365
11,239
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Pentin
Rama
19
6 / 3 / 13
11,614
830
15,328
10,453
5,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Xeryv
Raijin
17
7 / 6 / 11
10,996
785
25,042
15,201
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
mrKLolik
King Arthur
18
4 / 6 / 10
11,090
792
15,366
18,094
25,834
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
19
Kills
27
27
Deaths
20
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Anifikus
Kumbhakarna
1
5
9
1.1
L
Athena
CPAIN666
Athena
2
5
11
1.5
W
Charybdis
Imminent Bongo
Charybdis
6
1
14
13
W
Baba Yaga
KiritoX27
Baba Yaga
4
4
9
2.13
W
Rama
Pentin
Rama
6
3
13
4.17
L
Poseidon
Stepkee
Poseidon
1
5
10
1.2
L
Morgan Le Fay
TiesTwist
Morgan Le Fay
6
5
7
1.9
W
Raijin
Xeryv
Raijin
7
6
11
2.08
L
Da Ji
atlerim
Da Ji
9
7
2
1.43
W
King Arthur
mrKLolik
King Arthur
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,151
Damage
79,350
89,060
Taken
66,558
99,993
Mitigated
50,862
21,044
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Anifikus
Kumbhakarna
6,291
514
1,243
3,948
21,573
28,452
0
8,079
13,494
16,981
0
L
Athena
CPAIN666
Athena
6,345
1,145
1,562
1,947
20,552
29,300
0
6,872
13,680
11,974
0
W
Charybdis
Imminent Bongo
Charybdis
12,249
4,189
1,247
6,638
11,571
6,006
2,842
8,909
2,662
0
34,765
W
Baba Yaga
KiritoX27
Baba Yaga
11,365
873
1,146
3,034
11,239
6,209
480
9,374
1,865
18,496
622
W
Rama
Pentin
Rama
15,328
12,008
455
2,519
10,453
5,073
4,482
6,775
3,678
0
36,321
L
Poseidon
Stepkee
Poseidon
10,826
800
2,538
2,493
12,577
6,932
0
5,660
6,917
23,881
1,898
L
Morgan Le Fay
TiesTwist
Morgan Le Fay
20,606
1,884
1,522
1,864
15,148
9,616
0
7,295
7,853
42,509
0
W
Raijin
Xeryv
Raijin
25,042
2,048
1,374
3,761
15,201
7,740
37
11,348
3,853
39,688
1,598
L
Da Ji
atlerim
Da Ji
13,083
1,553
1,349
2,578
19,210
25,693
0
7,346
11,864
5,830
13,342
W
King Arthur
mrKLolik
King Arthur
15,366
1,233
622
2,030
18,094
25,834
50
10,653
7,441
0
26,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,339
Gold Earned
55,609
129
Minions Killed
175
0
Camps Cleared
0
1,195,962
Distance Traveled
1,212,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,628
688
12
1
0
255,595
0
L
Athena
9,038
646
8
1
0
245,416
0
W
Charybdis
11,745
839
43
3
0
269,033
0
W
Baba Yaga
10,164
726
18
1
0
257,763
0
W
Rama
11,614
830
54
4
0
242,852
0
L
Poseidon
9,559
683
41
3
0
222,839
0
L
Morgan Le Fay
10,242
732
54
4
0
247,080
0
W
Raijin
10,996
785
38
3
0
198,830
0
L
Da Ji
10,872
777
14
1
0
225,032
0
W
King Arthur
11,090
792
22
2
0
243,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role