Player Matchup

Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Gold V
КазахскийМясник
Persephone
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,365 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,500 SR
1,455 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,421 SR
1,353 MMR
Zeus
Zeus
Bronze III
DeathgazeSniper
Zeus
Bronze III
Level 165
God Stats
0W - 2L
1,530 SR
Queue Stats
18W - 28L
1,390 MMR
Party 1
Horus
Horus
Bronze III
Geowulf1
Horus
Bronze III
Level 156
God Stats
1W - 1L
1,438 SR
Queue Stats
21W - 20L
1,375 MMR
Party 1
Vamana
Vamana
Silver I
simzy007
Vamana
Silver I
Level 96
God Stats
1W - 2L
1,297 SR
Queue Stats
33W - 41L
1,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 0 / 3
10,146
780
5,107
16,535
19,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
 
Guan Yu
14
2 / 2 / 6
9,094
700
7,734
15,285
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 6
10,005
770
13,816
7,242
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothNe ZhaAchillesAh Muzen CabGeb

VS

Bans
ThorCabrakanOsirisAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,841
680
11,824
8,402
2,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Geowulf1
Horus
12
0 / 4 / 2
7,684
591
7,368
11,747
8,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
simzy007
Vamana
13
0 / 1 / 2
8,021
617
9,304
11,007
9,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
3
5.5
W
Guan Yu
 
Guan Yu
2
2
6
2.5
L
2
3
0
0.67
L
Horus
Geowulf1
Horus
0
4
2
0.25
L
Vamana
simzy007
Vamana
0
1
2
1
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
28,496
39,062
Taken
31,156
34,294
Mitigated
20,068
14,943
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,107
1,157
0
5,131
16,535
19,100
429
3,778
12,757
24,955
0
W
Guan Yu
 
Guan Yu
7,734
466
2,509
5,624
15,285
12,674
931
6,262
9,023
0
28,515
L
11,824
1,140
0
2,799
8,402
2,274
0
3,990
4,287
44,054
1,484
L
Horus
Geowulf1
Horus
7,368
3,376
641
2,195
11,747
8,529
0
7,637
3,808
0
18,884
L
Vamana
simzy007
Vamana
9,304
4,033
0
903
11,007
9,265
0
6,801
3,923
0
32,989
W
13,816
1,499
0
1,679
7,242
2,520
1,231
1,607
5,635
57,013
1,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
24,546
161
Minions Killed
151
0
Camps Cleared
0
749,279
Distance Traveled
721,108
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,146
780
29
2
0
259,780
3
W
Guan Yu
9,094
700
32
2
0
257,220
0
L
Zeus
8,841
680
89
7
0
217,387
0
L
Horus
7,684
591
22
2
0
237,298
0
L
Vamana
8,021
617
40
3
0
266,423
1
W
Persephone
10,005
770
100
8
0
232,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role