Player Matchup

Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
PepeBambon
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
VojoV
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Solo
Ullr
Ullr
rhinomeister
Ullr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 44L
1,528 Elo+
Solo
Ares
Ares
Колобок16
Ares
Level 132
God Stats
6W - 8L
1,267 SR
Queue Stats
313W - 338L
1,571 Elo+
Solo
Team Averages
Level 67
1,453 SR
1,520 Elo+

VS

Team Averages
Level 117
1,330 SR
1,514 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BlackAngel99916
Discordia
Level 143
God Stats
2W - 2L
1,285 SR
Queue Stats
190W - 213L
1,465 Elo+
Solo
Thanatos
Thanatos
Skvipi
Thanatos
Level 126
God Stats
3W - 3L
1,058 SR
Queue Stats
342W - 341L
1,586 Elo+
Solo
Bakasura
Bakasura
deadlider
Bakasura
Level 105
God Stats
2W - 1L
1,308 SR
Queue Stats
90W - 84L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 3 / 2
8,490
849
8,361
6,195
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
PepeBambon
The Morrigan
5
0 / 1 / 0
5,509
551
40
1,059
375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
VojoV
Fenrir
10
0 / 11 / 4
6,308
631
1,589
14,071
7,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 5
7,625
763
7,643
9,282
4,563
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 4 / 2
7,494
749
8,979
14,187
15,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 0 / 13
9,817
982
15,108
8,573
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
 
Geb
13
2 / 2 / 15
7,907
791
4,194
11,208
8,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
BlackAngel99916
Discordia
15
2 / 0 / 16
8,393
839
8,414
4,652
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Skvipi
Thanatos
15
9 / 2 / 11
9,182
918
9,884
7,495
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
deadlider
Bakasura
13
5 / 2 / 11
8,424
842
4,246
8,878
6,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
6
Kills
23
23
Deaths
6
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
2
1
W
Sol
 
Sol
5
0
13
11.5
W
Geb
 
Geb
2
2
15
4.75
W
Discordia
BlackAngel99916
Discordia
2
0
16
10
L
The Morrigan
PepeBambon
The Morrigan
0
1
0
0
W
Thanatos
Skvipi
Thanatos
9
2
11
7.25
L
Fenrir
VojoV
Fenrir
0
11
4
0.18
W
Bakasura
deadlider
Bakasura
5
2
11
5.25
L
1
4
5
0.88
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
41,846
44,794
Taken
40,806
31,189
Mitigated
26,753
5,258
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,361
259
0
250
6,195
2,890
0
3,381
2,527
25,276
2,248
W
Sol
 
Sol
15,108
5,052
1,217
3,859
8,573
4,403
1,609
3,122
5,451
35,381
0
W
Geb
 
Geb
4,194
602
532
1,533
11,208
8,921
219
5,953
5,255
7,174
0
W
Discordia
BlackAngel99916
Discordia
8,414
639
687
1,195
4,652
2,128
416
2,268
2,384
25,466
0
L
The Morrigan
PepeBambon
The Morrigan
40
40
0
78
1,059
375
0
555
463
40
0
W
Thanatos
Skvipi
Thanatos
9,884
2,330
731
4,661
7,495
4,316
0
2,151
5,344
0
15,704
L
Fenrir
VojoV
Fenrir
1,589
1,236
0
72
14,071
7,989
0
8,170
5,641
0
2,998
W
Bakasura
deadlider
Bakasura
4,246
3,153
857
2,458
8,878
6,985
287
2,972
5,906
0
5,763
L
7,643
2,809
439
687
9,282
4,563
0
5,543
3,556
0
24,793
L
8,979
341
2,077
1,655
14,187
15,372
0
9,049
4,021
12,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
43,723
93
Minions Killed
127
0
Camps Cleared
0
683,785
Distance Traveled
1,026,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,490
849
43
4
0
153,690
0
W
Sol
9,817
982
60
6
0
199,037
0
W
Geb
7,907
791
5
1
0
204,832
0
W
Discordia
8,393
839
35
4
0
184,074
0
L
The Morrigan
5,509
551
0
0
0
18,430
0
W
Thanatos
9,182
918
16
2
0
224,834
0
L
Fenrir
6,308
631
7
1
0
169,739
0
W
Bakasura
8,424
842
11
1
0
213,494
0
L
Ullr
7,625
763
36
4
0
173,906
0
L
Ares
7,494
749
7
1
0
168,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role