Player Matchup

Achilles
Achilles
FR33M0N3YNOSCHAM
Achilles
Level 64
God Stats
22W - 21L
1,211 SR
Queue Stats
514W - 520L
1,396 Elo+
Party 1
Chiron
Chiron
JTdaGreat40
Chiron
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 362L
1,400 Elo+
Party 1
Nemesis
Nemesis
Optaku-
Nemesis
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
144W - 188L
1,228 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jasoncats11
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,368 Elo+
Party 1
Khepri
Khepri
legend160slayer
Khepri
Level 87
God Stats
15W - 5L
1,500 SR
Queue Stats
604W - 622L
1,367 Elo+
Party 1
Team Averages
Level 91
1,442 SR
1,352 Elo+

VS

Team Averages
Level 96
1,475 SR
1,421 Elo+
Medusa
Medusa
Darkar_D_dragon
Medusa
Level 95
God Stats
16W - 9L
1,682 SR
Queue Stats
280W - 270L
1,500 Elo+
Solo
Nemesis
Nemesis
Ice-Grave
Nemesis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 157L
1,472 Elo+
Solo
Ra
Ra
Runitup21K
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,636 Elo+
Solo
Jing Wei
Jing Wei
Uncle-tog01
Jing Wei
Level 61
God Stats
0W - 3L
1,195 SR
Queue Stats
100W - 119L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
xLittlwingx
Cthulhu
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 131L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,242
557
5,235
9,265
6,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
14
11 / 0 / 1
8,715
670
16,401
7,171
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Optaku-
Nemesis
13
2 / 0 / 1
7,156
550
4,249
9,151
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
jasoncats11
Morgan Le Fay
10
0 / 2 / 1
6,265
482
2,332
6,837
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 6
6,775
521
2,946
8,165
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,498
500
6,701
4,189
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Ice-Grave
Nemesis
11
1 / 2 / 1
6,286
484
3,627
13,641
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 0
6,269
482
3,547
9,580
3,613
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jing Wei
Uncle-tog01
Jing Wei
10
0 / 5 / 0
5,980
460
1,021
8,264
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
xLittlwingx
Cthulhu
7
0 / 6 / 0
4,711
362
1,999
11,305
8,910
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
15
Kills
2
2
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
0
0
1
L
Nemesis
Ice-Grave
Nemesis
1
2
1
0.75
W
Chiron
11
0
1
11.5
W
Nemesis
Optaku-
Nemesis
2
0
1
2.5
L
0
1
0
0
L
Jing Wei
Uncle-tog01
Jing Wei
0
5
0
0
W
Morgan Le Fay
jasoncats11
Morgan Le Fay
0
2
1
0.25
W
1
0
6
4
L
Cthulhu
xLittlwingx
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,163
Damage
16,895
40,589
Taken
46,979
24,695
Mitigated
21,870
14,205
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,701
1,290
0
0
4,189
1,508
0
1,279
2,910
0
44,488
W
5,235
997
0
4,674
9,265
6,907
0
3,275
5,990
0
56,666
L
Nemesis
Ice-Grave
Nemesis
3,627
1,685
0
2,885
13,641
4,802
0
2,619
11,022
0
48,574
W
Chiron
16,401
8,445
450
3,478
7,171
3,454
0
1,444
5,727
0
74,236
W
Nemesis
Optaku-
Nemesis
4,249
2,023
0
1,234
9,151
3,533
0
220
8,931
0
62,531
L
3,547
966
0
4,587
9,580
3,613
0
91
9,489
42,217
0
L
Jing Wei
Uncle-tog01
Jing Wei
1,021
732
0
1,109
8,264
3,037
0
492
7,772
0
33,315
W
Morgan Le Fay
jasoncats11
Morgan Le Fay
2,332
160
0
1,510
6,837
2,986
143
0
6,837
35,915
0
W
2,946
614
0
2,859
8,165
7,815
0
607
7,558
18,565
0
L
Cthulhu
xLittlwingx
Cthulhu
1,999
459
0
670
11,305
8,910
0
797
10,508
12,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
29,744
407
Minions Killed
304
0
Camps Cleared
0
1,304,469
Distance Traveled
1,239,674
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,498
500
66
5
0
261,341
7
W
Achilles
7,242
557
114
9
0
255,348
2
L
Nemesis
6,286
484
70
5
0
307,653
2
W
Chiron
8,715
670
106
8
0
245,274
4
W
Nemesis
7,156
550
98
8
0
316,398
0
L
Ra
6,269
482
82
6
0
195,143
0
L
Jing Wei
5,980
460
65
5
0
239,755
0
W
Morgan Le Fay
6,265
482
60
5
0
240,576
3
W
Khepri
6,775
521
29
2
0
246,873
2
L
Cthulhu
4,711
362
21
2
0
235,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role