Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
Ssmada
Morgan Le Fay
Platinum II
Level 144
God Stats
1W - 0L
1,746 SR
Queue Stats
77W - 54L
1,896 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
Zesru
Ao Kuang
Diamond IV
Level 161
God Stats
3W - 2L
1,676 SR
Queue Stats
67W - 15L
2,175 MMR
Party 1
Shiva
Shiva
Diamond V
benjymon2000
Shiva
Diamond V
Level 109
God Stats
117W - 84L
1,686 SR
Queue Stats
163W - 124L
2,026 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,703 SR
2,032 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,500 SR
1,299 MMR
Terra
Terra
Bronze III
 
Terra
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
Wilkim123
Skadi
Bronze III
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 80L
1,068 MMR
Solo
Thoth
Thoth
Bronze IV
XIII Muffin
Thoth
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ssmada
Morgan Le Fay
15
2 / 0 / 8
9,021
820
8,699
8,392
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Zesru
Ao Kuang
13
3 / 3 / 7
8,449
768
9,143
12,813
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 5
8,951
814
12,231
11,055
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ne ZhaAgniAtlasBaron SamediAchilles

VS

Bans
Chang'eGuan YuAh Muzen CabUllrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 5 / 2
7,243
658
9,832
15,430
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Wilkim123
Skadi
11
2 / 2 / 1
7,641
695
6,540
9,303
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 4 / 2
7,661
696
6,879
8,221
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
2
0.2
W
Morgan Le Fay
Ssmada
Morgan Le Fay
2
0
8
6
L
Skadi
Wilkim123
Skadi
2
2
1
1.25
L
1
4
2
0.5
W
Ao Kuang
Zesru
Ao Kuang
3
3
7
2.17
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,073
Damage
23,251
32,260
Taken
32,954
21,749
Mitigated
16,853
10,600
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,832
963
638
4,240
15,430
10,478
0
7,636
6,826
20,262
0
W
Morgan Le Fay
Ssmada
Morgan Le Fay
8,699
420
0
2,364
8,392
3,599
30
5,005
3,387
49,292
1,254
L
Skadi
Wilkim123
Skadi
6,540
1,305
0
120
9,303
3,184
0
4,695
4,084
0
24,742
L
6,879
318
0
500
8,221
3,191
0
3,951
3,700
33,376
1,139
W
Ao Kuang
Zesru
Ao Kuang
9,143
2,031
474
3,599
12,813
8,176
353
6,118
6,695
31,658
0
W
12,231
2,362
1,035
3,128
11,055
9,974
233
5,421
5,634
0
19,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
22,545
150
Minions Killed
133
0
Camps Cleared
0
710,531
Distance Traveled
655,579
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,243
658
23
2
0
238,543
6
W
Morgan Le Fay
9,021
820
95
9
0
244,974
0
L
Skadi
7,641
695
39
4
0
237,543
2
L
Thoth
7,661
696
71
6
0
179,493
0
W
Ao Kuang
8,449
768
44
4
0
215,405
0
W
Shiva
8,951
814
11
1
0
250,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role