Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Evvii_Effaa
Yu Huang
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
196W - 193L
1,546 Elo+
Solo
Achilles
Achilles
JustRabin
Achilles
Level 77
God Stats
19W - 12L
1,721 SR
Queue Stats
62W - 59L
1,438 Elo+
Solo
Cliodhna
Cliodhna
Pskovi
Cliodhna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,424 Elo+
Solo
Ymir
Ymir
lII-ReaPer-llI
Ymir
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 134L
1,562 Elo+
Solo
Team Averages
Level 98
1,544 SR
1,494 Elo+

VS

Team Averages
Level 117
1,489 SR
1,478 Elo+
Anhur
Anhur
Kaplaw_
Anhur
Level 120
God Stats
1W - 0L
1,220 SR
Queue Stats
63W - 67L
1,479 Elo+
Solo
Surtr
Surtr
MrRomance1337
Surtr
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 45L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
NeolutionJ
Xing Tian
Level 89
God Stats
13W - 14L
1,493 SR
Queue Stats
132W - 129L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
Roumeliwths
Cliodhna
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 57L
1,469 Elo+
Solo
Agni
Agni
mamadou59283
Agni
Level 125
God Stats
19W - 5L
1,730 SR
Queue Stats
305W - 306L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 2 / 0
7,797
557
10,842
11,703
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Evvii_Effaa
Yu Huang
12
1 / 1 / 2
7,206
515
7,367
9,077
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
JustRabin
Achilles
12
1 / 4 / 2
7,284
520
9,525
17,396
11,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Pskovi
Cliodhna
11
4 / 5 / 1
7,077
506
4,780
11,951
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,341
453
3,483
15,095
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kaplaw_
Anhur
13
1 / 3 / 2
7,430
531
6,094
12,780
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 4
8,273
591
14,324
16,446
12,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
NeolutionJ
Xing Tian
12
0 / 0 / 6
7,470
534
5,060
12,924
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Roumeliwths
Cliodhna
15
8 / 1 / 2
8,890
635
12,087
8,790
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 1
7,352
525
8,127
5,835
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
14
15
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
2
0
1.5
L
Yu Huang
Evvii_Effaa
Yu Huang
1
1
2
2
L
Achilles
JustRabin
Achilles
1
4
2
0.5
W
Anhur
Kaplaw_
Anhur
1
3
2
0.67
W
4
2
4
3
W
Xing Tian
NeolutionJ
Xing Tian
0
0
6
3
L
Cliodhna
Pskovi
Cliodhna
4
5
1
0.9
W
Cliodhna
Roumeliwths
Cliodhna
8
1
2
9
L
0
3
1
0.17
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,997
Damage
45,692
65,222
Taken
56,775
36,654
Mitigated
36,032
17,056
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,842
6,971
0
6,912
11,703
4,045
968
1,834
9,869
0
68,200
L
Yu Huang
Evvii_Effaa
Yu Huang
7,367
811
0
2,465
9,077
3,769
0
4,834
4,243
59,808
0
L
Achilles
JustRabin
Achilles
9,525
3,038
0
2,380
17,396
11,837
0
1,355
16,041
0
52,010
W
Anhur
Kaplaw_
Anhur
6,094
3,045
0
6,141
12,780
4,632
73
583
12,197
0
57,345
W
14,324
5,559
0
7,067
16,446
12,884
445
3,285
13,161
2,550
60,055
W
Xing Tian
NeolutionJ
Xing Tian
5,060
549
0
2,348
12,924
12,880
0
2,895
10,029
23,019
0
L
Cliodhna
Pskovi
Cliodhna
4,780
666
0
1,222
11,951
3,984
0
1,267
10,684
0
38,786
W
Cliodhna
Roumeliwths
Cliodhna
12,087
1,500
0
3,422
8,790
3,555
0
1,544
7,246
0
71,989
L
3,483
1,180
0
4,077
15,095
13,019
0
4,898
10,197
23,888
0
W
8,127
274
0
750
5,835
2,081
860
2,543
3,292
66,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
39,415
413
Minions Killed
442
0
Camps Cleared
0
1,298,119
Distance Traveled
1,369,693
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,797
557
119
9
0
235,511
0
L
Yu Huang
7,206
515
108
8
0
264,387
4
L
Achilles
7,284
520
103
7
0
259,417
0
W
Anhur
7,430
531
101
7
0
231,345
0
W
Surtr
8,273
591
94
7
0
272,885
2
W
Xing Tian
7,470
534
20
1
0
284,515
5
L
Cliodhna
7,077
506
54
4
0
273,103
0
W
Cliodhna
8,890
635
109
8
0
323,921
0
L
Ymir
6,341
453
29
2
0
265,701
3
W
Agni
7,352
525
118
8
0
257,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role