Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
BHKK
Danzaburou
Gold II
Level 154
God Stats
17W - 11L
1,686 SR
Queue Stats
403W - 386L
1,550 MMR
Solo
Nox
Nox
Gold I
Compton
Nox
Gold I
Level 156
God Stats
1W - 1L
1,740 SR
Queue Stats
157W - 120L
1,551 MMR
Solo
Da Ji
Da Ji
Gold II
Nonsense90
Da Ji
Gold II
Level 79
God Stats
12W - 18L
1,601 SR
Queue Stats
237W - 236L
1,565 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
imRikz-_
Ratatoskr
Gold II
Level 156
God Stats
25W - 35L
1,374 SR
Queue Stats
316W - 318L
1,560 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,580 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,685 SR
1,554 MMR
Arachne
Arachne
Gold III
LeeroyVanJenkins
Arachne
Gold III
Level 129
God Stats
44W - 38L
1,582 SR
Queue Stats
129W - 129L
1,536 MMR
Solo
Scylla
Scylla
Gold IV
SystemZ10
Scylla
Gold IV
Level 127
God Stats
14W - 9L
1,629 SR
Queue Stats
48W - 48L
1,559 MMR
Solo
Awilix
Awilix
Bronze III
anico
Awilix
Bronze III
Level 43
God Stats
11W - 10L
1,820 SR
Queue Stats
125W - 122L
1,599 MMR
Party 1
Susano
Susano
Gold IV
elweeji
Susano
Gold IV
Level 65
God Stats
1W - 2L
1,725 SR
Queue Stats
29W - 36L
1,538 MMR
Solo
Chronos
Chronos
Bronze III
sgeoffray1
Chronos
Bronze III
Level 128
God Stats
1W - 1L
1,671 SR
Queue Stats
44W - 39L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 1 / 5
9,223
615
14,787
10,081
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BHKK
Danzaburou
16
3 / 0 / 2
10,013
668
9,226
7,943
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
12
3 / 1 / 5
8,371
558
4,928
7,331
6,999
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
15
9 / 2 / 3
9,413
628
9,556
10,544
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
imRikz-_
Ratatoskr
14
2 / 1 / 4
8,799
587
9,193
14,215
11,823
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThorHe BoFenrirAo Kuang

VS

Bans
CliodhnaIshtarKhepriNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,046
470
8,566
17,652
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
SystemZ10
Scylla
11
0 / 4 / 3
6,806
454
3,673
10,453
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
anico
Awilix
11
4 / 5 / 1
7,522
501
5,521
13,006
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
elweeji
Susano
11
1 / 3 / 0
6,571
438
5,840
11,720
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
sgeoffray1
Chronos
12
0 / 4 / 1
7,234
482
2,918
10,908
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
5
5
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
5
6.5
W
Danzaburou
BHKK
Danzaburou
3
0
2
4
W
Nox
3
1
5
5.5
L
0
5
1
0.1
W
Da Ji
9
2
3
5.25
L
Scylla
SystemZ10
Scylla
0
4
3
0.38
L
Awilix
anico
Awilix
4
5
1
0.9
L
Susano
elweeji
Susano
1
3
0
0.33
W
Ratatoskr
imRikz-_
Ratatoskr
2
1
4
4
L
Chronos
sgeoffray1
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,690
Damage
26,518
50,114
Taken
63,739
30,535
Mitigated
26,064
18,858
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,787
829
136
2,529
10,081
3,608
166
2,542
7,449
76,389
0
W
Danzaburou
BHKK
Danzaburou
9,226
5,549
0
6,322
7,943
3,808
996
2,068
5,725
0
99,219
W
Nox
4,928
425
120
2,007
7,331
6,999
0
1,650
5,532
22,051
0
L
8,566
4,577
0
6,366
17,652
5,786
0
1,522
16,036
0
55,430
W
Da Ji
9,556
2,520
0
3,621
10,544
4,297
0
1,240
9,151
0
63,742
L
Scylla
SystemZ10
Scylla
3,673
523
0
1,250
10,453
3,704
0
6,989
3,035
48,479
0
L
Awilix
anico
Awilix
5,521
2,279
0
500
13,006
4,852
0
3,383
9,433
0
49,658
L
Susano
elweeji
Susano
5,840
1,045
0
1,950
11,720
7,508
0
4,346
7,245
262
39,278
W
Ratatoskr
imRikz-_
Ratatoskr
9,193
2,063
0
4,123
14,215
11,823
46
0
14,215
0
79,731
L
Chronos
sgeoffray1
Chronos
2,918
872
0
2,222
10,908
4,214
0
2,574
8,275
46,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,819
Gold Earned
35,179
546
Minions Killed
430
0
Camps Cleared
0
1,585,290
Distance Traveled
1,591,093
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,223
615
128
9
0
309,052
8
W
Danzaburou
10,013
668
158
11
0
289,939
2
W
Nox
8,371
558
19
1
0
318,674
4
L
Arachne
7,046
470
99
7
0
296,058
2
W
Da Ji
9,413
628
89
6
0
359,888
0
L
Scylla
6,806
454
97
6
0
287,971
0
L
Awilix
7,522
501
68
5
0
384,332
0
L
Susano
6,571
438
65
4
0
329,588
4
W
Ratatoskr
8,799
587
152
10
0
307,737
0
L
Chronos
7,234
482
101
7
0
293,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role