Player Matchup

Hun Batz
Hun Batz
BiasJ__
Hun Batz
Level 86
God Stats
15W - 14L
1,538 SR
Queue Stats
197W - 189L
1,494 Elo+
Solo
Poseidon
Poseidon
lucafer12
Poseidon
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,474 Elo+
Party 1
Surtr
Surtr
southpawglitcher
Surtr
Level 129
God Stats
3W - 1L
1,320 SR
Queue Stats
182W - 176L
1,481 Elo+
Party 1
Team Averages
Level 136
1,453 SR
1,483 Elo+

VS

Team Averages
Level 104
1,487 SR
1,454 Elo+
Zhong Kui
Zhong Kui
Mellymelgreen10
Zhong Kui
Level 152
God Stats
7W - 3L
1,500 SR
Queue Stats
169W - 170L
1,505 Elo+
Solo
Fenrir
Fenrir
Tiger_Wolf_1
Fenrir
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
23W - 22L
1,374 Elo+
Party 2
Rama
Rama
Yunglnjun
Rama
Level 147
God Stats
8W - 3L
1,461 SR
Queue Stats
38W - 43L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BiasJ__
Hun Batz
16
5 / 2 / 8
10,465
748
12,745
15,074
8,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
lucafer12
Poseidon
14
6 / 6 / 7
10,322
737
16,739
13,883
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 8
9,119
651
7,841
21,617
11,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mellymelgreen10
Zhong Kui
17
4 / 4 / 6
11,266
805
19,828
15,124
11,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
2 / 6 / 6
9,821
702
8,656
18,132
15,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
17
7 / 3 / 3
11,954
854
12,000
11,228
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
13
Kills
13
13
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BiasJ__
Hun Batz
5
2
8
4.5
W
Zhong Kui
Mellymelgreen10
Zhong Kui
4
4
6
1.75
W
Fenrir
2
6
6
0.83
W
Rama
7
3
3
2.83
L
Poseidon
lucafer12
Poseidon
6
6
7
1.58
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,325
Damage
40,484
50,574
Taken
44,484
25,855
Mitigated
31,890
7,662
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BiasJ__
Hun Batz
12,745
2,973
0
1,096
15,074
8,411
0
7,364
7,710
0
49,578
W
Zhong Kui
Mellymelgreen10
Zhong Kui
19,828
1,564
219
7,948
15,124
11,182
1,099
4,639
10,485
62,361
2,401
W
Fenrir
8,656
899
0
1,110
18,132
15,504
286
8,196
9,936
0
23,048
W
Rama
12,000
8,478
0
2,912
11,228
5,204
2,148
4,059
7,169
0
69,217
L
Poseidon
lucafer12
Poseidon
16,739
2,947
0
2,691
13,883
5,471
465
5,459
8,424
39,937
678
L
7,841
3,002
0
3,875
21,617
11,973
58
6,151
15,466
261
18,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
33,041
161
Minions Killed
226
0
Camps Cleared
0
778,491
Distance Traveled
734,968
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,465
748
79
6
0
281,593
2
W
Zhong Kui
11,266
805
105
8
0
242,541
0
W
Fenrir
9,821
702
31
2
0
273,237
0
W
Rama
11,954
854
90
6
0
219,190
0
L
Poseidon
10,322
737
54
4
0
237,861
0
L
Surtr
9,119
651
28
2
0
259,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role