Player Matchup

Anubis
Anubis
AlYoSt
Anubis
Level 45
God Stats
3W - 1L
1,495 SR
Queue Stats
115W - 138L
1,376 Elo+
Solo
Xing Tian
Xing Tian
Armenerik800
Xing Tian
Level 167
God Stats
4W - 3L
1,500 SR
Queue Stats
454W - 438L
1,461 Elo+
Solo
Sol
Sol
KeiZon-7
Sol
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,719 Elo+
Solo
Aphrodite
Aphrodite
Konungğ
Aphrodite
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,570 Elo+
Solo
Hou Yi
Hou Yi
Robika280
Hou Yi
Level 66
God Stats
2W - 0L
1,685 SR
Queue Stats
43W - 47L
1,434 Elo+
Solo
Team Averages
Level 94
1,536 SR
1,512 Elo+

VS

Team Averages
Level 137
1,500 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Badjamesass
Aphrodite
Level 61
God Stats
6W - 1L
1,500 SR
Queue Stats
470W - 448L
1,488 Elo+
Solo
Osiris
Osiris
Black_Cat_1946
Osiris
Level 145
God Stats
8W - 13L
1,500 SR
Queue Stats
788W - 796L
1,541 Elo+
Solo
Kali
Kali
GenSnipers
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlYoSt
Anubis
18
4 / 2 / 12
11,231
749
15,650
11,592
7,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Armenerik800
Xing Tian
19
2 / 3 / 16
11,516
768
8,885
27,789
35,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 2 / 10
12,322
821
34,940
18,607
10,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Konungğ
Aphrodite
18
5 / 4 / 16
10,913
728
18,576
23,179
26,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
Robika280
Hou Yi
16
3 / 2 / 11
10,103
674
7,559
13,464
6,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 4 / 5
11,626
775
29,967
15,363
7,439
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
 
Anhur
17
2 / 5 / 8
9,475
632
13,032
17,913
7,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Badjamesass
Aphrodite
18
1 / 4 / 6
9,880
659
13,519
20,451
17,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 10
8,669
578
10,366
22,914
26,817
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 6 / 7
9,584
639
12,214
17,872
8,122
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
25
Kills
13
13
Deaths
25
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
4
5
2.38
L
Anhur
 
Anhur
2
5
8
1.2
W
Anubis
AlYoSt
Anubis
4
2
12
5
W
Xing Tian
Armenerik800
Xing Tian
2
3
16
3.33
L
Aphrodite
Badjamesass
Aphrodite
1
4
6
1
L
0
6
10
0.83
L
3
6
7
1.08
W
11
2
10
8
W
Aphrodite
Konungğ
Aphrodite
5
4
16
3.25
W
Hou Yi
Robika280
Hou Yi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,610
Damage
79,098
94,631
Taken
94,513
86,976
Mitigated
68,117
52,635
Healing
45,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
29,967
9,166
2,372
5,752
15,363
7,439
1,016
11,860
3,503
51,267
0
L
Anhur
 
Anhur
13,032
5,077
504
3,705
17,913
7,905
0
14,866
3,047
0
23,359
W
Anubis
AlYoSt
Anubis
15,650
837
670
4,499
11,592
7,254
1,008
4,437
7,155
39,869
1,129
W
Xing Tian
Armenerik800
Xing Tian
8,885
337
1,649
5,816
27,789
35,534
172
12,052
15,737
12,577
0
L
Aphrodite
Badjamesass
Aphrodite
13,519
683
14,430
11,938
20,451
17,834
286
15,438
5,013
27,127
0
L
10,366
2,206
281
2,878
22,914
26,817
0
18,709
4,205
0
21,601
L
12,214
4,973
134
3,380
17,872
8,122
0
15,071
2,801
0
23,232
W
34,940
9,679
2,165
9,209
18,607
10,315
1,596
9,615
8,992
55,806
0
W
Aphrodite
Konungğ
Aphrodite
18,576
508
11,653
11,794
23,179
26,911
184
11,478
11,701
33,312
2,257
W
Hou Yi
Robika280
Hou Yi
7,559
1,363
2,148
3,032
13,464
6,962
1,520
5,904
7,560
0
16,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,085
Gold Earned
49,234
177
Minions Killed
151
0
Camps Cleared
0
1,410,365
Distance Traveled
1,295,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,626
775
46
3
0
253,800
0
L
Anhur
9,475
632
31
2
0
207,190
0
W
Anubis
11,231
749
57
4
0
269,469
0
W
Xing Tian
11,516
768
3
0
0
299,709
0
L
Aphrodite
9,880
659
50
3
0
290,850
0
L
Osiris
8,669
578
4
0
0
265,506
0
L
Kali
9,584
639
20
1
0
278,460
0
W
Sol
12,322
821
53
4
0
262,228
0
W
Aphrodite
10,913
728
43
3
0
278,257
0
W
Hou Yi
10,103
674
21
1
0
300,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role