Player Matchup

Tyr
Tyr
Gold V
micmactoe
Tyr
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,269 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,500 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,509 SR
910 MMR
Tiamat
Tiamat
Silver I
killuminati1618
Tiamat
Silver I
Level 123
God Stats
21W - 16L
1,509 SR
Queue Stats
198W - 208L
910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 0
13,137
773
11,125
22,964
25,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SkadiAh Muzen CabUllrHadesIzanami

VS

Bans
ChronosFreyaKaliHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 1
14,986
882
17,578
15,277
29,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,125
Damage
17,578
22,964
Taken
15,277
25,096
Mitigated
29,844
6,935
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,578
2,526
0
7,646
15,277
29,844
506
253
15,024
85,868
0
L
11,125
3,974
0
6,935
22,964
25,096
0
17,894
5,070
0
71,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,137
Gold Earned
14,986
156
Minions Killed
176
2
Camps Cleared
10
341,610
Distance Traveled
306,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,986
882
176
10
10
306,058
0
L
Tyr
13,137
773
156
9
2
341,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role