Player Matchup

Hun Batz
Hun Batz
BiasJ__
Hun Batz
Level 86
God Stats
15W - 14L
1,440 SR
Queue Stats
197W - 189L
1,471 Elo+
Solo
Guan Yu
Guan Yu
JerseyReese
Guan Yu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 354L
1,372 Elo+
Solo
Discordia
Discordia
topthott215
Discordia
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
413W - 421L
1,401 Elo+
Solo
Team Averages
Level 88
1,480 SR
1,414 Elo+

VS

Team Averages
Level 101
1,497 SR
1,451 Elo+
Danzaburou
Danzaburou
Tiger_Wolf_1
Danzaburou
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 22L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
Yunglnjun
Ah Puch
Level 147
God Stats
4W - 7L
1,499 SR
Queue Stats
38W - 43L
1,503 Elo+
Party 1
Surtr
Surtr
juzlakalbdn
Surtr
Level 144
God Stats
51W - 51L
1,492 SR
Queue Stats
683W - 729L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BiasJ__
Hun Batz
14
7 / 3 / 0
8,939
813
7,089
11,160
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
JerseyReese
Guan Yu
12
0 / 0 / 6
7,921
720
4,512
13,399
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
topthott215
Discordia
12
0 / 1 / 6
7,455
678
14,218
7,987
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tiger_Wolf_1
Danzaburou
13
3 / 2 / 0
8,353
759
7,161
10,543
3,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Yunglnjun
Ah Puch
12
0 / 2 / 1
7,265
660
8,946
6,779
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 3
7,393
672
7,350
12,714
11,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
3
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BiasJ__
Hun Batz
7
3
0
2.33
W
Guan Yu
JerseyReese
Guan Yu
0
0
6
3
L
Danzaburou
Tiger_Wolf_1
Danzaburou
3
2
0
1.5
L
Ah Puch
Yunglnjun
Ah Puch
0
2
1
0.25
L
0
3
3
0.5
W
Discordia
topthott215
Discordia
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,819
Damage
23,457
32,546
Taken
30,036
21,651
Mitigated
17,804
7,489
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BiasJ__
Hun Batz
7,089
1,152
0
1,275
11,160
4,945
55
3,054
8,106
0
36,237
W
Guan Yu
JerseyReese
Guan Yu
4,512
1,063
1,684
3,337
13,399
13,724
116
3,895
9,504
0
15,522
L
Danzaburou
Tiger_Wolf_1
Danzaburou
7,161
4,021
0
2,829
10,543
3,696
0
6,072
4,471
0
22,960
L
Ah Puch
Yunglnjun
Ah Puch
8,946
932
0
2,221
6,779
2,434
0
3,594
3,185
30,660
1,315
L
7,350
3,335
0
2,655
12,714
11,674
0
4,632
8,082
521
25,637
W
Discordia
topthott215
Discordia
14,218
634
0
1,193
7,987
2,982
25
1,534
6,453
48,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,315
Gold Earned
23,011
172
Minions Killed
124
0
Camps Cleared
0
667,308
Distance Traveled
546,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,939
813
62
6
0
234,859
0
W
Guan Yu
7,921
720
26
2
0
232,005
0
L
Danzaburou
8,353
759
36
3
0
176,661
0
L
Ah Puch
7,265
660
57
5
0
166,906
0
L
Surtr
7,393
672
31
3
0
203,242
0
W
Discordia
7,455
678
84
8
0
200,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role