Player Matchup

Thanatos
Thanatos
KyleOhGee
Thanatos
Level 60
God Stats
14W - 12L
1,500 SR
Queue Stats
142W - 137L
1,500 Elo+
Party 3
Artemis
Artemis
LBDonLu
Artemis
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 56L
1,500 Elo+
Party 3
Ganesha
Ganesha
MrEKibbisASavage
Ganesha
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 62L
1,400 Elo+
Party 4
Agni
Agni
ice-burger
Agni
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,360 Elo+
Party 4
Surtr
Surtr
xThePotFlagx
Surtr
Level 80
God Stats
8W - 7L
1,199 SR
Queue Stats
303W - 311L
1,423 Elo+
Solo
Team Averages
Level 81
1,440 SR
1,437 Elo+

VS

Team Averages
Level 64
1,361 SR
1,406 Elo+
Izanami
Izanami
DarklordIra
Izanami
Level 81
God Stats
1W - 6L
1,181 SR
Queue Stats
120W - 132L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
PORQUIBU
Zhong Kui
Level 48
God Stats
40W - 36L
1,408 SR
Queue Stats
196W - 181L
1,459 Elo+
Solo
King Arthur
King Arthur
RelTrig
King Arthur
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 67L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
RelikProdigy
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 172L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
TheMustachieo
Ao Kuang
Level 80
God Stats
3W - 5L
1,217 SR
Queue Stats
139W - 140L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KyleOhGee
Thanatos
14
8 / 6 / 1
9,013
530
7,889
16,070
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
LBDonLu
Artemis
9
0 / 6 / 0
5,764
339
2,128
8,079
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 5
7,648
450
5,121
17,705
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 8 / 5
8,151
479
15,519
13,409
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 2
7,484
440
9,881
18,640
19,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarklordIra
Izanami
12
3 / 3 / 3
8,381
493
5,914
12,103
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PORQUIBU
Zhong Kui
15
4 / 5 / 7
9,263
545
11,097
14,281
9,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
RelTrig
King Arthur
17
5 / 2 / 2
10,132
596
9,626
14,386
15,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
RelikProdigy
Cthulhu
12
0 / 1 / 7
7,565
445
7,769
12,682
9,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
TheMustachieo
Ao Kuang
16
14 / 2 / 4
10,512
618
17,462
19,309
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
26
27
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarklordIra
Izanami
3
3
3
1.5
L
Thanatos
KyleOhGee
Thanatos
8
6
1
1.42
L
Artemis
LBDonLu
Artemis
0
6
0
0
L
1
2
5
1.75
W
Zhong Kui
PORQUIBU
Zhong Kui
4
5
7
1.5
W
King Arthur
RelTrig
King Arthur
5
2
2
3
W
Cthulhu
RelikProdigy
Cthulhu
0
1
7
3.5
W
Ao Kuang
TheMustachieo
Ao Kuang
14
2
4
8
L
2
8
5
0.56
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,538
Damage
51,868
73,903
Taken
72,761
52,844
Mitigated
46,183
16,168
Healing
23,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarklordIra
Izanami
5,914
4,518
0
4,782
12,103
4,157
2,084
2,483
9,569
0
58,652
L
Thanatos
KyleOhGee
Thanatos
7,889
2,779
0
7,787
16,070
7,524
0
8,691
7,299
0
40,384
L
Artemis
LBDonLu
Artemis
2,128
1,448
0
640
8,079
3,149
0
4,083
3,848
0
13,746
L
5,121
679
284
3,150
17,705
16,391
0
9,035
8,390
22,921
0
W
Zhong Kui
PORQUIBU
Zhong Kui
11,097
882
0
4,992
14,281
9,818
967
7,533
6,748
66,093
0
W
King Arthur
RelTrig
King Arthur
9,626
487
0
750
14,386
15,713
372
1,074
13,312
1,843
79,404
W
Cthulhu
RelikProdigy
Cthulhu
7,769
618
432
3,901
12,682
9,025
0
3,211
9,455
41,052
0
W
Ao Kuang
TheMustachieo
Ao Kuang
17,462
5,708
0
8,936
19,309
7,470
764
6,294
13,015
62,484
0
L
15,519
763
0
1,784
13,409
5,952
0
10,686
2,587
68,167
1,685
L
9,881
4,169
77
2,446
18,640
19,828
0
3,740
14,832
1,282
62,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,060
Gold Earned
45,853
303
Minions Killed
468
0
Camps Cleared
0
1,441,678
Distance Traveled
1,525,771
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,381
493
98
6
0
278,191
0
L
Thanatos
9,013
530
52
3
0
341,693
0
L
Artemis
5,764
339
40
2
0
185,665
0
L
Ganesha
7,648
450
15
1
0
303,101
5
W
Zhong Kui
9,263
545
94
6
0
275,447
0
W
King Arthur
10,132
596
141
8
0
308,774
0
W
Cthulhu
7,565
445
61
4
0
294,006
0
W
Ao Kuang
10,512
618
74
4
0
369,353
0
L
Agni
8,151
479
103
6
0
318,905
1
L
Surtr
7,484
440
93
5
0
292,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role