Player Matchup

Tsukuyomi
Tsukuyomi
ANIMEtitan065
Tsukuyomi
Level 158
God Stats
7W - 12L
1,470 SR
Queue Stats
378W - 380L
1,460 Elo+
Solo
Cthulhu
Cthulhu
DanBacca
Cthulhu
Level 88
God Stats
3W - 5L
1,514 SR
Queue Stats
92W - 97L
1,484 Elo+
Solo
Charybdis
Charybdis
M1cky223
Charybdis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,377 Elo+
Party 2
Merlin
Merlin
Macqeen
Merlin
Level 34
God Stats
9W - 13L
1,449 SR
Queue Stats
22W - 34L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
Madasapi
Baron Samedi
Level 64
God Stats
93W - 83L
1,527 SR
Queue Stats
113W - 122L
1,395 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,419 Elo+

VS

Team Averages
Level 94
1,438 SR
1,562 Elo+
Ah Puch
Ah Puch
Gabe2Fuego
Ah Puch
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,613 Elo+
Party 1
Artemis
Artemis
MuiSagara
Artemis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
SailorHole
Nu Wa
Level 117
God Stats
4W - 18L
1,189 SR
Queue Stats
156W - 186L
1,330 Elo+
Solo
Medusa
Medusa
SpitInIt5180
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,738 Elo+
Party 1
Lancelot
Lancelot
Wallkiee
Lancelot
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ANIMEtitan065
Tsukuyomi
20
12 / 12 / 16
20,372
1,273
50,008
38,596
19,137
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
DanBacca
Cthulhu
20
13 / 4 / 14
19,390
1,212
33,334
41,326
70,451
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
M1cky223
Charybdis
16
0 / 0 / 0
11,099
694
0
0
0
Merlin
Macqeen
Merlin
16
0 / 0 / 0
11,099
694
0
0
0
Baron Samedi
Madasapi
Baron Samedi
20
9 / 10 / 15
19,360
1,210
35,487
39,036
36,887
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gabe2Fuego
Ah Puch
20
8 / 7 / 14
18,624
1,164
32,762
25,747
8,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
MuiSagara
Artemis
20
5 / 6 / 15
18,519
1,157
36,596
30,580
10,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
18
0 / 0 / 0
11,099
694
0
0
0
Medusa
20
4 / 12 / 11
16,540
1,034
16,995
37,258
10,579
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Wallkiee
Lancelot
20
9 / 9 / 15
18,977
1,186
26,853
31,924
15,529
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
81
34
Kills
26
26
Deaths
34
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ANIMEtitan065
Tsukuyomi
12
12
16
1.67
L
Cthulhu
DanBacca
Cthulhu
13
4
14
5
W
Ah Puch
Gabe2Fuego
Ah Puch
8
7
14
2.14
L
Charybdis
M1cky223
Charybdis
0
0
0
0
L
Merlin
Macqeen
Merlin
0
0
0
0
L
Baron Samedi
Madasapi
Baron Samedi
9
10
15
1.65
W
Artemis
MuiSagara
Artemis
5
6
15
2.08
W
Nu Wa
0
0
0
0
W
Medusa
4
12
11
0.79
W
Lancelot
Wallkiee
Lancelot
9
9
15
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,829
Damage
113,206
118,958
Taken
125,509
126,475
Mitigated
44,279
13,488
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ANIMEtitan065
Tsukuyomi
50,008
11,269
0
175
38,596
19,137
0
9,819
28,777
0
84,917
L
Cthulhu
DanBacca
Cthulhu
33,334
2,060
536
4,256
41,326
70,451
0
8,670
32,656
65,439
4,134
W
Ah Puch
Gabe2Fuego
Ah Puch
32,762
724
0
3,670
25,747
8,008
0
14,045
11,216
76,708
0
L
Charybdis
M1cky223
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Macqeen
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Madasapi
Baron Samedi
35,487
390
3,060
5,461
39,036
36,887
0
14,273
24,763
71,338
1,792
W
Artemis
MuiSagara
Artemis
36,596
27,411
0
9,407
30,580
10,163
0
13,153
16,728
0
90,874
W
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
16,995
8,205
0
720
37,258
10,579
0
17,453
18,527
0
32,361
W
Lancelot
Wallkiee
Lancelot
26,853
5,724
0
2,898
31,924
15,529
0
15,526
15,742
0
52,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,320
Gold Earned
83,759
275
Minions Killed
301
6
Camps Cleared
11
897,211
Distance Traveled
1,258,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
20,372
1,273
96
6
2
332,412
0
L
Cthulhu
19,390
1,212
76
5
4
292,069
0
W
Ah Puch
18,624
1,164
87
5
1
303,637
0
L
Charybdis
11,099
694
0
0
0
0
0
L
Merlin
11,099
694
0
0
0
0
0
L
Baron Samedi
19,360
1,210
103
6
0
272,730
0
W
Artemis
18,519
1,157
100
6
4
281,765
0
W
Nu Wa
11,099
694
0
0
0
0
0
W
Medusa
16,540
1,034
49
3
2
327,253
0
W
Lancelot
18,977
1,186
65
4
4
346,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role