Player Matchup

Medusa
Medusa
Silver II
Dan80Alb
Medusa
Silver II
Level 125
God Stats
3W - 4L
1,285 SR
Queue Stats
102W - 154L
1,447 MMR
Solo
Chaac
Chaac
Gold III
MysticalShaft
Chaac
Gold III
Level 106
God Stats
8W - 11L
1,385 SR
Queue Stats
107W - 124L
1,319 MMR
Party 2
Kukulkan
Kukulkan
Gold III
Zer0shi
Kukulkan
Gold III
Level 145
God Stats
13W - 12L
1,592 SR
Queue Stats
255W - 299L
1,528 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,421 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,611 SR
1,421 MMR
Awilix
Awilix
Silver III
Anthony-A-47
Awilix
Silver III
Level 113
God Stats
5W - 9L
1,481 SR
Queue Stats
50W - 71L
1,254 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
BiiGBeN_
Baron Samedi
Gold II
Level 116
God Stats
3W - 4L
1,777 SR
Queue Stats
120W - 138L
1,614 MMR
Party 1
Ares
Ares
Silver IV
IDARTH ZADDY
Ares
Silver IV
Level 109
God Stats
5W - 5L
1,576 SR
Queue Stats
26W - 39L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dan80Alb
Medusa
12
2 / 0 / 3
7,398
740
6,209
5,230
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 6
7,235
724
5,577
6,508
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Zer0shi
Kukulkan
14
5 / 1 / 2
8,727
873
7,111
5,679
2,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayCu ChulainnAchillesSobek

VS

Bans
Ah Muzen CabYmirGuan YuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
0 / 3 / 1
7,164
716
3,074
8,928
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BiiGBeN_
Baron Samedi
12
1 / 3 / 0
7,078
708
5,886
9,314
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
7,120
712
3,733
8,597
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
3
1
0.17
L
Baron Samedi
BiiGBeN_
Baron Samedi
1
3
0
0.33
W
Medusa
Dan80Alb
Medusa
2
0
3
3.5
L
0
1
1
0.5
W
0
0
6
3
W
Kukulkan
Zer0shi
Kukulkan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
12,693
17,417
Taken
26,839
9,324
Mitigated
17,095
4,620
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,074
708
0
2,046
8,928
3,520
0
2,761
5,962
0
39,644
L
Baron Samedi
BiiGBeN_
Baron Samedi
5,886
49
360
1,887
9,314
6,818
0
2,332
6,611
20,019
0
W
Medusa
Dan80Alb
Medusa
6,209
2,158
0
2,009
5,230
2,111
1,621
3,790
1,240
0
26,296
L
3,733
192
0
1,893
8,597
6,757
0
2,334
6,130
11,480
0
W
5,577
639
0
2,361
6,508
4,889
234
2,750
3,404
0
17,664
W
Kukulkan
Zer0shi
Kukulkan
7,111
959
0
250
5,679
2,324
1,095
2,375
3,091
38,820
1,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
21,362
140
Minions Killed
128
0
Camps Cleared
0
641,006
Distance Traveled
582,728
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,164
716
72
7
0
220,749
0
L
Baron Samedi
7,078
708
34
3
0
184,834
0
W
Medusa
7,398
740
44
4
0
204,561
0
L
Ares
7,120
712
22
2
0
177,145
0
W
Chaac
7,235
724
15
2
0
222,153
2
W
Kukulkan
8,727
873
81
8
0
214,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role