Player Matchup

Da Ji
Da Ji
NosferatuPT
Da Ji
Level 85
God Stats
1W - 1L
1,300 SR
Queue Stats
55W - 47L
1,455 Elo+
Solo
Bastet
Bastet
P0n4ik15
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,334 Elo+
Solo
Geb
Geb
SidekickTR
Geb
Level 118
God Stats
6W - 4L
1,500 SR
Queue Stats
296W - 294L
1,408 Elo+
Solo
Cupid
Cupid
Trapiot
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,082 Elo+
Solo
Surtr
Surtr
Yuukiblaze
Surtr
Level 59
God Stats
7W - 2L
1,660 SR
Queue Stats
193W - 157L
1,274 Elo+
Solo
Team Averages
Level 64
1,492 SR
1,311 Elo+

VS

Team Averages
Level 82
1,522 SR
1,577 Elo+
Olorun
Olorun
BlackAngel99916
Olorun
Level 143
God Stats
1W - 3L
1,283 SR
Queue Stats
190W - 213L
1,483 Elo+
Solo
Nox
Nox
LLIakalenoek
Nox
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 120L
1,760 Elo+
Solo
Cernunnos
Cernunnos
Repushko
Cernunnos
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
298W - 332L
1,504 Elo+
Solo
Scylla
Scylla
ZiiReeYzeeN
Scylla
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
744W - 688L
1,478 Elo+
Solo
Sol
Sol
vengence666
Sol
Level 48
God Stats
1W - 1L
1,828 SR
Queue Stats
23W - 29L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 11
9,398
854
7,635
11,740
7,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
P0n4ik15
Bastet
16
3 / 2 / 17
9,136
831
9,076
11,952
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 16
9,255
841
9,057
12,679
12,591
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Trapiot
Cupid
17
6 / 2 / 16
9,767
888
19,098
10,538
5,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
16
7 / 3 / 14
9,971
906
12,806
18,640
16,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,150
741
2,861
12,933
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 6 / 6
7,926
721
10,399
13,474
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Repushko
Cernunnos
13
1 / 6 / 6
7,933
721
5,304
12,077
7,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
5 / 3 / 3
9,761
887
12,867
10,750
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 6 / 4
8,931
812
10,981
12,630
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
23
Kills
10
12
Deaths
24
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
0
6
6
0.5
W
6
3
11
3.83
W
Bastet
P0n4ik15
Bastet
3
2
17
5.75
L
Cernunnos
Repushko
Cernunnos
1
6
6
0.67
W
1
2
16
4.5
W
Cupid
Trapiot
Cupid
6
2
16
7
W
Surtr
7
3
14
4.67
L
Scylla
5
3
3
2.17
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,672
Damage
42,412
65,549
Taken
61,864
47,853
Mitigated
31,207
28,952
Healing
22,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,861
1,034
6,414
5,831
12,933
6,756
220
1,317
11,616
8,186
0
L
10,399
291
1,079
1,730
13,474
6,853
0
2,200
11,274
20,197
0
W
7,635
1,481
1,541
3,045
11,740
7,193
1,566
6,384
5,356
0
21,179
W
Bastet
P0n4ik15
Bastet
9,076
1,618
1,444
2,268
11,952
5,641
694
7,827
3,585
0
16,594
L
Cernunnos
Repushko
Cernunnos
5,304
1,482
1,044
1,837
12,077
7,784
80
1,621
10,456
0
11,558
W
9,057
575
861
2,821
12,679
12,591
825
6,809
5,870
20,840
0
W
Cupid
Trapiot
Cupid
19,098
9,142
6,891
4,395
10,538
5,479
4,039
4,484
6,054
0
32,243
W
Surtr
12,806
2,640
1,901
3,785
18,640
16,949
191
11,395
7,245
396
25,019
L
Scylla
12,867
1,164
641
2,400
10,750
4,820
357
1,378
9,372
30,927
314
L
10,981
2,557
0
1,790
12,630
4,994
535
2,848
9,782
21,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
42,701
109
Minions Killed
145
0
Camps Cleared
0
1,183,245
Distance Traveled
937,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,150
741
22
2
0
185,737
0
L
Nox
7,926
721
31
3
0
198,385
0
W
Da Ji
9,398
854
29
3
0
239,116
0
W
Bastet
9,136
831
18
2
0
282,833
0
L
Cernunnos
7,933
721
9
1
0
157,122
0
W
Geb
9,255
841
17
2
0
225,976
1
W
Cupid
9,767
888
26
2
0
222,913
0
W
Surtr
9,971
906
19
2
0
212,407
0
L
Scylla
9,761
887
63
6
0
213,462
0
L
Sol
8,931
812
20
2
0
183,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role