Player Matchup

Chronos
Chronos
AshyTiiger
Chronos
Level 87
God Stats
13W - 9L
1,500 SR
Queue Stats
753W - 706L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
Blackrockfly
Kumbhakarna
Level 128
God Stats
1W - 2L
1,284 SR
Queue Stats
101W - 66L
1,515 Elo+
Solo
Nemesis
Nemesis
RoyalAdamson
Nemesis
Level 95
God Stats
6W - 8L
1,500 SR
Queue Stats
323W - 283L
1,626 Elo+
Party 1
Surtr
Surtr
vortex2004
Surtr
Level 88
God Stats
11W - 2L
1,708 SR
Queue Stats
225W - 194L
1,607 Elo+
Party 1
Xbalanque
Xbalanque
xlBERSERKERxl
Xbalanque
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,231 Elo+
Solo
Team Averages
Level 110
1,498 SR
1,502 Elo+

VS

Team Averages
Level 102
1,511 SR
1,444 Elo+
Pele
Pele
Aszaszindark95
Pele
Level 126
God Stats
6W - 5L
1,561 SR
Queue Stats
184W - 171L
1,509 Elo+
Solo
Cthulhu
Cthulhu
GrumpyBou68
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Kevioss
Hou Yi
Level 43
God Stats
0W - 5L
1,277 SR
Queue Stats
11W - 13L
1,208 Elo+
Party 2
Thanatos
Thanatos
Sleipnir530
Thanatos
Level 199
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 23L
1,461 Elo+
Party 2
Sol
Sol
c018yj4ck
Sol
Level 141
God Stats
7W - 11L
1,715 SR
Queue Stats
541W - 470L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AshyTiiger
Chronos
16
4 / 10 / 3
10,407
520
11,440
19,210
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Blackrockfly
Kumbhakarna
17
4 / 1 / 5
10,248
512
8,926
18,173
19,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
RoyalAdamson
Nemesis
16
3 / 5 / 10
10,480
524
10,587
18,728
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
16
7 / 3 / 10
10,960
548
14,267
16,721
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
xlBERSERKERxl
Xbalanque
17
5 / 4 / 8
11,079
554
17,352
17,792
8,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,397
520
15,805
21,895
14,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
GrumpyBou68
Cthulhu
15
2 / 4 / 1
9,405
470
5,098
20,375
24,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
Kevioss
Hou Yi
2
0 / 0 / 0
4,221
211
0
0
0
Thanatos
Sleipnir530
Thanatos
17
11 / 9 / 5
11,612
581
19,043
21,799
12,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 5 / 6
11,169
558
18,031
17,196
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
23
Kills
23
23
Deaths
23
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
AshyTiiger
Chronos
4
10
3
0.55
L
4
5
4
1.2
W
Kumbhakarna
Blackrockfly
Kumbhakarna
4
1
5
6.5
L
Cthulhu
GrumpyBou68
Cthulhu
2
4
1
0.63
L
Hou Yi
Kevioss
Hou Yi
0
0
0
0
W
Nemesis
RoyalAdamson
Nemesis
3
5
10
1.6
L
Thanatos
Sleipnir530
Thanatos
11
9
5
1.5
L
6
5
6
1.8
W
Surtr
7
3
10
4
W
Xbalanque
xlBERSERKERxl
Xbalanque
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,572
Damage
57,977
90,624
Taken
81,265
58,825
Mitigated
58,863
21,882
Healing
29,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AshyTiiger
Chronos
11,440
4,425
0
2,442
19,210
7,263
2,547
7,176
11,722
65,507
0
L
15,805
4,182
0
6,596
21,895
14,138
0
8,515
12,984
0
82,203
W
Kumbhakarna
Blackrockfly
Kumbhakarna
8,926
1,008
0
5,618
18,173
19,603
231
2,733
15,338
67,222
901
L
Cthulhu
GrumpyBou68
Cthulhu
5,098
987
884
937
20,375
24,184
0
1,577
18,686
40,628
0
L
Hou Yi
Kevioss
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
RoyalAdamson
Nemesis
10,587
5,578
0
1,973
18,728
6,727
3,300
1,912
16,660
0
69,222
L
Thanatos
Sleipnir530
Thanatos
19,043
5,708
0
13,957
21,799
12,367
0
3,054
18,447
0
72,675
L
18,031
5,627
0
7,134
17,196
8,174
682
7,437
9,392
90,966
0
W
Surtr
14,267
4,685
0
3,825
16,721
17,151
570
7,736
8,777
2,370
39,305
W
Xbalanque
xlBERSERKERxl
Xbalanque
17,352
12,792
0
8,024
17,792
8,081
978
3,826
13,922
0
100,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,174
Gold Earned
46,804
452
Minions Killed
417
0
Camps Cleared
0
1,953,901
Distance Traveled
1,496,546
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,407
520
98
5
0
362,544
0
L
Pele
10,397
520
119
6
0
359,389
1
W
Kumbhakarna
10,248
512
96
5
0
393,413
4
L
Cthulhu
9,405
470
51
3
0
377,940
2
L
Hou Yi
4,221
211
0
0
0
0
0
W
Nemesis
10,480
524
93
5
0
439,405
0
L
Thanatos
11,612
581
91
5
0
420,657
0
L
Sol
11,169
558
156
8
0
338,560
2
W
Surtr
10,960
548
41
2
0
407,778
0
W
Xbalanque
11,079
554
124
6
0
350,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role