Player Matchup

Rama
Rama
BeTnu
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,857 Elo+
Party 1
Chronos
Chronos
LitoLoko1875807
Chronos
Level 106
God Stats
4W - 2L
1,733 SR
Queue Stats
221W - 235L
1,434 Elo+
Party 1
Skadi
Skadi
atamarmion
Skadi
Level 168
God Stats
22W - 19L
1,735 SR
Queue Stats
916W - 929L
1,516 Elo+
Solo
Janus
Janus
lala2legit2quit
Janus
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
228W - 220L
1,454 Elo+
Solo
Cthulhu
Cthulhu
oG x Champion
Cthulhu
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 177L
1,521 Elo+
Party 1
Team Averages
Level 131
1,594 SR
1,557 Elo+

VS

Team Averages
Level 131
1,483 SR
1,558 Elo+
Odin
Odin
DSinfinity429
Odin
Level 173
God Stats
5W - 0L
1,500 SR
Queue Stats
367W - 354L
1,616 Elo+
Party 2
Artio
Artio
Minase5
Artio
Level 166
God Stats
3W - 0L
1,486 SR
Queue Stats
145W - 106L
1,545 Elo+
Party 2
Ullr
Ullr
Porky03
Ullr
Level 158
God Stats
6W - 1L
1,163 SR
Queue Stats
242W - 229L
1,512 Elo+
Party 2
Medusa
Medusa
andreshole
Medusa
Level 129
God Stats
5W - 7L
1,766 SR
Queue Stats
299W - 253L
1,559 Elo+
Party 2
Chaac
Chaac
tavom271
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BeTnu
Rama
18
3 / 7 / 8
10,266
790
8,111
14,698
7,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 6
8,395
646
7,061
16,915
7,597
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
15
3 / 9 / 3
8,634
664
12,889
16,369
7,775
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 9 / 4
9,361
720
10,319
15,930
7,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
14
0 / 7 / 7
8,630
664
11,219
22,804
19,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 27
10,910
839
17,505
18,840
24,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
Minase5
Artio
18
7 / 4 / 21
10,963
843
6,234
19,640
24,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
Porky03
Ullr
18
4 / 1 / 25
10,782
829
13,441
13,670
7,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
andreshole
Medusa
20
21 / 1 / 17
13,394
1,030
30,034
12,944
8,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
tavom271
Chaac
17
5 / 4 / 20
10,515
809
16,350
17,989
26,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
152
9
Kills
42
42
Deaths
15
28
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Rama
BeTnu
Rama
3
7
8
1
W
5
5
27
3.7
L
1
10
6
0.4
W
Artio
Minase5
Artio
7
4
21
4.38
W
Ullr
Porky03
Ullr
4
1
25
16.5
W
Medusa
andreshole
Medusa
21
1
17
29.5
L
Skadi
3
9
3
0.5
L
2
9
4
0.44
L
Cthulhu
0
7
7
0.5
W
Chaac
tavom271
Chaac
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,599
Damage
83,564
86,716
Taken
83,083
49,957
Mitigated
91,099
13,948
Healing
33,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BeTnu
Rama
8,111
6,431
308
1,743
14,698
7,296
0
2,567
11,517
0
24,116
W
17,505
2,575
1,911
3,412
18,840
24,334
545
7,390
11,450
10,105
14,415
L
7,061
2,616
0
751
16,915
7,597
0
2,551
13,856
12,128
0
W
Artio
Minase5
Artio
6,234
334
3,586
5,583
19,640
24,259
392
5,195
14,445
11,023
0
W
Ullr
Porky03
Ullr
13,441
4,226
2,576
5,671
13,670
7,728
1,660
5,609
8,061
0
30,964
W
Medusa
andreshole
Medusa
30,034
14,431
1,965
4,634
12,944
8,346
4,637
6,109
6,835
0
63,002
L
Skadi
12,889
5,660
689
795
16,369
7,775
0
1,915
14,138
0
21,815
L
10,319
816
1,075
1,668
15,930
7,310
0
1,500
14,158
26,134
0
L
Cthulhu
11,219
443
1,674
5,245
22,804
19,979
0
2,467
19,665
19,743
0
W
Chaac
tavom271
Chaac
16,350
775
964
2,933
17,989
26,432
629
4,296
13,693
0
29,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
56,564
124
Minions Killed
159
0
Camps Cleared
0
996,832
Distance Traveled
1,246,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,266
790
42
3
0
210,391
0
W
Odin
10,910
839
25
2
0
256,475
0
L
Chronos
8,395
646
4
0
0
197,203
0
W
Artio
10,963
843
7
1
0
244,106
0
W
Ullr
10,782
829
37
3
0
244,609
0
W
Medusa
13,394
1,030
60
5
0
263,331
0
L
Skadi
8,634
664
15
1
0
167,562
0
L
Janus
9,361
720
41
3
0
203,223
0
L
Cthulhu
8,630
664
22
2
0
218,453
0
W
Chaac
10,515
809
30
2
0
238,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role