Player Matchup

Atlas
Atlas
 
Atlas
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
KenpoKid90
Shiva
Level 128
God Stats
5W - 6L
1,617 SR
Queue Stats
70W - 80L
1,374 Elo+
Party 2
Set
Set
Krozzbones
Set
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 63L
1,429 Elo+
Party 2
Skadi
Skadi
Siontai
Skadi
Level 99
God Stats
5W - 5L
1,500 SR
Queue Stats
76W - 90L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
TyrantRave90
Nu Wa
Level 28
God Stats
0W - 3L
1,155 SR
Queue Stats
6W - 13L
1,239 Elo+
Party 3
Team Averages
Level 89
1,455 SR
1,386 Elo+

VS

Team Averages
Level 71
1,523 SR
1,372 Elo+
Thanatos
Thanatos
ChrxsVD
Thanatos
Level 67
God Stats
25W - 16L
1,424 SR
Queue Stats
192W - 182L
1,382 Elo+
Party 1
Surtr
Surtr
Il Zypher lI
Surtr
Level 106
God Stats
5W - 4L
1,476 SR
Queue Stats
136W - 127L
1,393 Elo+
Solo
Athena
Athena
MorbidMisfortune
Athena
Level 46
God Stats
14W - 9L
1,500 SR
Queue Stats
49W - 55L
1,318 Elo+
Solo
Anubis
Anubis
datavius
Anubis
Level 28
God Stats
37W - 31L
1,500 SR
Queue Stats
385W - 353L
1,398 Elo+
Party 1
Cupid
Cupid
职业打深井
Cupid
Level 106
God Stats
16W - 11L
1,712 SR
Queue Stats
117W - 124L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 0 / 2
5,377
384
747
5,103
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
11
0 / 3 / 1
6,612
472
7,794
12,886
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 3 / 0
7,163
512
4,466
10,517
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Siontai
Skadi
11
1 / 2 / 3
7,011
501
6,903
6,654
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,683
477
3,120
6,804
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChrxsVD
Thanatos
14
5 / 1 / 3
8,512
608
8,171
12,410
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 1 / 1
7,821
559
9,040
12,424
14,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 1 / 2
5,769
412
1,046
6,984
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
datavius
Anubis
14
3 / 0 / 1
8,497
607
2,950
4,214
1,797
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,184
513
6,014
10,093
3,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
12
12
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
2
1
W
Thanatos
ChrxsVD
Thanatos
5
1
3
6.5
W
3
1
1
3.5
L
Shiva
0
3
1
0.17
L
4
3
0
1.33
W
0
1
2
1
L
Skadi
Siontai
Skadi
1
2
3
1.25
L
0
4
0
0
W
Anubis
datavius
Anubis
3
0
1
3.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
27,221
41,964
Taken
46,125
23,055
Mitigated
29,972
5,189
Healing
28,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
747
271
0
259
5,103
4,412
139
66
5,037
6,215
0
W
Thanatos
ChrxsVD
Thanatos
8,171
2,880
0
14,071
12,410
5,123
0
586
11,702
0
56,016
W
9,040
2,716
0
5,018
12,424
14,340
277
286
11,163
5,728
53,230
L
Shiva
7,794
1,267
0
3,023
12,886
10,856
0
2,057
9,792
0
46,880
L
4,466
1,783
0
804
10,517
3,729
0
498
9,893
0
47,758
W
1,046
224
55
1,969
6,984
5,011
0
399
6,585
13,811
0
L
Skadi
Siontai
Skadi
6,903
2,308
0
487
6,654
2,445
207
621
6,033
0
55,092
L
3,120
699
0
616
6,804
1,613
0
2,863
3,941
47,116
0
W
Anubis
datavius
Anubis
2,950
322
0
2,588
4,214
1,797
554
1,808
2,406
65,283
0
W
6,014
2,812
80
4,582
10,093
3,701
0
788
9,305
0
55,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
37,783
341
Minions Killed
390
0
Camps Cleared
0
1,118,640
Distance Traveled
1,311,071
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,377
384
15
1
0
125,550
2
W
Thanatos
8,512
608
89
6
0
327,348
0
W
Surtr
7,821
559
92
7
0
259,589
0
L
Shiva
6,612
472
80
6
0
261,551
0
L
Set
7,163
512
74
5
0
283,440
3
W
Athena
5,769
412
13
1
0
264,598
2
L
Skadi
7,011
501
89
6
0
240,054
0
L
Nu Wa
6,683
477
83
6
0
208,045
0
W
Anubis
8,497
607
117
8
0
237,142
0
W
Cupid
7,184
513
79
6
0
222,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role