Player Matchup

Nemesis
Nemesis
ImJackingOff
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,081 Elo+
Party 2
Atlas
Atlas
KiffBrad
Atlas
Level 18
God Stats
1W - 1L
1,641 SR
Queue Stats
3W - 6L
1,084 Elo+
Party 2
Yu Huang
Yu Huang
donutboyy5
Yu Huang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,129 Elo+
Party 2
Team Averages
Level 21
1,547 SR
1,098 Elo+

VS

Team Averages
Level 74
1,553 SR
1,532 Elo+
Sol
Sol
DecadeGundam
Sol
Level 28
God Stats
25W - 7L
1,659 SR
Queue Stats
246W - 238L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
NaCl Player
Sun Wukong
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
343W - 343L
1,623 Elo+
Party 1
Cliodhna
Cliodhna
PrinceVegeta590
Cliodhna
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
448W - 446L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImJackingOff
Nemesis
14
2 / 3 / 2
9,071
648
4,422
15,143
14,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
KiffBrad
Atlas
15
2 / 3 / 3
10,272
734
11,464
22,111
29,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
donutboyy5
Yu Huang
15
1 / 4 / 2
9,530
681
8,903
10,685
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,121
723
16,377
13,989
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
NaCl Player
Sun Wukong
17
6 / 2 / 4
11,042
789
16,904
18,670
13,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
15
1 / 2 / 6
9,597
686
9,183
9,930
4,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
10
10
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Nemesis
ImJackingOff
Nemesis
2
3
2
1
L
Atlas
KiffBrad
Atlas
2
3
3
1.17
W
Sun Wukong
NaCl Player
Sun Wukong
6
2
4
4
W
Cliodhna
1
2
6
2
L
Yu Huang
donutboyy5
Yu Huang
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,789
Damage
42,464
47,939
Taken
42,589
48,474
Mitigated
24,571
2,815
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,377
6,454
0
7,073
13,989
6,231
2,128
6,796
7,193
53,714
5,048
L
Nemesis
ImJackingOff
Nemesis
4,422
1,210
0
1,092
15,143
14,302
0
4,932
10,211
0
12,062
L
Atlas
KiffBrad
Atlas
11,464
4,122
0
1,270
22,111
29,254
0
8,259
13,852
29,177
0
W
Sun Wukong
NaCl Player
Sun Wukong
16,904
3,287
0
4,218
18,670
13,820
111
9,209
9,461
0
47,820
W
Cliodhna
9,183
1,337
0
1,822
9,930
4,520
538
4,555
5,375
0
38,598
L
Yu Huang
donutboyy5
Yu Huang
8,903
557
0
453
10,685
4,918
0
2,456
8,229
54,923
2,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
30,760
142
Minions Killed
180
0
Camps Cleared
0
781,447
Distance Traveled
796,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,121
723
70
5
0
244,842
0
L
Nemesis
9,071
648
14
1
0
284,688
0
L
Atlas
10,272
734
25
2
0
258,285
0
W
Sun Wukong
11,042
789
67
5
0
262,723
0
W
Cliodhna
9,597
686
43
3
0
289,004
0
L
Yu Huang
9,530
681
103
7
0
238,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role