Player Matchup

Danzaburou
Danzaburou
NerdSWAN
Danzaburou
Level 27
God Stats
0W - 1L
1,370 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 3
Ravana
Ravana
Primetheus
Ravana
Level 201
God Stats
2W - 2L
1,348 SR
Queue Stats
79W - 73L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Sledgehog
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,382 Elo+
Party 3
Surtr
Surtr
Trashpanda5
Surtr
Level 68
God Stats
0W - 2L
1,917 SR
Queue Stats
1W - 7L
1,382 Elo+
Party 3
Kukulkan
Kukulkan
TwistedUmbral
Kukulkan
Level 8
God Stats
1W - 2L
1,262 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 3
Team Averages
Level 64
1,480 SR
1,374 Elo+

VS

Team Averages
Level 76
1,698 SR
1,628 Elo+
Nu Wa
Nu Wa
CS0FREDO
Nu Wa
Level 84
God Stats
23W - 8L
1,913 SR
Queue Stats
99W - 95L
1,539 Elo+
Party 1
Surtr
Surtr
LogicBlex
Surtr
Level 21
God Stats
21W - 14L
1,557 SR
Queue Stats
36W - 31L
1,531 Elo+
Party 1
Maui
Maui
Mr_MuTaNtE_PR
Maui
Level 139
God Stats
5W - 1L
1,708 SR
Queue Stats
72W - 74L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
xqEazy__
Danzaburou
Level 77
God Stats
17W - 10L
1,813 SR
Queue Stats
135W - 113L
1,755 Elo+
Party 2
Fenrir
Fenrir
xzStingy-_-
Fenrir
Level 61
God Stats
18W - 13L
1,500 SR
Queue Stats
86W - 88L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NerdSWAN
Danzaburou
9
0 / 4 / 1
5,800
387
5,984
10,990
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Primetheus
Ravana
13
2 / 2 / 5
7,688
513
9,191
12,939
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sledgehog
Cthulhu
10
0 / 1 / 1
5,692
379
3,575
10,233
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
6 / 4 / 2
6,937
462
8,559
15,081
7,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TwistedUmbral
Kukulkan
11
3 / 4 / 0
6,905
460
7,112
10,029
3,278
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CS0FREDO
Nu Wa
14
6 / 4 / 5
8,707
580
13,004
9,575
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
LogicBlex
Surtr
13
3 / 5 / 7
8,181
545
9,635
13,317
8,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 9
8,257
550
5,505
10,756
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
xqEazy__
Danzaburou
13
2 / 0 / 2
8,041
536
7,934
8,416
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
3 / 2 / 1
7,115
474
4,111
10,815
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
11
Kills
15
15
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CS0FREDO
Nu Wa
6
4
5
2.13
W
Surtr
LogicBlex
Surtr
3
5
7
1.3
W
1
0
9
5.5
L
Danzaburou
NerdSWAN
Danzaburou
0
4
1
0.13
L
Ravana
Primetheus
Ravana
2
2
5
2.25
L
Cthulhu
Sledgehog
Cthulhu
0
1
1
0.5
L
6
4
2
1.75
L
Kukulkan
TwistedUmbral
Kukulkan
3
4
0
0.75
W
Danzaburou
xqEazy__
Danzaburou
2
0
2
3
W
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,421
Damage
40,189
59,272
Taken
52,879
26,810
Mitigated
30,907
11,799
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CS0FREDO
Nu Wa
13,004
2,103
91
502
9,575
3,200
336
3,565
6,010
64,360
0
W
Surtr
LogicBlex
Surtr
9,635
4,282
0
3,923
13,317
8,969
318
1,638
11,673
444
56,577
W
5,505
974
305
3,055
10,756
10,727
0
2,774
7,736
39,746
0
L
Danzaburou
NerdSWAN
Danzaburou
5,984
2,974
0
3,082
10,990
3,697
0
4,233
6,757
0
40,631
L
Ravana
Primetheus
Ravana
9,191
2,888
0
3,325
12,939
6,342
0
2,612
10,327
0
63,248
L
Cthulhu
Sledgehog
Cthulhu
3,575
119
121
1,848
10,233
6,000
0
2,243
7,990
17,108
0
L
8,559
3,941
261
2,305
15,081
7,493
2
2,542
12,539
493
31,779
L
Kukulkan
TwistedUmbral
Kukulkan
7,112
763
0
857
10,029
3,278
0
7,053
2,976
41,849
0
W
Danzaburou
xqEazy__
Danzaburou
7,934
3,625
0
4,130
8,416
3,539
402
1,394
6,800
0
56,783
W
Fenrir
4,111
1,192
0
2,492
10,815
4,472
0
1,045
9,724
0
41,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
40,301
296
Minions Killed
411
0
Camps Cleared
0
1,403,234
Distance Traveled
1,406,960
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,707
580
107
7
0
277,188
0
W
Surtr
8,181
545
99
7
0
256,348
0
W
Maui
8,257
550
44
3
0
291,662
2
L
Danzaburou
5,800
387
66
4
0
275,567
0
L
Ravana
7,688
513
83
6
0
314,680
0
L
Cthulhu
5,692
379
29
2
0
277,519
0
L
Surtr
6,937
462
43
3
0
285,951
3
L
Kukulkan
6,905
460
75
5
0
249,517
0
W
Danzaburou
8,041
536
99
7
0
265,248
0
W
Fenrir
7,115
474
62
4
0
316,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role