Player Matchup

Jormungandr
Jormungandr
GeekyRelic44
Jormungandr
Level 86
God Stats
6W - 1L
1,519 SR
Queue Stats
545W - 501L
1,508 Elo+
Solo
Danzaburou
Danzaburou
KKingYSB
Danzaburou
Level 124
God Stats
84W - 46L
1,734 SR
Queue Stats
563W - 501L
1,652 Elo+
Solo
Awilix
Awilix
KrokusTheGod
Awilix
Level 145
God Stats
1W - 1L
1,702 SR
Queue Stats
214W - 200L
1,392 Elo+
Solo
Agni
Agni
VG Chewy
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,255 Elo+
Solo
Hades
Hades
ZOMB13KILL3Rx08
Hades
Level 68
God Stats
4W - 2L
1,301 SR
Queue Stats
345W - 309L
1,565 Elo+
Solo
Team Averages
Level 116
1,551 SR
1,474 Elo+

VS

Team Averages
Level 116
1,558 SR
1,520 Elo+
Camazotz
Camazotz
BlackPlasma
Camazotz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,687 Elo+
Solo
Ishtar
Ishtar
Darknēss
Ishtar
Level 120
God Stats
1W - 1L
1,766 SR
Queue Stats
7W - 11L
1,326 Elo+
Solo
Mercury
Mercury
DxRK7158
Mercury
Level 127
God Stats
6W - 4L
1,566 SR
Queue Stats
1,156W - 1,070L
1,574 Elo+
Solo
Sol
Sol
ItzFluffy No TP
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 238L
1,521 Elo+
Solo
Terra
Terra
TheBredCam
Terra
Level 99
God Stats
9W - 12L
1,458 SR
Queue Stats
167W - 162L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeekyRelic44
Jormungandr
13
3 / 0 / 5
8,217
548
6,967
10,152
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KKingYSB
Danzaburou
16
4 / 0 / 4
9,577
638
10,982
8,114
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
12
3 / 4 / 7
7,698
513
9,809
13,236
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
15
4 / 4 / 1
9,488
633
11,801
12,568
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 0 / 3
8,960
597
10,555
9,444
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlackPlasma
Camazotz
13
4 / 4 / 2
7,904
527
8,997
19,001
10,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
Darknēss
Ishtar
11
0 / 5 / 1
6,385
426
6,178
12,568
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
DxRK7158
Mercury
12
2 / 5 / 2
7,281
485
6,667
14,445
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
7,054
470
6,302
12,036
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
12
2 / 1 / 0
7,363
491
5,623
12,850
11,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
8
8
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BlackPlasma
Camazotz
4
4
2
1.25
L
Ishtar
Darknēss
Ishtar
0
5
1
0.1
L
Mercury
DxRK7158
Mercury
2
5
2
0.6
W
Jormungandr
GeekyRelic44
Jormungandr
3
0
5
5.5
L
0
4
0
0
W
Danzaburou
KKingYSB
Danzaburou
4
0
4
6
W
Awilix
3
4
7
1.63
L
Terra
2
1
0
2
W
Agni
4
4
1
1.13
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,114
Damage
33,767
53,514
Taken
70,900
27,683
Mitigated
35,302
18,542
Healing
26,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BlackPlasma
Camazotz
8,997
1,404
0
10,941
19,001
10,180
0
9,152
9,849
0
57,760
L
Ishtar
Darknēss
Ishtar
6,178
3,967
468
2,668
12,568
4,264
0
4,024
8,544
0
40,957
L
Mercury
DxRK7158
Mercury
6,667
3,382
0
1,860
14,445
5,049
0
4,579
9,866
0
52,564
W
Jormungandr
GeekyRelic44
Jormungandr
6,967
2,230
0
1,856
10,152
9,599
271
3,515
6,637
44,209
0
L
6,302
2,197
0
4,909
12,036
4,517
0
7,180
4,856
54,448
64
W
Danzaburou
KKingYSB
Danzaburou
10,982
5,726
0
6,100
8,114
3,568
198
1,179
6,935
0
84,483
W
Awilix
9,809
4,341
0
1,111
13,236
4,719
0
1,583
11,653
0
44,420
L
Terra
5,623
964
2,378
3,431
12,850
11,292
0
4,305
8,545
35,027
0
W
Agni
11,801
1,628
0
4,174
12,568
4,423
0
368
12,200
78,266
538
W
10,555
690
77
5,224
9,444
5,374
865
5,216
4,228
69,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
35,987
508
Minions Killed
392
0
Camps Cleared
0
1,417,890
Distance Traveled
1,397,290
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,904
527
81
5
0
287,632
0
L
Ishtar
6,385
426
87
6
0
252,858
6
L
Mercury
7,281
485
80
5
0
341,717
2
W
Jormungandr
8,217
548
52
3
0
287,939
4
L
Sol
7,054
470
98
7
0
219,909
2
W
Danzaburou
9,577
638
146
10
0
262,416
0
W
Awilix
7,698
513
49
3
0
335,521
2
L
Terra
7,363
491
46
3
0
295,174
2
W
Agni
9,488
633
135
9
0
243,954
2
W
Hades
8,960
597
126
8
0
288,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role