Player Matchup

Tsukuyomi
Tsukuyomi
NerdSWAN
Tsukuyomi
Level 27
God Stats
1W - 1L
1,686 SR
Queue Stats
12W - 19L
1,259 Elo+
Party 2
King Arthur
King Arthur
Trashpanda5
King Arthur
Level 68
God Stats
0W - 4L
1,060 SR
Queue Stats
17W - 26L
1,259 Elo+
Party 2
Sol
Sol
TwistedUmbral
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,098 Elo+
Party 2
Team Averages
Level 34
1,415 SR
1,205 Elo+

VS

Team Averages
Level 74
1,774 SR
1,512 Elo+
Sol
Sol
DecadeGundam
Sol
Level 28
God Stats
25W - 7L
1,638 SR
Queue Stats
246W - 238L
1,555 Elo+
Party 1
Chiron
Chiron
NaCl Player
Chiron
Level 128
God Stats
5W - 9L
1,969 SR
Queue Stats
343W - 343L
1,605 Elo+
Party 1
Ganesha
Ganesha
PrinceVegeta590
Ganesha
Level 67
God Stats
1W - 4L
1,715 SR
Queue Stats
448W - 446L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NerdSWAN
Tsukuyomi
10
0 / 4 / 0
5,988
599
6,709
9,970
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Trashpanda5
King Arthur
11
0 / 4 / 0
6,039
604
4,163
12,315
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
6,123
612
5,312
8,109
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
8,224
822
12,262
7,041
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
13
4 / 0 / 7
7,956
796
7,019
5,914
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 0 / 8
8,032
803
4,585
7,267
6,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Chiron
4
0
7
7.5
L
Tsukuyomi
NerdSWAN
Tsukuyomi
0
4
0
0
W
1
0
8
5
L
King Arthur
Trashpanda5
King Arthur
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,184
Damage
23,866
30,394
Taken
20,222
13,712
Mitigated
11,900
3,339
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,262
3,331
0
3,242
7,041
3,014
1,595
2,004
5,037
37,018
2,995
W
Chiron
7,019
2,005
979
998
5,914
2,362
1,066
1,128
4,786
0
21,366
L
Tsukuyomi
NerdSWAN
Tsukuyomi
6,709
1,217
0
1,416
9,970
3,786
0
5,249
4,721
0
25,730
W
4,585
547
1,833
1,515
7,267
6,524
298
2,052
5,215
14,833
0
L
King Arthur
Trashpanda5
King Arthur
4,163
124
138
327
12,315
6,835
0
7,346
4,969
0
19,130
L
5,312
1,149
0
1,458
8,109
3,091
0
3,926
4,183
17,995
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,150
Gold Earned
24,212
91
Minions Killed
114
0
Camps Cleared
0
536,429
Distance Traveled
553,460
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,224
822
64
6
0
160,429
0
W
Chiron
7,956
796
43
4
0
197,370
0
L
Tsukuyomi
5,988
599
36
4
0
201,544
0
W
Ganesha
8,032
803
7
1
0
195,661
0
L
King Arthur
6,039
604
22
2
0
169,442
4
L
Sol
6,123
612
33
3
0
165,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role