Player Matchup

Nemesis
Nemesis
Jakaree1115
Nemesis
Level 26
God Stats
0W - 6L
1,279 SR
Queue Stats
23W - 38L
1,464 Elo+
Party 3
Bellona
Bellona
LilShoelace2970
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,539 Elo+
Party 3
Anubis
Anubis
ShadowFlameYT
Anubis
Level 103
God Stats
4W - 11L
1,289 SR
Queue Stats
36W - 54L
1,367 Elo+
Party 3
Ishtar
Ishtar
nemocassandra
Ishtar
Level 69
God Stats
10W - 13L
1,429 SR
Queue Stats
57W - 54L
1,502 Elo+
Solo
Artio
Artio
vPurism
Artio
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,027 Elo+
Party 3
Team Averages
Level 51
1,399 SR
1,380 Elo+

VS

Team Averages
Level 46
1,583 SR
1,523 Elo+
Jormungandr
Jormungandr
ApostleCobra
Jormungandr
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 30L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
Austin425029324
Kukulkan
Level 48
God Stats
6W - 6L
1,739 SR
Queue Stats
7W - 13L
1,574 Elo+
Solo
Ne Zha
Ne Zha
LowGunnah
Ne Zha
Level 68
God Stats
10W - 4L
1,640 SR
Queue Stats
77W - 57L
1,544 Elo+
Party 1
Surtr
Surtr
MillyBfromTN
Surtr
Level 29
God Stats
16W - 11L
1,842 SR
Queue Stats
444W - 431L
1,525 Elo+
Party 1
Mulan
Mulan
Scrappydoo2361
Mulan
Level 21
God Stats
12W - 11L
1,193 SR
Queue Stats
37W - 32L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jakaree1115
Nemesis
12
8 / 2 / 0
7,599
633
7,037
10,092
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 1
5,108
426
4,276
9,530
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 2
6,098
508
2,796
7,966
3,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 3
5,312
443
2,883
5,952
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
vPurism
Artio
8
0 / 5 / 3
5,495
458
2,366
10,986
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ApostleCobra
Jormungandr
12
3 / 3 / 1
7,206
601
7,422
8,717
5,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 1 / 1
7,690
641
6,006
4,777
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
LowGunnah
Ne Zha
12
4 / 2 / 3
7,127
594
8,695
9,573
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 4
7,480
623
4,924
9,951
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 1
5,975
498
2,994
8,662
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
14
14
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ApostleCobra
Jormungandr
3
3
1
1.17
W
Kukulkan
1
1
1
1.5
L
Nemesis
Jakaree1115
Nemesis
8
2
0
4
L
1
3
1
0.5
W
Ne Zha
LowGunnah
Ne Zha
4
2
3
2.75
W
5
1
4
7
W
1
3
1
0.5
L
1
1
2
2
L
0
3
3
0.5
L
Artio
vPurism
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
30,041
44,526
Taken
41,680
23,120
Mitigated
19,971
10,859
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ApostleCobra
Jormungandr
7,422
2,622
0
1,289
8,717
5,924
0
1,926
6,303
50,283
0
W
Kukulkan
6,006
586
0
250
4,777
1,557
1,013
803
3,974
68,202
0
L
Nemesis
Jakaree1115
Nemesis
7,037
3,307
0
1,248
10,092
4,012
664
1,939
8,022
0
52,992
L
4,276
760
417
1,712
9,530
7,578
0
1,111
8,369
0
21,182
W
Ne Zha
LowGunnah
Ne Zha
8,695
3,265
0
2,696
9,573
3,599
588
0
9,394
0
52,989
W
4,924
2,089
0
3,136
9,951
5,528
253
1,261
8,436
269
37,816
W
2,994
377
0
3,561
8,662
3,363
54
766
7,861
0
30,659
L
2,796
142
0
4,205
7,966
3,944
0
3,958
4,008
39,884
0
L
2,883
1,628
0
1,088
5,952
1,384
0
0
5,952
0
24,232
L
Artio
vPurism
Artio
2,366
662
85
2,104
10,986
6,202
203
5,680
4,652
14,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
35,478
257
Minions Killed
382
0
Camps Cleared
0
1,083,709
Distance Traveled
1,158,236
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,206
601
85
7
0
202,137
0
W
Kukulkan
7,690
641
109
9
0
231,271
0
L
Nemesis
7,599
633
78
7
0
282,131
5
L
Bellona
5,108
426
35
3
0
219,509
6
W
Ne Zha
7,127
594
80
7
0
242,750
1
W
Surtr
7,480
623
53
4
0
219,702
0
W
Mulan
5,975
498
55
5
0
262,376
0
L
Anubis
6,098
508
77
6
0
193,800
0
L
Ishtar
5,312
443
41
3
0
177,638
0
L
Artio
5,495
458
26
2
0
210,631
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role