Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EAtkinson
Danzaburou
Level 45
God Stats
7W - 1L
1,690 SR
Queue Stats
59W - 106L
1,383 Elo+
Party 1
Hera
Hera
GreatHenC
Hera
Level 121
God Stats
3W - 7L
1,282 SR
Queue Stats
62W - 113L
1,476 Elo+
Party 1
Surtr
Surtr
PeteyWalnuts
Surtr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 153L
1,423 Elo+
Party 1
Ravana
Ravana
Xestry
Ravana
Level 136
God Stats
3W - 3L
1,719 SR
Queue Stats
76W - 137L
1,387 Elo+
Party 1
Team Averages
Level 88
1,538 SR
1,434 Elo+

VS

Team Averages
Level 26
1,402 SR
1,302 Elo+
Charybdis
Charybdis
BubaShnipe
Charybdis
Level 38
God Stats
1W - 2L
1,583 SR
Queue Stats
88W - 85L
1,365 Elo+
Party 2
Athena
Athena
DG xBlaze
Athena
Level 8
God Stats
1W - 11L
1,341 SR
Queue Stats
1W - 13L
1,196 Elo+
Party 2
Mulan
Mulan
NeuralAtom1104
Mulan
Level 20
God Stats
6W - 17L
1,350 SR
Queue Stats
12W - 30L
1,302 Elo+
Party 2
Anubis
Anubis
The Pharaoh V2
Anubis
Level 21
God Stats
0W - 4L
1,092 SR
Queue Stats
1W - 15L
1,144 Elo+
Party 2
Mercury
Mercury
qyrul
Mercury
Level 42
God Stats
2W - 4L
1,642 SR
Queue Stats
139W - 126L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 9
7,350
490
6,290
10,524
7,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
EAtkinson
Danzaburou
14
2 / 0 / 7
8,403
560
9,425
8,509
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
14
5 / 0 / 3
9,127
608
10,763
5,515
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 10
8,237
549
6,923
12,073
10,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
Xestry
Ravana
16
10 / 1 / 3
9,870
658
9,906
7,850
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BubaShnipe
Charybdis
11
0 / 3 / 1
6,288
419
4,399
11,193
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
DG xBlaze
Athena
9
0 / 2 / 2
6,282
419
904
12,183
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 2
6,091
406
4,972
12,582
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 3 / 0
7,083
472
5,474
10,632
4,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
qyrul
Mercury
11
3 / 7 / 0
7,497
500
6,138
15,182
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
5
5
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
9
6.5
L
Charybdis
BubaShnipe
Charybdis
0
3
1
0.17
L
Athena
DG xBlaze
Athena
0
2
2
0.5
W
Danzaburou
EAtkinson
Danzaburou
2
0
7
5.5
W
Hera
5
0
3
6.5
L
0
5
2
0.2
W
1
4
10
1.5
L
2
3
0
0.67
W
Ravana
Xestry
Ravana
10
1
3
11.5
L
Mercury
qyrul
Mercury
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,307
Damage
21,887
44,471
Taken
61,772
26,857
Mitigated
29,788
19,079
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,290
1,832
3,624
3,283
10,524
7,380
345
2,305
8,219
25,125
7,738
L
Charybdis
BubaShnipe
Charybdis
4,399
1,955
0
4,666
11,193
3,626
0
2,035
9,158
0
50,462
L
Athena
DG xBlaze
Athena
904
110
0
1,150
12,183
9,285
0
3,523
8,660
11,695
0
W
Danzaburou
EAtkinson
Danzaburou
9,425
4,386
0
3,479
8,509
3,376
1,934
1,590
6,919
0
69,488
W
Hera
10,763
3,368
377
3,055
5,515
2,143
1,223
1,681
3,834
75,683
0
L
4,972
991
0
156
12,582
7,239
0
3,862
8,720
0
29,075
W
6,923
2,088
0
1,557
12,073
10,025
72
2,110
9,963
2,169
41,904
L
5,474
225
0
5,386
10,632
4,875
0
4,229
6,403
52,934
0
W
Ravana
Xestry
Ravana
9,906
3,636
0
3,704
7,850
3,933
0
484
7,366
0
75,034
L
Mercury
qyrul
Mercury
6,138
2,442
0
396
15,182
4,763
0
4,572
10,610
0
41,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,987
Gold Earned
33,241
450
Minions Killed
316
0
Camps Cleared
0
1,460,570
Distance Traveled
1,414,532
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,350
490
50
3
0
311,814
10
L
Charybdis
6,288
419
80
5
0
273,568
2
L
Athena
6,282
419
31
2
0
319,219
1
W
Danzaburou
8,403
560
95
6
0
273,008
0
W
Hera
9,127
608
109
7
0
275,066
0
L
Mulan
6,091
406
61
4
0
253,462
0
W
Surtr
8,237
549
71
5
0
274,337
2
L
Anubis
7,083
472
83
6
0
259,608
0
W
Ravana
9,870
658
125
8
0
326,345
0
L
Mercury
7,497
500
61
4
0
308,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role