Player Matchup

Izanami
Izanami
Makeebs
Izanami
Level 5
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 1
Maui
Maui
MotionzAX
Maui
Level 42
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Ah Puch
Ah Puch
NotThe6s
Ah Puch
Level 88
God Stats
8W - 8L
1,711 SR
Queue Stats
87W - 82L
1,404 Elo+
Party 2
Da Ji
Da Ji
Pay001
Da Ji
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,493 Elo+
Solo
Bakasura
Bakasura
ZootedRn
Bakasura
Level 26
God Stats
3W - 2L
1,711 SR
Queue Stats
37W - 42L
1,624 Elo+
Party 2
Team Averages
Level 60
1,464 SR
1,452 Elo+

VS

Team Averages
Level 90
1,517 SR
1,461 Elo+
Horus
Horus
 
Horus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ACTS
Morgan Le Fay
Level 143
God Stats
2W - 1L
1,499 SR
Queue Stats
21W - 24L
1,436 Elo+
Solo
Sol
Sol
ProphetSooner
Sol
Level 89
God Stats
13W - 12L
1,760 SR
Queue Stats
472W - 463L
1,514 Elo+
Solo
Lancelot
Lancelot
Rand0mKr1tz
Lancelot
Level 41
God Stats
12W - 11L
1,349 SR
Queue Stats
260W - 264L
1,438 Elo+
Solo
Surtr
Surtr
kazuto22
Surtr
Level 112
God Stats
7W - 4L
1,477 SR
Queue Stats
206W - 223L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Makeebs
Izanami
9
0 / 2 / 0
4,712
471
3,150
5,241
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
9
0 / 3 / 0
5,367
537
1,192
11,005
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
NotThe6s
Ah Puch
10
1 / 3 / 0
5,802
580
3,281
7,391
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Pay001
Da Ji
9
0 / 1 / 0
5,410
541
3,515
7,624
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
ZootedRn
Bakasura
9
0 / 4 / 1
5,390
539
4,195
11,173
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 2
5,773
577
3,564
7,735
3,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ACTS
Morgan Le Fay
12
5 / 1 / 2
7,155
716
7,359
6,479
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 2
6,469
647
10,248
4,295
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Rand0mKr1tz
Lancelot
10
4 / 0 / 3
6,611
661
3,110
7,581
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
kazuto22
Surtr
9
1 / 0 / 5
5,665
567
5,554
7,019
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
2
1
W
Morgan Le Fay
ACTS
Morgan Le Fay
5
1
2
6
L
Izanami
Makeebs
Izanami
0
2
0
0
L
Maui
0
3
0
0
L
Ah Puch
NotThe6s
Ah Puch
1
3
0
0.33
L
Da Ji
Pay001
Da Ji
0
1
0
0
W
3
0
2
4
W
Lancelot
Rand0mKr1tz
Lancelot
4
0
3
5.5
L
Bakasura
ZootedRn
Bakasura
0
4
1
0.13
W
Surtr
kazuto22
Surtr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,333
Damage
29,835
42,434
Taken
33,109
20,904
Mitigated
13,443
9,964
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,564
1,513
386
3,446
7,735
3,898
17
195
7,540
0
35,966
W
Morgan Le Fay
ACTS
Morgan Le Fay
7,359
338
0
1,531
6,479
2,429
329
2,070
4,083
46,927
0
L
Izanami
Makeebs
Izanami
3,150
1,583
0
791
5,241
2,056
0
3,680
1,561
0
34,146
L
Maui
1,192
202
0
1,847
11,005
7,609
0
5,192
5,813
11,842
0
L
Ah Puch
NotThe6s
Ah Puch
3,281
266
0
1,515
7,391
2,680
0
4,166
3,225
28,962
0
L
Da Ji
Pay001
Da Ji
3,515
737
0
3,168
7,624
4,241
0
578
6,659
3,819
26,675
W
10,248
6,060
0
2,573
4,295
1,215
947
210
3,920
58,907
0
W
Lancelot
Rand0mKr1tz
Lancelot
3,110
955
0
250
7,581
2,830
195
1,446
6,091
0
35,227
L
Bakasura
ZootedRn
Bakasura
4,195
2,621
0
2,643
11,173
4,318
0
4,090
6,998
0
29,418
W
Surtr
kazuto22
Surtr
5,554
2,241
0
2,230
7,019
3,071
72
982
5,652
99
23,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
31,673
255
Minions Killed
342
0
Camps Cleared
0
1,063,410
Distance Traveled
1,079,807
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,773
577
51
5
0
196,671
2
W
Morgan Le Fay
7,155
716
105
11
0
184,033
0
L
Izanami
4,712
471
62
6
0
190,930
0
L
Maui
5,367
537
22
2
0
211,177
0
L
Ah Puch
5,802
580
60
6
0
206,704
0
L
Da Ji
5,410
541
52
5
0
214,500
0
W
Sol
6,469
647
88
9
0
204,469
4
W
Lancelot
6,611
661
58
6
0
275,142
0
L
Bakasura
5,390
539
59
6
0
240,099
0
W
Surtr
5,665
567
40
4
0
219,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role