Player Matchup

Yemoja
Yemoja
BigDates
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,566 Elo+
Party 2
Chronos
Chronos
DeadlyBOOGA
Chronos
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
299W - 281L
1,595 Elo+
Party 2
Nemesis
Nemesis
SalmonellaSnail
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Wolziel_Alucard
Yu Huang
Level 150
God Stats
6W - 13L
1,500 SR
Queue Stats
857W - 883L
1,478 Elo+
Solo
Arachne
Arachne
ldeue4
Arachne
Level 147
God Stats
23W - 17L
1,500 SR
Queue Stats
1,919W - 1,998L
1,388 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,505 Elo+

VS

Team Averages
Level 83
1,500 SR
1,546 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Leena666
Yemoja
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 31L
1,397 Elo+
Solo
King Arthur
King Arthur
LunarFrost
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,769 Elo+
Party 1
Odin
Odin
LyeoChan
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,673 Elo+
Party 1
Agni
Agni
Vain-AO-Craze
Agni
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 96L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigDates
Yemoja
16
2 / 3 / 7
8,299
692
5,977
14,990
18,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chronos
DeadlyBOOGA
Chronos
18
4 / 2 / 2
9,617
801
12,082
15,836
10,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 3
6,829
569
6,719
12,540
5,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yu Huang
14
4 / 6 / 3
8,508
709
13,788
11,825
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ldeue4
Arachne
13
2 / 3 / 6
8,232
686
7,588
15,121
20,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 3 / 10
9,698
808
16,940
10,549
5,991
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Leena666
Yemoja
14
1 / 2 / 8
8,184
682
5,305
9,266
8,775
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
LunarFrost
King Arthur
16
4 / 4 / 14
8,875
740
15,718
20,044
19,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
15
4 / 2 / 12
9,613
801
8,379
13,315
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 12
9,361
780
18,024
10,926
6,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
12
Kills
21
21
Deaths
13
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
10
4
L
Yemoja
BigDates
Yemoja
2
3
7
1.83
L
Chronos
DeadlyBOOGA
Chronos
4
2
2
2.5
W
Yemoja
Leena666
Yemoja
1
2
8
2.5
W
King Arthur
LunarFrost
King Arthur
4
4
14
2.75
W
Odin
4
2
12
5
L
0
7
3
0.21
W
5
2
12
5.5
L
Yu Huang
4
6
3
0.92
L
Arachne
ldeue4
Arachne
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,154
Damage
64,366
70,312
Taken
64,100
61,323
Mitigated
58,864
19,302
Healing
26,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,940
8,536
2,415
2,834
10,549
5,991
168
7,861
2,688
0
35,486
L
Yemoja
BigDates
Yemoja
5,977
898
2,773
1,921
14,990
18,603
0
7,130
7,860
14,371
0
L
Chronos
DeadlyBOOGA
Chronos
12,082
1,166
829
5,644
15,836
10,281
0
3,789
12,047
31,470
0
W
Yemoja
Leena666
Yemoja
5,305
975
4,580
1,226
9,266
8,775
294
5,004
4,262
16,741
0
W
King Arthur
LunarFrost
King Arthur
15,718
1,557
1,770
3,931
20,044
19,923
9
6,216
13,828
0
29,053
W
Odin
8,379
1,225
688
1,941
13,315
18,049
0
5,439
7,876
1,734
13,119
L
6,719
3,409
0
1,970
12,540
5,682
0
3,986
8,554
0
10,802
W
18,024
723
2,941
4,612
10,926
6,126
0
7,327
3,599
33,841
0
L
Yu Huang
13,788
1,461
0
1,160
11,825
6,706
0
4,292
7,533
25,814
0
L
Arachne
ldeue4
Arachne
7,588
5,607
1,293
3,712
15,121
20,051
0
5,080
10,041
0
10,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
45,731
114
Minions Killed
174
0
Camps Cleared
0
1,029,838
Distance Traveled
1,077,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,698
808
57
5
0
182,612
0
L
Yemoja
8,299
692
19
2
0
206,205
0
L
Chronos
9,617
801
41
3
0
236,711
0
W
Yemoja
8,184
682
32
3
0
195,618
0
W
King Arthur
8,875
740
26
2
0
233,431
0
W
Odin
9,613
801
15
1
0
234,560
0
L
Nemesis
6,829
569
7
1
0
176,721
0
W
Agni
9,361
780
44
4
0
231,175
0
L
Yu Huang
8,508
709
32
3
0
194,341
0
L
Arachne
8,232
686
15
1
0
215,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role