Player Matchup

Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
ChiefRank
Pele
Silver I
Level 119
God Stats
5W - 4L
1,469 SR
Queue Stats
143W - 154L
1,118 MMR
Party 2
Scylla
Scylla
Silver III
DEXTROX
Scylla
Silver III
Level 168
God Stats
3W - 3L
1,491 SR
Queue Stats
261W - 274L
1,152 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
TurtBerzerk
Kuzenbo
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 126L
1,103 MMR
Party 2
King Arthur
King Arthur
Silver IV
lambzi11a
King Arthur
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,112 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,492 SR
1,197 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,473 SR
1,117 MMR
Skadi
Skadi
Silver V
Ashura_154_
Skadi
Silver V
Level 108
God Stats
53W - 48L
1,226 SR
Queue Stats
250W - 262L
994 MMR
Party 1
Anubis
Anubis
Silver IV
Scorpionx1728
Anubis
Silver IV
Level 81
God Stats
16W - 15L
1,655 SR
Queue Stats
255W - 270L
1,192 MMR
Party 1
Ganesha
Ganesha
Silver II
StrangeVisitor
Ganesha
Silver II
Level 163
God Stats
1W - 1L
1,703 SR
Queue Stats
28W - 46L
1,110 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
VKAngell
Cu Chulainn
Silver IV
Level 157
God Stats
6W - 0L
1,281 SR
Queue Stats
60W - 57L
1,144 MMR
Party 3
Ravana
Ravana
Silver IV
YourWetSock
Ravana
Silver IV
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,144 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 3 / 1
6,080
507
6,156
11,128
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
1 / 0 / 1
5,897
491
2,333
7,450
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
DEXTROX
Scylla
10
2 / 2 / 0
6,018
502
5,294
5,411
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
TurtBerzerk
Kuzenbo
8
0 / 0 / 3
5,603
467
3,932
8,922
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
lambzi11a
King Arthur
9
0 / 4 / 0
5,286
441
3,001
10,045
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnhurFenrirAgniThanatos

VS

Bans
He BoAtlasMauiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,642
554
6,883
9,289
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,465
539
4,129
4,974
2,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 3
6,254
521
3,417
8,683
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
VKAngell
Cu Chulainn
12
4 / 0 / 0
7,340
612
9,243
8,532
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
10
2 / 1 / 0
6,195
516
4,411
5,732
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
9
9
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
1
0.83
W
1
2
1
0.75
L
Pele
1
0
1
1.5
L
Scylla
DEXTROX
Scylla
2
2
0
1
W
2
1
1
2.5
W
0
1
3
1.5
L
Kuzenbo
TurtBerzerk
Kuzenbo
0
0
3
1.5
W
Cu Chulainn
VKAngell
Cu Chulainn
4
0
0
4
W
Ravana
2
1
0
2
L
King Arthur
lambzi11a
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
28,083
42,956
Taken
37,210
22,965
Mitigated
23,054
6,450
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,156
2,441
0
1,280
11,128
4,442
0
1,834
9,294
0
44,873
W
6,883
2,750
0
2,733
9,289
3,402
0
1,278
8,011
0
54,028
L
Pele
2,333
662
0
1,837
7,450
2,252
0
622
6,783
0
33,852
L
Scylla
DEXTROX
Scylla
5,294
1,158
0
750
5,411
1,332
0
2,134
3,277
37,664
0
W
4,129
368
0
2,649
4,974
2,298
0
2,924
2,050
40,554
0
W
3,417
131
0
3,507
8,683
7,410
0
3,084
5,599
18,370
0
L
Kuzenbo
TurtBerzerk
Kuzenbo
3,932
1,826
0
1,898
8,922
7,314
0
3,332
5,464
11,971
0
W
Cu Chulainn
VKAngell
Cu Chulainn
9,243
1,383
0
2,449
8,532
7,664
44
918
7,614
11,112
50,486
W
Ravana
4,411
1,309
0
784
5,732
2,280
0
1,379
4,353
0
35,713
L
King Arthur
lambzi11a
King Arthur
3,001
598
0
685
10,045
7,625
0
1,038
8,441
1,045
26,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
32,896
248
Minions Killed
312
0
Camps Cleared
0
1,189,099
Distance Traveled
1,181,110
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,080
507
66
6
0
219,444
2
W
Skadi
6,642
554
77
6
0
231,432
2
L
Pele
5,897
491
56
5
0
278,140
2
L
Scylla
6,018
502
68
6
0
215,956
3
W
Anubis
6,465
539
80
7
0
166,155
0
W
Ganesha
6,254
521
3
0
0
248,194
2
L
Kuzenbo
5,603
467
17
1
0
233,900
3
W
Cu Chulainn
7,340
612
86
7
0
234,806
2
W
Ravana
6,195
516
66
6
0
300,523
0
L
King Arthur
5,286
441
41
3
0
241,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role