Player Matchup

Izanami
Izanami
Headsets
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 36L
1,500 Elo+
Party 1
Yemoja
Yemoja
LordOfPain6669
Yemoja
Level 107
God Stats
2W - 7L
1,549 SR
Queue Stats
190W - 191L
1,339 Elo+
Party 3
Hercules
Hercules
ShroomZoom20
Hercules
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
197W - 185L
1,500 Elo+
Party 3
Surtr
Surtr
TheYeetMeista
Surtr
Level 27
God Stats
3W - 18L
1,091 SR
Queue Stats
45W - 77L
1,298 Elo+
Party 1
Hera
Hera
Tourch220
Hera
Level 56
God Stats
4W - 6L
1,670 SR
Queue Stats
30W - 58L
1,298 Elo+
Party 1
Team Averages
Level 80
1,462 SR
1,387 Elo+

VS

Team Averages
Level 72
1,469 SR
1,385 Elo+
Bellona
Bellona
Aventador317
Bellona
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
GOD_D_USOPP02
Danzaburou
Level 36
God Stats
2W - 1L
1,542 SR
Queue Stats
15W - 26L
1,350 Elo+
Party 2
Bacchus
Bacchus
HamboJones
Bacchus
Level 77
God Stats
3W - 1L
1,656 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 2
Bakasura
Bakasura
TTV_deanb0550
Bakasura
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 2
Hades
Hades
chezburgers0918
Hades
Level 39
God Stats
1W - 2L
1,148 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Headsets
Izanami
12
6 / 2 / 1
7,462
533
8,927
9,351
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 4
7,473
534
7,424
9,552
7,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
ShroomZoom20
Hercules
12
1 / 5 / 1
6,801
486
8,895
17,217
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 5 / 3
6,208
443
7,026
13,750
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
11
1 / 7 / 0
6,567
469
4,249
11,216
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aventador317
Bellona
15
6 / 1 / 3
9,655
690
15,513
17,412
18,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
GOD_D_USOPP02
Danzaburou
12
1 / 5 / 1
6,988
499
3,312
11,629
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
HamboJones
Bacchus
12
2 / 2 / 2
7,479
534
5,486
11,589
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
TTV_deanb0550
Bakasura
14
6 / 1 / 2
8,346
596
7,610
11,946
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 1 / 5
8,010
572
6,919
5,833
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
19
20
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aventador317
Bellona
6
1
3
7.5
W
Danzaburou
GOD_D_USOPP02
Danzaburou
1
5
1
0.3
W
Bacchus
HamboJones
Bacchus
2
2
2
1.5
L
Izanami
Headsets
Izanami
6
2
1
3.25
L
1
1
4
3
L
Hercules
ShroomZoom20
Hercules
1
5
1
0.3
W
Bakasura
TTV_deanb0550
Bakasura
6
1
2
7
L
1
5
3
0.5
L
Hera
1
7
0
0.14
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,521
Damage
38,840
61,086
Taken
58,409
33,713
Mitigated
40,703
15,647
Healing
20,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aventador317
Bellona
15,513
6,428
0
7,357
17,412
18,598
381
679
15,712
0
78,149
W
Danzaburou
GOD_D_USOPP02
Danzaburou
3,312
1,460
0
3,142
11,629
4,351
3,187
2,026
9,603
0
49,002
W
Bacchus
HamboJones
Bacchus
5,486
546
0
2,533
11,589
9,644
105
3,346
8,201
23,056
0
L
Izanami
Headsets
Izanami
8,927
5,229
0
2,035
9,351
3,245
997
1,478
7,526
0
52,811
L
7,424
1,755
2,660
2,588
9,552
7,962
0
2,029
7,358
29,671
0
L
Hercules
ShroomZoom20
Hercules
8,895
4,487
0
6,157
17,217
12,167
0
783
16,434
0
41,708
W
Bakasura
TTV_deanb0550
Bakasura
7,610
5,283
394
3,627
11,946
5,237
1,132
2,272
9,584
0
39,551
L
7,026
2,759
0
1,374
13,750
6,551
16
2,896
10,718
278
37,531
L
Hera
4,249
624
0
833
11,216
3,788
701
5,219
5,607
45,551
0
W
6,919
496
701
2,349
5,833
2,873
1,038
3,127
2,406
45,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
40,478
300
Minions Killed
387
0
Camps Cleared
0
1,269,481
Distance Traveled
1,378,719
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,655
690
138
10
0
287,378
0
W
Danzaburou
6,988
499
62
4
0
246,068
0
W
Bacchus
7,479
534
36
3
0
297,552
1
L
Izanami
7,462
533
91
7
0
226,053
1
L
Yemoja
7,473
534
28
2
0
240,552
0
L
Hercules
6,801
486
62
4
0
253,163
0
W
Bakasura
8,346
596
71
5
0
300,963
0
L
Surtr
6,208
443
47
3
0
306,711
0
L
Hera
6,567
469
72
5
0
243,002
0
W
Hades
8,010
572
80
6
0
246,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role