Player Matchup

Danzaburou
Danzaburou
BigDaddySNZR
Danzaburou
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,285 Elo+
Party 2
Ne Zha
Ne Zha
BlackPlasma
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,668 Elo+
Solo
Vamana
Vamana
MAGRUBER_DEluxe
Vamana
Level 149
God Stats
5W - 1L
1,596 SR
Queue Stats
181W - 161L
1,604 Elo+
Party 3
Olorun
Olorun
TheBeforanater
Olorun
Level 158
God Stats
6W - 4L
1,917 SR
Queue Stats
210W - 180L
1,623 Elo+
Party 3
Kumbhakarna
Kumbhakarna
deadly shadows2
Kumbhakarna
Level 118
God Stats
3W - 4L
1,375 SR
Queue Stats
20W - 25L
1,504 Elo+
Party 2
Team Averages
Level 140
1,578 SR
1,537 Elo+

VS

Team Averages
Level 123
1,680 SR
1,492 Elo+
Neith
Neith
BasilBean7552
Neith
Level 108
God Stats
17W - 20L
1,541 SR
Queue Stats
240W - 241L
1,530 Elo+
Solo
Kukulkan
Kukulkan
FalseRose832
Kukulkan
Level 144
God Stats
12W - 3L
1,996 SR
Queue Stats
188W - 172L
1,558 Elo+
Solo
Sol
Sol
G_Lucky7_
Sol
Level 86
God Stats
15W - 18L
1,611 SR
Queue Stats
617W - 529L
1,553 Elo+
Solo
Sylvanus
Sylvanus
Jainerrr
Sylvanus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,301 Elo+
Party 1
Loki
Loki
lord_Helix_421
Loki
Level 151
God Stats
6W - 5L
1,753 SR
Queue Stats
420W - 491L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDaddySNZR
Danzaburou
15
2 / 1 / 4
9,045
532
12,449
14,727
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
15
2 / 3 / 3
8,761
515
5,012
12,662
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 0
9,664
568
7,662
16,753
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 4
10,681
628
12,861
8,425
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
deadly shadows2
Kumbhakarna
13
1 / 0 / 4
8,607
506
4,632
15,653
15,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,117
477
7,665
9,806
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
FalseRose832
Kukulkan
15
2 / 3 / 1
9,573
563
4,643
9,055
4,231
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 4 / 3
8,702
512
14,784
15,587
5,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Jainerrr
Sylvanus
12
1 / 2 / 2
7,709
453
5,454
12,400
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 3
7,884
464
6,365
13,376
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
5
6
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
BigDaddySNZR
Danzaburou
2
1
4
4
W
Ne Zha
2
3
3
1.17
L
Kukulkan
FalseRose832
Kukulkan
2
3
1
0.83
L
1
4
3
0.63
L
Sylvanus
Jainerrr
Sylvanus
1
2
2
1
W
2
1
0
2
W
6
1
4
8
W
Kumbhakarna
deadly shadows2
Kumbhakarna
1
0
4
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,616
Damage
38,911
68,220
Taken
60,224
46,479
Mitigated
31,018
29,982
Healing
25,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,665
2,064
0
3,995
9,806
5,355
0
2,952
6,854
0
67,368
W
Danzaburou
BigDaddySNZR
Danzaburou
12,449
6,943
0
7,027
14,727
6,885
2,612
5,689
9,038
0
81,264
W
Ne Zha
5,012
1,222
0
4,837
12,662
5,164
277
2,366
10,296
0
62,676
L
Kukulkan
FalseRose832
Kukulkan
4,643
766
0
2,631
9,055
4,231
0
5,055
4,000
86,200
0
L
14,784
6,439
0
8,037
15,587
5,683
679
2,382
12,522
75,029
0
L
Sylvanus
Jainerrr
Sylvanus
5,454
1,823
2,123
4,267
12,400
10,501
81
3,241
9,111
16,428
0
W
7,662
3,162
0
6,602
16,753
14,803
1,433
10,257
6,496
0
83,749
W
12,861
4,738
659
5,386
8,425
3,771
809
3,248
5,177
99,792
0
W
Kumbhakarna
deadly shadows2
Kumbhakarna
4,632
499
613
4,858
15,653
15,856
304
3,321
12,332
31,574
0
L
6,365
1,505
0
4,140
13,376
5,248
0
3,863
9,421
0
57,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,758
Gold Earned
41,985
581
Minions Killed
508
0
Camps Cleared
0
1,711,798
Distance Traveled
1,549,762
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,117
477
125
7
0
285,226
0
W
Danzaburou
9,045
532
143
8
0
317,451
5
W
Ne Zha
8,761
515
84
5
0
396,345
0
L
Kukulkan
9,573
563
144
8
0
300,752
6
L
Sol
8,702
512
125
7
0
305,032
5
L
Sylvanus
7,709
453
24
1
0
274,786
2
W
Vamana
9,664
568
128
8
0
334,536
2
W
Olorun
10,681
628
175
10
0
317,539
3
W
Kumbhakarna
8,607
506
51
3
0
345,927
0
L
Loki
7,884
464
90
5
0
383,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role