Player Matchup

Atlas
Atlas
BananaOfTheGods
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,336 Elo+
Party 2
Ares
Ares
DNAChu
Ares
Level 10
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2
Poseidon
Poseidon
MarqueeDays
Poseidon
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 69L
1,336 Elo+
Party 2
Gilgamesh
Gilgamesh
Starphase7
Gilgamesh
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2
Apollo
Apollo
razorwave77
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2
Team Averages
Level 66
1,457 SR
1,336 Elo+

VS

Team Averages
Level 93
1,573 SR
1,624 Elo+
Nu Wa
Nu Wa
ArchGriffin
Nu Wa
Level 107
God Stats
65W - 55L
1,280 SR
Queue Stats
227W - 250L
1,291 Elo+
Solo
Izanami
Izanami
BeefSticksama
Izanami
Level 145
God Stats
31W - 11L
1,994 SR
Queue Stats
507W - 201L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
Chorizosama
Cthulhu
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 13L
1,877 Elo+
Party 1
Ares
Ares
Glizzysama
Ares
Level 127
God Stats
6W - 3L
1,493 SR
Queue Stats
527W - 235L
1,694 Elo+
Party 1
Awilix
Awilix
Penguinnacho
Awilix
Level 39
God Stats
21W - 18L
1,598 SR
Queue Stats
474W - 335L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,398
940
15,456
22,885
34,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
DNAChu
Ares
15
0 / 5 / 2
9,079
908
6,638
16,474
14,446
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
MarqueeDays
Poseidon
16
1 / 7 / 2
10,681
1,068
13,710
14,342
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Starphase7
Gilgamesh
15
1 / 1 / 1
9,631
963
6,389
18,604
18,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
15
2 / 4 / 2
9,994
999
13,632
18,942
8,789
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

170

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 9
10,922
1,092
11,385
5,476
2,812
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
17
12 / 1 / 3
12,621
1,262
36,987
14,358
10,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Chorizosama
Cthulhu
17
1 / 0 / 14
10,634
1,063
13,479
12,844
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
1 / 0 / 14
11,472
1,147
11,543
14,783
24,559
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
16
4 / 3 / 7
10,268
1,027
13,513
13,070
7,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
4
Kills
20
20
Deaths
4
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
0
3
1
0.17
W
Izanami
12
1
3
13.5
W
Cthulhu
Chorizosama
Cthulhu
1
0
14
8
L
Ares
DNAChu
Ares
0
5
2
0.2
W
1
0
14
8
L
Poseidon
MarqueeDays
Poseidon
1
7
2
0.29
W
Awilix
4
3
7
2.5
L
Gilgamesh
Starphase7
Gilgamesh
1
1
1
1.5
L
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,825
Damage
86,907
91,247
Taken
60,531
83,045
Mitigated
59,627
1,904
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,385
4,637
0
1,214
5,476
2,812
0
3,472
2,004
29,391
0
L
15,456
6,549
0
179
22,885
34,042
0
8,285
14,123
34,170
0
W
Izanami
36,987
30,587
0
4,922
14,358
10,033
0
9,139
5,219
0
66,939
W
Cthulhu
Chorizosama
Cthulhu
13,479
511
2,070
1,797
12,844
14,901
0
8,715
4,129
30,465
2,063
L
Ares
DNAChu
Ares
6,638
1,163
0
117
16,474
14,446
0
7,927
8,315
8,886
0
W
11,543
1,268
190
1,969
14,783
24,559
0
8,402
6,381
13,526
0
L
Poseidon
MarqueeDays
Poseidon
13,710
1,481
0
672
14,342
6,857
0
4,145
10,117
63,411
0
W
Awilix
13,513
5,466
0
105
13,070
7,322
0
6,076
6,994
0
21,335
L
Gilgamesh
Starphase7
Gilgamesh
6,389
1,688
0
127
18,604
18,911
0
8,112
10,170
0
15,829
L
Apollo
13,632
7,321
0
809
18,942
8,789
0
4,521
14,178
0
26,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,783
Gold Earned
55,917
197
Minions Killed
191
8
Camps Cleared
10
977,629
Distance Traveled
1,082,476
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,922
1,092
41
4
3
191,826
0
L
Atlas
9,398
940
30
3
2
205,261
1
W
Izanami
12,621
1,262
72
7
4
188,719
0
W
Cthulhu
10,634
1,063
65
7
0
228,783
0
L
Ares
9,079
908
3
0
0
176,151
0
W
Ares
11,472
1,147
4
0
1
231,482
0
L
Poseidon
10,681
1,068
130
13
4
185,139
0
W
Awilix
10,268
1,027
9
1
2
241,666
0
L
Gilgamesh
9,631
963
13
1
0
217,504
0
L
Apollo
9,994
999
21
2
2
193,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role