Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ActFourTusk
Cthulhu
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 335L
1,444 Elo+
Party 3
Mercury
Mercury
MatsuuraJi
Mercury
Level 93
God Stats
0W - 1L
1,367 SR
Queue Stats
400W - 380L
1,459 Elo+
Solo
Charybdis
Charybdis
Shoga_19
Charybdis
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 260L
1,430 Elo+
Party 4
Nike
Nike
h0e-kvg3
Nike
Level 24
God Stats
29W - 21L
1,355 SR
Queue Stats
185W - 174L
1,349 Elo+
Party 4
Team Averages
Level 62
1,444 SR
1,437 Elo+

VS

Team Averages
Level 91
1,508 SR
1,493 Elo+
Fenrir
Fenrir
CRACK KiD666
Fenrir
Level 81
God Stats
4W - 1L
1,519 SR
Queue Stats
17W - 13L
1,471 Elo+
Party 1
Hades
Hades
FeKa_prr0
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,499 Elo+
Party 2
Eset
Eset
SwissTac0
Eset
Level 68
God Stats
4W - 2L
1,522 SR
Queue Stats
15W - 12L
1,471 Elo+
Party 1
Bellona
Bellona
TheBloodReaperx
Bellona
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 97L
1,528 Elo+
Solo
Danzaburou
Danzaburou
perezjuancho045
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 8 / 1
7,864
437
8,567
12,455
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ActFourTusk
Cthulhu
11
0 / 3 / 1
6,779
377
6,060
16,308
15,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
MatsuuraJi
Mercury
13
3 / 10 / 2
8,211
456
7,219
18,296
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Shoga_19
Charybdis
16
6 / 3 / 0
10,309
573
15,742
12,944
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
15
0 / 1 / 0
9,122
507
7,182
15,591
11,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
10 / 4 / 3
9,339
519
11,221
16,978
8,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
FeKa_prr0
Hades
13
3 / 1 / 9
8,559
476
9,981
13,039
6,271
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
14
4 / 5 / 6
8,975
499
7,187
13,188
5,374
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
3 / 0 / 3
9,754
542
10,634
14,445
14,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
perezjuancho045
Danzaburou
13
3 / 2 / 7
8,681
482
8,231
13,135
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
11
Kills
23
25
Deaths
12
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
8
1
0.31
L
Cthulhu
ActFourTusk
Cthulhu
0
3
1
0.17
W
Fenrir
10
4
3
2.88
W
Hades
FeKa_prr0
Hades
3
1
9
7.5
L
Mercury
MatsuuraJi
Mercury
3
10
2
0.4
L
Charybdis
Shoga_19
Charybdis
6
3
0
2
W
Eset
4
5
6
1.4
W
3
0
3
4.5
L
Nike
0
1
0
0
W
Danzaburou
perezjuancho045
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
47,254
75,594
Taken
70,785
44,077
Mitigated
39,635
12,981
Healing
23,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,567
1,409
0
1,026
12,455
4,566
337
4,328
8,127
50,444
790
L
Cthulhu
ActFourTusk
Cthulhu
6,060
644
289
2,060
16,308
15,708
160
3,987
12,321
26,590
0
W
Fenrir
11,221
3,155
0
2,558
16,978
8,005
501
1,485
15,493
0
62,055
W
Hades
FeKa_prr0
Hades
9,981
1,149
514
6,316
13,039
6,271
0
4,775
8,264
39,851
0
L
Mercury
MatsuuraJi
Mercury
7,219
4,322
0
131
18,296
7,091
49
3,281
15,015
0
44,152
L
Charybdis
Shoga_19
Charybdis
15,742
10,939
0
4,180
12,944
5,691
2,508
4,216
8,728
0
85,566
W
Eset
7,187
668
1,045
3,831
13,188
5,374
208
1,929
11,259
51,210
0
W
10,634
2,737
0
3,109
14,445
14,660
0
93
14,352
0
79,183
L
Nike
7,182
520
0
5,295
15,591
11,021
125
1,356
14,235
0
74,229
W
Danzaburou
perezjuancho045
Danzaburou
8,231
2,256
408
5,489
13,135
5,325
801
6,238
6,897
0
49,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,285
Gold Earned
45,308
457
Minions Killed
416
0
Camps Cleared
0
1,710,096
Distance Traveled
1,562,805
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,864
437
84
5
0
310,777
4
L
Cthulhu
6,779
377
37
2
0
363,073
3
W
Fenrir
9,339
519
75
4
0
382,789
0
W
Hades
8,559
476
61
3
0
261,347
0
L
Mercury
8,211
456
61
3
0
380,808
1
L
Charybdis
10,309
573
130
7
0
312,191
0
W
Eset
8,975
499
77
4
0
304,984
0
W
Bellona
9,754
542
135
8
0
338,222
0
L
Nike
9,122
507
145
8
0
343,247
0
W
Danzaburou
8,681
482
68
4
0
275,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role