Player Matchup

Pele
Pele
LastGen PaNzEr
Pele
Level 157
God Stats
11W - 5L
1,500 SR
Queue Stats
154W - 138L
1,481 Elo+
Solo
Medusa
Medusa
Philinchicago
Medusa
Level 127
God Stats
20W - 20L
1,658 SR
Queue Stats
38W - 38L
1,693 Elo+
Solo
Hades
Hades
UGP123
Hades
Level 128
God Stats
3W - 1L
1,878 SR
Queue Stats
11W - 12L
1,481 Elo+
Solo
Team Averages
Level 137
1,679 SR
1,552 Elo+

VS

Team Averages
Level 115
1,405 SR
1,518 Elo+
Discordia
Discordia
Fierce CP
Discordia
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
139W - 131L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
JAUTE
Cthulhu
Level 47
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 2L
1,331 Elo+
Solo
Chiron
Chiron
w1nbypin
Chiron
Level 150
God Stats
0W - 4L
1,285 SR
Queue Stats
131W - 135L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 3
12,350
823
22,971
21,534
14,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 4 / 8
10,544
703
10,943
14,986
7,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
UGP123
Hades
17
4 / 0 / 6
11,292
753
7,856
9,514
5,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fierce CP
Discordia
15
1 / 7 / 3
9,868
658
14,452
12,278
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JAUTE
Cthulhu
15
1 / 2 / 3
10,215
681
8,850
15,695
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
w1nbypin
Chiron
16
5 / 6 / 1
10,835
722
15,747
19,517
8,671
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
7
7
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Fierce CP
Discordia
1
7
3
0.36
L
Cthulhu
JAUTE
Cthulhu
1
2
3
1.25
W
10
3
3
3.83
W
1
4
8
1.25
W
Hades
UGP123
Hades
4
0
6
7
L
Chiron
w1nbypin
Chiron
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,770
Damage
39,049
46,034
Taken
47,490
27,318
Mitigated
33,064
14,888
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Fierce CP
Discordia
14,452
583
0
926
12,278
4,339
0
1,675
10,603
44,787
1,929
L
Cthulhu
JAUTE
Cthulhu
8,850
613
631
3,898
15,695
20,054
345
4,182
11,513
22,514
0
W
22,971
4,832
0
7,887
21,534
14,346
534
9,068
12,466
115
76,694
W
10,943
4,803
465
3,703
14,986
7,441
1,981
7,604
7,382
0
48,148
W
Hades
UGP123
Hades
7,856
930
190
2,643
9,514
5,531
717
5,887
3,627
30,467
0
L
Chiron
w1nbypin
Chiron
15,747
8,318
684
4,822
19,517
8,671
850
2,113
17,404
0
54,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
30,918
214
Minions Killed
163
0
Camps Cleared
0
883,142
Distance Traveled
737,678
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,868
658
58
4
0
233,120
0
L
Cthulhu
10,215
681
34
2
0
262,084
3
W
Pele
12,350
823
84
6
0
292,801
0
W
Medusa
10,544
703
80
5
0
278,836
0
W
Hades
11,292
753
50
3
0
311,505
0
L
Chiron
10,835
722
71
5
0
242,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role