Player Matchup

Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BGonyx
Medusa
Level 155
God Stats
14W - 13L
1,602 SR
Queue Stats
131W - 150L
1,423 Elo+
Party 3
Fafnir
Fafnir
Lethal_Lag99
Fafnir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 88L
1,267 Elo+
Solo
Sol
Sol
SuperALANIbros
Sol
Level 100
God Stats
21W - 23L
1,371 SR
Queue Stats
57W - 64L
1,432 Elo+
Party 3
Chaac
Chaac
Wolf8051
Chaac
Level 106
God Stats
4W - 5L
1,224 SR
Queue Stats
60W - 77L
1,392 Elo+
Party 3
Team Averages
Level 110
1,439 SR
1,403 Elo+

VS

Team Averages
Level 81
1,617 SR
1,580 Elo+
Jormungandr
Jormungandr
AbyssalDrogoz
Jormungandr
Level 83
God Stats
17W - 12L
1,694 SR
Queue Stats
343W - 306L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Quazimoto96
Kumbhakarna
Level 83
God Stats
2W - 2L
1,755 SR
Queue Stats
4W - 6L
1,686 Elo+
Party 1
Freya
Freya
SourdoughSammy
Freya
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,686 Elo+
Party 1
Hun Batz
Hun Batz
Spectre_Of_Sin
Hun Batz
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 54L
1,623 Elo+
Party 1
Sol
Sol
lonemilkshake
Sol
Level 101
God Stats
34W - 22L
1,634 SR
Queue Stats
311W - 297L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 0 / 1
8,508
567
5,705
12,349
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
BGonyx
Medusa
12
4 / 3 / 1
6,924
462
11,199
12,950
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
12
1 / 0 / 3
7,762
517
2,576
10,356
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 0 / 3
8,174
545
7,689
6,824
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Wolf8051
Chaac
15
1 / 0 / 1
8,853
590
9,871
14,919
12,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AbyssalDrogoz
Jormungandr
14
0 / 0 / 0
8,336
556
9,636
10,840
11,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Quazimoto96
Kumbhakarna
11
1 / 0 / 2
7,458
497
4,582
12,875
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 0
6,321
421
2,790
11,701
4,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
10
0 / 4 / 1
6,582
439
5,689
11,779
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 1
7,490
499
10,377
13,742
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
3
3
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
1
4.5
L
Jormungandr
AbyssalDrogoz
Jormungandr
0
0
0
0
W
Medusa
BGonyx
Medusa
4
3
1
1.5
W
Fafnir
1
0
3
2.5
L
Kumbhakarna
Quazimoto96
Kumbhakarna
1
0
2
2
L
0
4
0
0
L
Hun Batz
0
4
1
0.13
W
0
0
3
1.5
W
Chaac
Wolf8051
Chaac
1
0
1
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,040
Damage
33,074
57,398
Taken
60,937
33,924
Mitigated
36,809
29,691
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,705
1,603
0
9,129
12,349
4,792
0
2,534
9,815
0
82,410
L
Jormungandr
AbyssalDrogoz
Jormungandr
9,636
3,660
0
1,630
10,840
11,268
0
0
10,840
74,877
0
W
Medusa
BGonyx
Medusa
11,199
6,125
0
5,265
12,950
4,970
0
7,777
5,173
0
49,673
W
Fafnir
2,576
635
0
5,146
10,356
9,221
5
5,360
4,996
14,797
0
L
Kumbhakarna
Quazimoto96
Kumbhakarna
4,582
986
0
2,254
12,875
11,090
302
1,960
10,915
21,051
0
L
2,790
829
0
4,463
11,701
4,699
665
5,993
5,708
34,792
0
L
Hun Batz
5,689
1,752
0
2,832
11,779
4,845
0
751
11,028
0
40,352
W
7,689
1,097
0
3,043
6,824
2,496
686
3,055
3,769
64,359
0
W
Chaac
Wolf8051
Chaac
9,871
2,357
0
7,108
14,919
12,445
0
8,659
6,260
0
86,116
L
10,377
3,546
0
6,758
13,742
4,907
1,560
1,561
12,181
58,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
36,187
488
Minions Killed
340
0
Camps Cleared
0
1,519,613
Distance Traveled
1,446,007
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,508
567
129
9
0
373,239
3
L
Jormungandr
8,336
556
131
9
0
291,720
0
W
Medusa
6,924
462
62
4
0
253,172
4
W
Fafnir
7,762
517
23
2
0
306,748
0
L
Kumbhakarna
7,458
497
19
1
0
308,470
5
L
Freya
6,321
421
50
3
0
244,157
0
L
Hun Batz
6,582
439
54
4
0
348,825
0
W
Sol
8,174
545
115
8
0
273,195
1
W
Chaac
8,853
590
159
11
0
313,259
4
L
Sol
7,490
499
86
6
0
252,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role