Player Matchup

Jing Wei
Jing Wei
Fuunoli
Jing Wei
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 29L
1,493 Elo+
Party 1
Ganesha
Ganesha
Kelloggamer
Ganesha
Level 45
God Stats
1W - 3L
1,272 SR
Queue Stats
11W - 17L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Worgen11
Nu Wa
Level 42
God Stats
5W - 5L
1,715 SR
Queue Stats
16W - 19L
1,482 Elo+
Party 1
Team Averages
Level 60
1,496 SR
1,486 Elo+

VS

Team Averages
Level 68
1,584 SR
1,520 Elo+
Nemesis
Nemesis
Abucadabra
Nemesis
Level 87
God Stats
32W - 35L
1,497 SR
Queue Stats
165W - 170L
1,437 Elo+
Party 2
Merlin
Merlin
ISSEIOPHIS
Merlin
Level 65
God Stats
6W - 3L
1,795 SR
Queue Stats
27W - 31L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
njwhite01
Cu Chulainn
Level 53
God Stats
8W - 8L
1,459 SR
Queue Stats
140W - 134L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fuunoli
Jing Wei
11
2 / 5 / 0
7,758
597
7,947
12,554
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Kelloggamer
Ganesha
13
0 / 3 / 3
8,866
682
5,993
14,394
14,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Worgen11
Nu Wa
13
1 / 7 / 1
8,086
622
6,569
9,412
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abucadabra
Nemesis
12
1 / 1 / 8
9,204
708
5,600
11,739
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ISSEIOPHIS
Merlin
15
6 / 2 / 7
10,071
775
9,647
7,185
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
njwhite01
Cu Chulainn
16
8 / 0 / 7
10,983
845
17,358
13,313
15,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abucadabra
Nemesis
1
1
8
5
L
Jing Wei
Fuunoli
Jing Wei
2
5
0
0.4
W
Merlin
ISSEIOPHIS
Merlin
6
2
7
4.75
L
Ganesha
Kelloggamer
Ganesha
0
3
3
0.5
L
Nu Wa
Worgen11
Nu Wa
1
7
1
0.21
W
Cu Chulainn
njwhite01
Cu Chulainn
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
32,605
36,360
Taken
32,237
22,568
Mitigated
22,755
3,905
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abucadabra
Nemesis
5,600
2,562
0
7,085
11,739
5,289
402
3,394
8,345
0
50,303
L
Jing Wei
Fuunoli
Jing Wei
7,947
6,559
0
1,697
12,554
4,507
0
4,258
8,296
0
27,192
W
Merlin
ISSEIOPHIS
Merlin
9,647
948
0
1,406
7,185
2,374
918
3,988
3,197
36,978
619
L
Ganesha
Kelloggamer
Ganesha
5,993
636
300
1,660
14,394
14,216
0
6,027
8,367
16,943
0
L
Nu Wa
Worgen11
Nu Wa
6,569
1,608
0
248
9,412
3,845
0
3,293
6,119
26,369
503
W
Cu Chulainn
njwhite01
Cu Chulainn
17,358
1,632
0
1,263
13,313
15,092
241
5,080
8,233
7,527
46,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
30,258
113
Minions Killed
182
0
Camps Cleared
0
684,978
Distance Traveled
764,002
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,204
708
54
4
0
284,229
0
L
Jing Wei
7,758
597
48
4
0
261,416
0
W
Merlin
10,071
775
63
5
0
222,678
0
L
Ganesha
8,866
682
3
0
0
228,168
0
L
Nu Wa
8,086
622
62
5
0
195,394
1
W
Cu Chulainn
10,983
845
65
5
0
257,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role