Player Matchup

Ishtar
Ishtar
AVΣNGΣR
Ishtar
Level 141
God Stats
2W - 3L
1,636 SR
Queue Stats
225W - 139L
1,691 Elo+
Party 1
Surtr
Surtr
Sloanic
Surtr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 97L
1,540 Elo+
Party 1
Ravana
Ravana
Xavi2717
Ravana
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 178L
1,520 Elo+
Solo
Cthulhu
Cthulhu
blindlittlecub
Cthulhu
Level 138
God Stats
0W - 1L
1,784 SR
Queue Stats
15W - 23L
1,745 Elo+
Solo
Pele
Pele
xK1NGxSALMONx
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 166L
1,577 Elo+
Solo
Team Averages
Level 142
1,584 SR
1,615 Elo+

VS

Team Averages
Level 118
1,560 SR
1,576 Elo+
Poseidon
Poseidon
BassMauccmax
Poseidon
Level 138
God Stats
3W - 4L
1,707 SR
Queue Stats
209W - 198L
1,471 Elo+
Solo
Khepri
Khepri
BudsKind
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,490 Elo+
Party 2
Tiamat
Tiamat
KindBud
Tiamat
Level 207
God Stats
1W - 0L
1,763 SR
Queue Stats
27W - 13L
1,689 Elo+
Party 2
Kukulkan
Kukulkan
Kokatsu99
Kukulkan
Level 119
God Stats
6W - 4L
1,328 SR
Queue Stats
277W - 271L
1,655 Elo+
Solo
Thoth
Thoth
Thalionwen88
Thoth
Level 109
God Stats
11W - 8L
1,500 SR
Queue Stats
140W - 132L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AVΣNGΣR
Ishtar
12
0 / 5 / 2
7,240
658
7,642
10,843
6,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Sloanic
Surtr
14
0 / 6 / 4
7,582
689
5,175
16,917
27,375
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Xavi2717
Ravana
15
3 / 5 / 0
8,321
756
11,636
13,201
7,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 2
7,755
705
10,763
16,720
27,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 1
7,314
665
6,734
13,339
8,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BassMauccmax
Poseidon
18
8 / 1 / 12
10,542
958
14,216
12,745
6,714
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
BudsKind
Khepri
16
0 / 1 / 22
9,829
894
5,300
12,710
13,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
KindBud
Tiamat
16
6 / 1 / 15
9,779
889
16,324
13,820
20,922
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Kokatsu99
Kukulkan
17
7 / 1 / 16
10,408
946
14,548
7,128
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 2 / 10
9,451
859
11,242
11,494
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
100
4
Kills
25
25
Deaths
6
9
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AVΣNGΣR
Ishtar
0
5
2
0.2
W
Poseidon
BassMauccmax
Poseidon
8
1
12
14
W
Khepri
BudsKind
Khepri
0
1
22
11
W
Tiamat
KindBud
Tiamat
6
1
15
13.5
W
Kukulkan
Kokatsu99
Kukulkan
7
1
16
15
L
Surtr
Sloanic
Surtr
0
6
4
0.33
W
4
2
10
4.5
L
Ravana
Xavi2717
Ravana
3
5
0
0.6
L
1
5
2
0.4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
61,630
71,020
Taken
57,897
77,697
Mitigated
50,043
21,984
Healing
25,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AVΣNGΣR
Ishtar
7,642
4,322
265
1,707
10,843
6,435
52
9,881
907
0
16,856
W
Poseidon
BassMauccmax
Poseidon
14,216
2,304
1,886
2,442
12,745
6,714
2,106
2,129
10,324
32,873
0
W
Khepri
BudsKind
Khepri
5,300
494
4,049
2,516
12,710
13,939
895
850
11,758
8,128
0
W
Tiamat
KindBud
Tiamat
16,324
710
2,892
4,157
13,820
20,922
1,009
2,870
10,311
26,671
0
W
Kukulkan
Kokatsu99
Kukulkan
14,548
2,345
2,627
1,403
7,128
3,640
1,665
1,741
5,091
39,524
0
L
Surtr
Sloanic
Surtr
5,175
1,309
644
2,821
16,917
27,375
56
14,057
2,663
279
7,720
W
11,242
1,480
1,564
1,674
11,494
4,828
1,832
2,406
8,643
22,765
1,608
L
Ravana
Xavi2717
Ravana
11,636
1,909
480
3,551
13,201
7,514
0
11,869
1,178
0
21,298
L
10,763
405
2,253
3,939
16,720
27,480
0
12,445
4,106
20,870
0
L
6,734
973
2,126
4,198
13,339
8,893
0
12,131
1,116
0
20,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
50,009
114
Minions Killed
174
0
Camps Cleared
0
1,068,922
Distance Traveled
1,143,197
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,240
658
30
3
0
206,583
0
W
Poseidon
10,542
958
53
5
0
228,078
0
W
Khepri
9,829
894
2
0
0
235,505
6
W
Tiamat
9,779
889
15
1
0
252,757
0
W
Kukulkan
10,408
946
66
6
0
219,550
0
L
Surtr
7,582
689
7
1
0
213,415
0
W
Thoth
9,451
859
38
3
0
207,307
0
L
Ravana
8,321
756
30
3
0
198,430
0
L
Cthulhu
7,755
705
18
2
0
226,679
0
L
Pele
7,314
665
29
3
0
223,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role