Player Matchup

Izanami
Izanami
CallMeDavyJones
Izanami
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 251L
1,501 Elo+
Party 2
Anubis
Anubis
MyHeroBryan
Anubis
Level 25
God Stats
3W - 10L
1,140 SR
Queue Stats
202W - 201L
1,380 Elo+
Party 2
Geb
Geb
SlothWitAhGlock
Geb
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 13L
1,386 Elo+
Party 2
Team Averages
Level 77
1,380 SR
1,422 Elo+

VS

Team Averages
Level 47
1,500 SR
1,800 Elo+
Fenrir
Fenrir
IFadedMatter
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,828 Elo+
Party 1
Odin
Odin
Mamposteao
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,744 Elo+
Party 1
Hades
Hades
TaLyq-
Hades
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 18L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,217
722
5,902
10,540
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
12
1 / 6 / 1
6,952
695
5,627
8,972
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 0
7,965
797
5,993
11,045
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 1 / 0
9,063
906
11,952
7,699
4,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 9
7,654
765
3,645
9,610
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
TaLyq-
Hades
12
1 / 2 / 8
7,559
756
9,943
10,123
4,824
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Fenrir
10
1
0
10
W
0
0
9
4.5
L
Anubis
1
6
1
0.25
L
2
2
0
1
W
Hades
TaLyq-
Hades
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,522
Damage
25,540
30,557
Taken
27,432
14,228
Mitigated
17,443
6,643
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,902
3,529
190
1,996
10,540
3,610
45
2,126
8,414
0
31,100
W
Fenrir
11,952
5,209
0
2,332
7,699
4,821
1,260
2,965
4,734
0
33,450
W
3,645
1,415
0
2,574
9,610
7,798
288
3,159
6,451
0
14,558
L
Anubis
5,627
605
0
1,037
8,972
3,959
198
2,293
6,679
22,933
0
L
5,993
806
0
3,420
11,045
6,659
0
5,541
5,504
11,446
0
W
Hades
TaLyq-
Hades
9,943
1,161
711
3,892
10,123
4,824
0
5,630
4,493
23,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,134
Gold Earned
24,276
98
Minions Killed
93
0
Camps Cleared
0
514,162
Distance Traveled
561,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,217
722
50
5
0
173,237
0
W
Fenrir
9,063
906
38
4
0
193,259
0
W
Odin
7,654
765
18
2
0
187,532
0
L
Anubis
6,952
695
40
4
0
152,362
0
L
Geb
7,965
797
8
1
0
188,563
0
W
Hades
7,559
756
37
4
0
180,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role