Player Matchup

Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
DivineRiku45
Charybdis
Silver I
Level 146
God Stats
2W - 7L
1,393 SR
Queue Stats
188W - 194L
1,599 MMR
Solo
Ymir
Ymir
Gold V
Ghost aloud58
Ymir
Gold V
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 71L
1,525 MMR
Party 1
Cerberus
Cerberus
Gold III
Sus Lord58
Cerberus
Gold III
Level 156
God Stats
2W - 4L
1,538 SR
Queue Stats
243W - 238L
1,650 MMR
Party 1
Lancelot
Lancelot
Bronze III
liloz2014
Lancelot
Bronze III
Level 106
God Stats
0W - 1L
1,407 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,468 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,511 SR
1,558 MMR
Thor
Thor
Gold I
 
Thor
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
EditPanda
Achilles
Gold IV
Level 159
God Stats
3W - 7L
1,451 SR
Queue Stats
82W - 71L
1,587 MMR
Solo
Chernobog
Chernobog
Gold II
TomASocki
Chernobog
Gold II
Level 144
God Stats
6W - 2L
1,511 SR
Queue Stats
89W - 87L
1,596 MMR
Solo
Agni
Agni
Gold IV
bowsar555
Agni
Gold IV
Level 128
God Stats
9W - 4L
1,595 SR
Queue Stats
71W - 69L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 6 / 1
6,302
450
3,923
13,019
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DivineRiku45
Charybdis
11
2 / 1 / 0
6,750
482
7,281
10,885
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 3
6,876
491
3,409
14,154
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Sus Lord58
Cerberus
12
0 / 3 / 0
6,748
482
2,629
11,939
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
liloz2014
Lancelot
12
1 / 3 / 0
6,559
469
4,441
8,833
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MercuryMauiFreyaHe Bo

VS

Bans
ZeusAo KuangThanatosIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 1 / 7
7,997
571
9,469
9,291
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
 
Ganesha
12
1 / 1 / 8
7,743
553
4,628
10,394
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
EditPanda
Achilles
15
5 / 0 / 0
8,799
629
7,641
10,242
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
TomASocki
Chernobog
14
1 / 1 / 2
8,442
603
8,542
11,920
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
14
5 / 1 / 5
8,349
596
11,200
6,113
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
15
15
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
1
0.08
W
Thor
 
Thor
3
1
7
6.5
W
Ganesha
 
Ganesha
1
1
8
5
L
Charybdis
DivineRiku45
Charybdis
2
1
0
2
W
Achilles
EditPanda
Achilles
5
0
0
5
L
1
2
3
1.25
L
Cerberus
Sus Lord58
Cerberus
0
3
0
0
W
Chernobog
TomASocki
Chernobog
1
1
2
2
W
Agni
5
1
5
7.5
L
Lancelot
liloz2014
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
41,480
58,830
Taken
47,960
34,925
Mitigated
25,913
15,522
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,923
0
676
2,298
13,019
3,960
0
7,136
5,741
47,402
0
W
Thor
 
Thor
9,469
2,811
0
4,771
9,291
3,865
0
1,071
8,172
0
60,484
W
Ganesha
 
Ganesha
4,628
539
0
3,298
10,394
9,486
323
2,660
7,734
25,777
0
L
Charybdis
DivineRiku45
Charybdis
7,281
3,936
0
4,691
10,885
3,539
0
218
10,667
0
47,907
W
Achilles
EditPanda
Achilles
7,641
3,209
0
5,398
10,242
5,232
0
1,494
8,276
0
66,568
L
3,409
1,042
221
2,973
14,154
13,763
0
5,259
8,174
28,350
0
L
Cerberus
Sus Lord58
Cerberus
2,629
61
0
4,111
11,939
10,283
0
0
11,939
42,816
382
W
Chernobog
TomASocki
Chernobog
8,542
5,339
0
6,838
11,920
4,766
1,299
1,134
10,786
0
76,636
W
Agni
11,200
1,996
0
1,245
6,113
2,564
679
3,108
3,005
77,607
1,141
L
Lancelot
liloz2014
Lancelot
4,441
699
0
552
8,833
3,380
0
2,100
6,733
0
44,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
41,330
409
Minions Killed
469
0
Camps Cleared
0
1,289,761
Distance Traveled
1,372,557
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,302
450
94
7
0
242,874
0
W
Thor
7,997
571
95
7
0
297,424
0
W
Ganesha
7,743
553
5
0
0
243,597
4
L
Charybdis
6,750
482
81
6
0
255,149
0
W
Achilles
8,799
629
115
8
0
283,776
7
L
Ymir
6,876
491
48
3
0
259,062
4
L
Cerberus
6,748
482
111
8
0
235,690
0
W
Chernobog
8,442
603
131
9
0
296,018
2
W
Agni
8,349
596
123
9
0
251,742
1
L
Lancelot
6,559
469
75
5
0
296,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role