Player Matchup

Cthulhu
Cthulhu
CaseyNicecat
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
McGavGav
Skadi
Level 124
God Stats
0W - 2L
1,292 SR
Queue Stats
10W - 11L
1,573 Elo+
Party 2
Terra
Terra
TheKindred21
Terra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,656 Elo+
Party 2
Odin
Odin
d0odles
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,573 Elo+
Party 2
Scylla
Scylla
thesnail805
Scylla
Level 120
God Stats
10W - 12L
1,349 SR
Queue Stats
183W - 197L
1,416 Elo+
Solo
Team Averages
Level 91
1,428 SR
1,544 Elo+

VS

Team Averages
Level 96
1,419 SR
1,469 Elo+
Kukulkan
Kukulkan
Buttmuppet2
Kukulkan
Level 84
God Stats
2W - 4L
1,186 SR
Queue Stats
73W - 62L
1,393 Elo+
Party 1
Pele
Pele
LVL69þoonSþoon
Pele
Level 55
God Stats
8W - 5L
1,606 SR
Queue Stats
15W - 10L
1,534 Elo+
Solo
Ymir
Ymir
OftenYmirs
Ymir
Level 87
God Stats
20W - 15L
1,617 SR
Queue Stats
88W - 75L
1,393 Elo+
Party 1
Rama
Rama
TwerQLees
Rama
Level 118
God Stats
11W - 5L
1,341 SR
Queue Stats
182W - 161L
1,551 Elo+
Party 1
Bastet
Bastet
deiciduous
Bastet
Level 136
God Stats
11W - 14L
1,347 SR
Queue Stats
369W - 355L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaseyNicecat
Cthulhu
8
0 / 1 / 0
4,744
474
2,170
5,693
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
McGavGav
Skadi
5
0 / 1 / 0
4,002
400
2,496
3,127
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 1
5,145
515
4,902
8,877
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
d0odles
Odin
8
1 / 2 / 0
4,934
493
3,759
6,366
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
10
1 / 1 / 0
5,452
545
2,297
4,041
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buttmuppet2
Kukulkan
12
0 / 0 / 2
6,434
643
1,918
3,660
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 0 / 3
6,106
611
5,311
7,604
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 0 / 0
5,471
547
1,526
5,328
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
9
0 / 1 / 2
5,308
531
4,759
7,188
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
deiciduous
Bastet
10
5 / 1 / 2
6,154
615
4,767
7,651
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Buttmuppet2
Kukulkan
0
0
2
1
L
Cthulhu
CaseyNicecat
Cthulhu
0
1
0
0
W
3
0
3
4.5
L
Skadi
McGavGav
Skadi
0
1
0
0
W
2
0
0
2
L
0
5
1
0.1
W
Rama
0
1
2
1
L
Odin
d0odles
Odin
1
2
0
0.5
W
Bastet
deiciduous
Bastet
5
1
2
6
L
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,624
Damage
18,281
28,104
Taken
31,431
11,645
Mitigated
13,813
5,503
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Buttmuppet2
Kukulkan
1,918
422
0
250
3,660
1,468
0
1,384
2,276
58,154
0
L
Cthulhu
CaseyNicecat
Cthulhu
2,170
0
65
1,141
5,693
3,284
0
337
5,356
14,404
0
W
5,311
891
0
820
7,604
3,824
0
3,956
3,198
0
42,234
L
Skadi
McGavGav
Skadi
2,496
1,178
0
750
3,127
822
0
502
2,625
0
18,001
W
1,526
255
0
1,705
5,328
3,693
0
1,184
4,144
12,487
0
L
4,902
1,094
326
1,697
8,877
3,877
0
0
8,877
27,818
0
W
Rama
4,759
4,336
0
3,334
7,188
2,363
0
1,424
5,764
0
45,136
L
Odin
d0odles
Odin
3,759
1,403
0
899
6,366
2,163
0
648
5,718
0
26,202
W
Bastet
deiciduous
Bastet
4,767
1,708
0
4,378
7,651
2,465
0
939
6,680
0
32,817
L
Scylla
2,297
44
0
625
4,041
1,499
0
1,957
2,084
37,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
29,473
230
Minions Killed
323
0
Camps Cleared
0
887,972
Distance Traveled
989,228
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,434
643
100
10
0
195,472
6
L
Cthulhu
4,744
474
26
3
0
192,436
0
W
Pele
6,106
611
68
7
0
183,366
2
L
Skadi
4,002
400
29
3
0
104,524
0
W
Ymir
5,471
547
22
2
0
198,501
5
L
Terra
5,145
515
64
6
0
191,703
0
W
Rama
5,308
531
77
8
0
174,721
2
L
Odin
4,934
493
48
5
0
225,325
0
W
Bastet
6,154
615
56
6
0
237,168
2
L
Scylla
5,452
545
63
6
0
173,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role