Player Matchup

Bellona
Bellona
DavidOswald
Bellona
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 3
Ymir
Ymir
RS C0bra
Ymir
Level 28
God Stats
3W - 10L
1,500 SR
Queue Stats
417W - 482L
1,222 Elo+
Party 2
Jing Wei
Jing Wei
RS Outcast
Jing Wei
Level 15
God Stats
4W - 7L
1,155 SR
Queue Stats
13W - 34L
1,098 Elo+
Party 2
Poseidon
Poseidon
YoImChong
Poseidon
Level 34
God Stats
3W - 8L
1,500 SR
Queue Stats
355W - 431L
1,223 Elo+
Party 2
Thanatos
Thanatos
leobardd
Thanatos
Level 27
God Stats
0W - 2L
1,243 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 3
Team Averages
Level 34
1,380 SR
1,214 Elo+

VS

Team Averages
Level 91
1,522 SR
1,514 Elo+
Danzaburou
Danzaburou
ArtOfWar0722
Danzaburou
Level 46
God Stats
6W - 11L
1,416 SR
Queue Stats
24W - 28L
1,383 Elo+
Solo
Scylla
Scylla
BigMulcs
Scylla
Level 127
God Stats
5W - 4L
1,594 SR
Queue Stats
180W - 134L
1,643 Elo+
Party 1
Ao Kuang
Ao Kuang
OBurritos--
Ao Kuang
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
174W - 129L
1,645 Elo+
Party 1
Awilix
Awilix
Toughkeyboard79
Awilix
Level 113
God Stats
14W - 4L
1,601 SR
Queue Stats
174W - 143L
1,605 Elo+
Party 1
Atlas
Atlas
xTHAT_BOYx
Atlas
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 4L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DavidOswald
Bellona
13
0 / 4 / 1
7,386
462
4,407
13,230
12,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
11
1 / 7 / 3
6,789
424
5,604
19,235
10,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
RS Outcast
Jing Wei
11
1 / 6 / 3
6,734
421
2,700
11,183
3,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
YoImChong
Poseidon
11
1 / 7 / 1
6,886
430
8,287
12,114
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
leobardd
Thanatos
13
4 / 5 / 1
8,815
551
2,445
11,969
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArtOfWar0722
Danzaburou
11
2 / 3 / 6
7,583
474
11,450
10,873
4,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
BigMulcs
Scylla
17
10 / 1 / 7
10,396
650
13,001
7,045
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
OBurritos--
Ao Kuang
16
5 / 1 / 1
10,094
631
8,982
12,970
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 1 / 8
9,909
619
11,782
9,092
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
11
0 / 1 / 8
7,590
474
3,431
7,105
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
27
29
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArtOfWar0722
Danzaburou
2
3
6
1.67
W
Scylla
BigMulcs
Scylla
10
1
7
13.5
L
Bellona
DavidOswald
Bellona
0
4
1
0.13
W
Ao Kuang
OBurritos--
Ao Kuang
5
1
1
5.5
L
Ymir
1
7
3
0.36
L
Jing Wei
RS Outcast
Jing Wei
1
6
3
0.42
W
10
1
8
14
L
Poseidon
YoImChong
Poseidon
1
7
1
0.21
L
Thanatos
leobardd
Thanatos
4
5
1
0.9
W
Atlas
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,443
Damage
48,646
67,731
Taken
47,085
37,390
Mitigated
25,228
16,779
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArtOfWar0722
Danzaburou
11,450
7,619
0
624
10,873
4,056
1,690
4,872
5,608
0
35,546
W
Scylla
BigMulcs
Scylla
13,001
1,334
132
2,284
7,045
2,849
137
3,609
3,015
78,228
403
L
Bellona
DavidOswald
Bellona
4,407
1,023
0
2,979
13,230
12,122
113
6,661
5,915
0
46,599
W
Ao Kuang
OBurritos--
Ao Kuang
8,982
2,108
0
7,714
12,970
9,393
796
140
12,790
82,952
0
L
Ymir
5,604
1,282
144
3,044
19,235
10,083
0
5,526
13,657
36,070
0
L
Jing Wei
RS Outcast
Jing Wei
2,700
2,446
0
1,418
11,183
3,678
498
2,738
8,445
0
26,539
W
11,782
4,216
0
1,425
9,092
3,994
0
1,475
7,388
0
64,313
L
Poseidon
YoImChong
Poseidon
8,287
1,838
0
1,399
12,114
6,027
107
5,917
6,197
44,691
0
L
Thanatos
leobardd
Thanatos
2,445
355
0
7,795
11,969
5,480
0
3,777
8,192
0
46,644
W
Atlas
3,431
1,537
0
2,353
7,105
4,936
46
2,612
4,393
19,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
45,572
345
Minions Killed
409
0
Camps Cleared
0
1,493,120
Distance Traveled
1,636,216
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,583
474
41
3
0
310,317
0
W
Scylla
10,396
650
112
7
0
331,319
2
L
Bellona
7,386
462
77
5
0
316,095
0
W
Ao Kuang
10,094
631
147
9
0
309,839
3
L
Ymir
6,789
424
64
4
0
290,215
0
L
Jing Wei
6,734
421
57
4
0
284,526
0
W
Awilix
9,909
619
88
6
0
393,952
2
L
Poseidon
6,886
430
64
4
0
277,041
0
L
Thanatos
8,815
551
83
5
0
325,243
0
W
Atlas
7,590
474
21
1
0
290,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role